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Hernann

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Landsmen

Landsmen (1/13)

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  1. as i often mentionned before, as you progress, larger ships turn radius is not getting better, except for the victory, while it gain a small boost compared to the bellona, but lack on top speed ( max i`ve seen was just over 12 kts ) Maneuvering in theses larger ships is often borderline acceptable when the sails and masts are in top conditions, but it become quickly awry in pvp. Peoples often opt to use chain shots and aim for the sails, it doesn`t take much to stop a larger ship maneuvering around, and if you lose your front mast the ship barely turn/move at all and its a tactic that is getting widely used, often followed by some kiting, sadly the pvp have been reduced to this. Using manual sails is an essential step to turn quickly, but in theses scenarios it doesn`t matter how masterfull you are. Ships generally have larger sails as you progress, it should help in some way to ease the turning while using manual sailing, maybe some adjustments are needed here?
  2. trinco suffer mainly by the lack of guns on the stern, also, turning ain`t getting better as you get bigger ship, unfortunately. you`ll often find small flock of ships sailing at your back and you won`t be able to target them until you take some distance from them.
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