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Found 2 results

  1. Ingermanland is the closest ship we have to the classic 50/60 gun 4th rate, and even overgunned to 32/18/6lb decks none of the serious pvp groups seem to use this ship for open sea fighting. Ingermanlands are relegated to 4th rate port battles, which bodes badly for the usefulness of any other 4th rates ingame/WIP. There are a number of reasons. In terms of cost, a 150ft 2 decker is no more expensive than a 150ft frigate, so it's strange that the Ingermanland costs more than the Trincomalee and has less dura. Perhaps 18 pdr frigates should be more expensive and only have 4 dura (as a 175ft 24 pdr frigate Constitution could then be tiered in cost/dura against 3rd rates, removing the need to overgun the Ingermanland to compete). Crew ranks jump from 350 to 650, Ingermanland (and the Constitution) are awkwardly positioned between ranks, undermanned at 350 and outgunned at 650. A new intermediate rank with 500 crew would give players a choice between fully manned Ingermanland and undercrewed Bellona. Carronade frigates offer similar firepower in a faster package, and that speed means they can pick the range, eliminating any advantages of long guns. Carronade SoL/4th rates were removed because historically SoL didn't carry full carronade armament (with one exception, the 56 gun Glatton), yet full carronade heavy frigates were no more common, I can only think of 2 examples of a 12/18 pdr frigate having full carronade armament, one being Essex and the other HMS Rainbow (not even a true frigate but rather a small 2 decker). So perhaps carronade maindecks should be removed from 12 pdr and 18 pdr frigates, leaving only 9 pdr frigates that were often given carronades (this will make small 5th rates like Cerberus more competitive).
  2. 4th rate upgrades

    4th rate ships should use a combined midgrade/high grade upgrade system to make them more economical for the players that will be using them. My idea is to change their upgrade costs to such. Basic 0 Common 1 Mid grade note Fine 1 Mid 1 High Mastercraft 2 Mid 1 High Exceptional 2 Mid 2 High thoughts? suggestions to make this better or relate to other classes of ships?
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