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About balticsailor

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  1. Thank you z4ys for that info. It means that it is an effect that we can not represent in your diagrams, since it is not in the API data we use to make them.
  2. Personaly i had the most fun when we meet for the saturday trafalgar battles to get rid of some duras or some 1 dura ships just for the fun of the fight. For me port battles and all the unbalacend mods slowly took more and more of the fun out of the game.... I am currently not realy activly playing but i haven't given up all hope for some changes to the better (yet).
  3. balticsailor

    Hard caps on stacked boni

    I wish they would take the how mod system from NAL, so at least some good lives on from it. Personaly i have never been a fan of how they implemented mods/refits/upgrades/ peaks into NA, right from the start they never real aimed for balance. Since the first version of mods there where allways to many no brain mods (only upsites with no drawbacks) in every iteration.
  4. balticsailor

    1 Pood cannons imba

    If they fire hollow shells the pentration should be lower then a same caliber gun at the same shell velocity especially against angled ammor, since the density of the shot plays a very imported roll there (higher density = better pen vs angled hull at the same energie).
  5. balticsailor

    Ideas for new gunnery mechanics and also swivels baby!

    I remember there has been so discusions about the vertical stabilision effect you get from the fast vertical aim that follows the mouse and not the deck (main issue is/was gameplay/fun vs realisum if i remember correct) . But is seems to be a very well worked out idea for an alternative to the current system, i would be all up for testing that one.
  6. balticsailor

    GUI Problem

    The hyperinflation is real, time for a central bank to increase the gobal interests or more money sinks.
  7. balticsailor

    Forged papers testimonials/reviews

    Forged paper are great, i keep a stack of them to set my ships ablaze the day befor release wipe.
  8. balticsailor

    Alternative to Cannon Grind

    Atm only with 12pd vs 18pd you have some what a option: a bit more alpha or a bit faster reload since both guns have about the same pen.
  9. balticsailor

    Group size balancing

    i wouldn't might fighting more ship if it is only 1 cap or if the caps are close, but if you have 3 cap far apart the more ship are a big advatage.
  10. i had a battle today with 3 N brigs (in a group) + 1 cutter vs 2 N brigs + 4 cutter. We lost since one cutter sailed of and cap 3 circle at the start. After we sunk 5 ships the wind just turned against me when i tried to get to the last cutter and last circle befor they reached 1000 points.
  11. When it come to turning you have the rotational inertia which is a depending on the body's mass distribution for the rotation axis, you have the lever arm for the drag and you have the lever arm for the acting sail force, as well as the rudder force. So in this case a longer hull has a bigger resistance to turning, but since the mast are further apart the lever arm for the sail force is bigger.
  12. Yeah finally a reason to play some NA again .
  13. balticsailor

    Anyone get an invite yet to the beta?

    @slik So will there be an other round of testing this weekend? Since the server are not yet online.
  14. balticsailor

    is there a preferred Legends ship upgrade path?

    I think it will go faster for now to just level though all the ships since you get so small general/free (or what ever it is called) exp that you need to skip ships.
  15. Yes you had to click on the ship in OW first and then click hail to see the ship type and nation, later we got autohail so you only had to click on the ship.