Yeah, it's never actually been explained to me why when a unit has been routed, it behaves in the manner it does. We're all too familiar with a unit turning ghost white, often blinking, and then my favorite, "Hey, let's walk into the ranks of enemy muskets for more punishment!" Yeah, that's a GRRRREAT idea and is like totes realistic and junk! I can save everyone the trouble of searching historic examples of brigades getting utterly obliterated with muske fire and cannon shot and then proceed to aimlessly drift in a sort of stupor into the ranks of enemy units taking on further volleys and K-shot because it didn't happen like that! I've never understood why these behaviorisms have been programmed that way. If anything just freeze the unit in the place of where they go into Route mode until it achieves enough recovery to be directed to a safer place, but the whole floating into enemy ranks makes absolutely no sense whatsoever and is in no way reflective of history. Sure there are plenty of examples of disorientation on the battlefield, but this isn't that.