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About Foghorne

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    Able seaman

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  1. Deadman's Chest PvP Event

    Glad I missed it.
  2. I have seen the same ship hugging tactics used in pvp. (Belle Poole destroying a Pavel). I have always wanted small arms gunfire modeled since Sea Trials...like a shot of grape with very small range.
  3. Such is a lord.... part 2

    They can put up contracts and also just buy goods from the store and not sail anywhere. What is the rationale for letting a nation build anything in a free town with limitations?
  4. Such is a lord.... part 2

    Level 3 shipyard in enemy territory = not realistic = large fleets having port in enemy waters. You should not be able to build a anything in a free town. It should be neutral from any affiliation with a nation.
  5. Well, I guess you're right about that cause I'm bored to tears.
  6. Grinding for cash is not fun. I opened 5 buildings and spend all money harvesting and making materials for our shipbuilder. Lost my empty trader brig and realize the perpetual grind with one dura ships. I have lost all motivation to log in again. I took a very long break before the wipe. The only enjoyment I received is chatting with my internet friends on TS. Been with this game since Jan 2015. Two weeks and I need a break already.
  7. Fleets revisited

    What?! And turn this into a game of skill?

    Freeports make open world a joke.
  9. Why bring back something so many players disliked? Is it going to be different somehow?
  10. Blank but non-empty hold

    Logging out of the game then back in can fix inventory when it goes bonkers.
  11. Crafting medkits a struggle

    Some examples: http://forum.game-labs.net/index.php?/topic/10498-hemp-and-fir-log-crisis/?hl=shortage#entry186634 http://forum.game-labs.net/index.php?/topic/12383-silver-shortage/?hl=shortage http://forum.game-labs.net/index.php?/topic/10128-the-resource-economy-crisis/?hl=shortage http://forum.game-labs.net/index.php?/topic/7100-total-lack-of-iron/?hl=shortage#entry134044
  12. Crafting medkits a struggle

    This is not new in NA's history after resource/crafting changes. Expect shortages for several weeks. Also, I don't understand the concept of Med kits. They belong in games like Duke Nukem. Not here magically creating sailors. It's always been a chore...just worse now.
  13. That is one of the best ideas I've read on defensive tagging.
  14. New Perk = No Fleets

    Another option would be that the attacker cannot bring the AI fleet into battle when attacking players. Use the fleets for defense. Use them for PVE battles. But when attacking players, the fleets don't enter. Either: - Player with AI fleet cannot attack player - Player with AI fleet can attack player, but fleets don't enter battle. This way the fleets can be in game, but not used as gank tools.