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Harlock

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Landsmen

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  1. Noticed an issue in battle where a ship was attempting capture and the crew of the AI ship kept respawning. We kept firing grape into it and finally the ship was captured.
  2. Is there a way to include the mass of the ship when determining collisions? I.E. damage is proportional to mass and speed?
  3. Why not gives us the A.I. names when we hover over our enemy. That way we can still communicate with our team and know who or team members are, but have generic names for our enemies.
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