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Inigo Balboa aka Ronda

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Everything posted by Inigo Balboa aka Ronda

  1. Here, plans end up on Jan-Feb, probably Feb-March would be my guess for now.
  2. Many people would like to see this feature, but... http://forum.game-labs.net/index.php?/topic/17044-unanswered-questions-on-the-patch-and-future-plans/page-2#entry327486
  3. 1. Economy - trading, buildings, hours spent to deliver goods. 2. Huge empty world - nothing to do, not enough people for such map. 3. Not enough ships to keep it interesting.
  4. I have a question, if I may... So is it a final decision - we will need to hire crew, buy food etc, rehire sailors? Will we have to do it after every battle - or is it a one-time thing, when you get a new ship? Will it be possible to buy/sell the estate at all? (I see the mentioning of "special item", I meant real trade, by the owner, like we buy/sell items in game shops - ships etc.) Or is it more like XP - once you have it yours forever? What happens if enemy takes the port where your estate is? (imagine you loose it 'cause 25-ish is a set number, or the same port can give endless amount of estates to, say, 2 nations constantly fighting for it) What happens to your "noble" rank then?
  5. ok. Then I (and I believe more crafters) will join BYOM rule And we'll see how you enjoy collecting and bringing materials to the capitals - all by yourself.
  6. you can compare stats here: http://navalaction.wikia.com/wiki/Ships Gros Ventre is a trader, Mortar Brig is just a brig (but much slower then Brig)
  7. the only ship actually having heel issue is Trinco. But for many players it's an advantage, not a problem And it makes stiffness even more useless and annoying for crafters. PS: Wish it would be random between build strength and speed if no option to choose.
  8. No contraband traders at Maracaibo region yesterday (from Casigua to Gibraltar). Before the patch I could always see 2-3 of them at any town there, dutch ones south of Maracaibo, dutch and other nations around Casigua-Sinamaica.
  9. 1) NO 2) how about "duel XP" (not the same as for OW)? 3) may be something like a statistic if no "duel XP" 4) based on "duel XP" you can unlock ships to try, like what we had in Sea Trials. 5) other rooms for 2vs2, 3vs3? I love Wind's idea about tournaments, but again, loosing ship is not what I would vote for. Maybe some small amount of money you pay to participate?
  10. Exactly... Sid Meier's Pirates, Sea dogs, Sea dogs 2, whatever 2 games were after them )) Age of Sail 2, Privateers bounty one of the Assassin Creed's that's all sail games I know.
  11. I noticed lags on crafting tabs (most obvious when I craft a ship) and shop too. Thought it's my channel, but maybe not.
  12. Cool! Cargo - did you mean "Max weight"? Then Tr Cutter is 1600, Tr Snow is 3200.
  13. Voted "War and Peace" , it seems to be the most important thing for most of the community. Officers - ok, food - please, NO. It's just an over-complication. Like some other features, it sounds cool and seems "right", but then it just annoys people ("don't forget to hit those 2 or 3 buttons or you're not leaving the town"). PVE events - yes, would be nice, but can wait. PVP duels and such - YES!!! Don't care about scoreboards, but I'd like to see "training rooms" someone proposed earlier. Sorta like Sea Trials, but with an option to go as a group. Crafting - yes, of course it needs improvement, but... can wait a bit more.
  14. PVP EU 1 I'd like to buy a blueprint for Bellona. I have spare blueprints for Mercury and Belle Poule in case someone would prefer to swap (plus cash).
  15. Mine would be "Hephaestus" or "Vulcanus" - I'm a crafter. But my Surprise must be "Crow" or "Raven"
  16. Open world is cool, but it's not much to do there yet. And with current craft system many people drop off just 'cause they cannot have the ship they want even if they have more then enough money (crafters have no luck with BP while players leveled up and need SOLs).
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