Edmund Blackadder
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About Edmund Blackadder
- Birthday 04/13/1989
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Germany
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Edmund Blackadder replied to Galvez88's topic in Current Feature Improvement Suggestions
Because there were so many „German“ ships sailing around the 7 seas that time (Especially in the Caribbean). I would rather see a new British, French, Spanish Durch an Portuguese (each) ship than 10 Russian or Polish ones. -
Reinforcements update
Edmund Blackadder replied to admin's topic in News Announcements & Important discussions
Made a good laugh...I don’t see anything hardcore in this game where a simple turn that would take hours in real life can be achieved in one or two minutes...sailing is pretty straight forward, not that complicated...even the shooting is simplified. Hardcore would be doing it like in real life, but then on the other hand I would have officers and gunners who can think for 2 cents and don’t shoot when there is not target in front of them. The only „hardcore“ things are game mechanics that make some pretty straight forward things unnecessary complicated. Oh, and every game is „for the developers money“ because, we’ll, they want to earn money with it. -
The „problem“ I personally have with that change is, like stated before, that I simply don’t always have that much time to spend. With the missions we have at the moment I have the opportunity to do one or two quick missions and then go to work or do other things I have to do. And the other thing that bothers me is, that when I do a mission I can relax, against AI I can get attacked by other players. Now don’t get me wrong, that’s not a bad thing in general, but when I attack an AI fleet and get then attacked by an player I didn’t see before in OW it’s just „unrealistic“ because I would have seen him before and at least annoying when I just want some fast action in between. Maybe some thing could be implemented that when one is in Battleinstance he can check if there are other players in the OW near him or closing in to him. Would be helpful and not unrealistic because even in a battle I would have some guys to check if there are some other guys around me, taking into account things work much faster in game than in real life.
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I like to play on the PVP Server, because there is simply not enough PVE content on the PVE Server to do for several hundreds of hours. I play on the PvP server because I want to do PvP and Port battles and so on but I also want quick action when I don’t have much time at the moment. I also don’t have a problem with replacing the Missions with other content, but I find it a bit unrealistic to sail around aimlessly just to find an player to fight against considering not all countries are at war with each other the whole time.
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On the other hand the „Admirality“ won’t send me on a search and destroy mission on my own when there could be multiple threats on the way. That whole admirality thingy isn‘t the way it would have worked in real life, because I as captain wouldn’t have to pay my ship. And not everyone would be an enemy because not every nation was at war with everyone else all the time.