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About Sureshot

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  • Birthday 02/26/1917

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  1. Battles should not close

    No please, not this again. We've tested this too many times since 2015, it won't work. It will just kill the game. Read the 942,532 topics on this.
  2. Poll: Grinding ship slots and rare books?

    PvP & the combat system is the meat and potatoes of this game. The mindless grinding to get skillbooks/perm mods and the stacking of skillbooks/perm mods is not needed. I'm sure most people would rather the ships be more important and the skill books/upgrades easy to get. Then everyone is equal and you are not hung up on grinding AI and get straight into PvP. More PvP > Grinding AI for upgrades
  3. Safe Zones - A better way

    Imop safezones should only be big enough to support postcaptain missions by the capital. Anything higher spawns outside of it. These massive safe zones are making the NA PvP server feel like a PVE server/ PoTBs 2018.
  4. Ship Mods Why?

    It's a problem... Ship mods/upgrades are now more important than the ship itself.. Yep this again.. The mod stacking is back too, but why? We've tested that in 2015 and it was just stupid and it ruined the game, why go back to it? 2015^ It's the same thing, but we just gave the mods different names and added a negative stat or two (no biggie). I thought we had a server for PVE grind, unless they are planning to close it. Reinforcement zones and grindable AI mods shouldn't be on a PvP server. This isn't PoTBs. Or is it? :.p
  5. Paints as a Ressource

    It would be great to see paint craftable or have it in admiralty for combat marks. I think the game is a bit bland when every ship is the same color. Looks much sexier with all ships painted. But yes most important thing is the grind for mods and stacking. No more OP Mods and stacking. Haven't we tested the OP mods and stacking like 252352 times? It sucks and makes the mods more important than the ship itself. And pls, you should never have to PVE to get the best mods on A PVP" server. We already have a separate server for that.
  6. +60 KNOTS! invisibility super power

    I Like how revenge fleets are almost gone with the speed boost, it's great. Speed boost needs to have a long no attack timer or dual invisibility. Or possibly both. On revenge fleets, I've been on the wrong end many times but I recently got to take part in one a few weeks back for the first time in years. It felt so stupid, dumb and just straight up a shitty way of getting revenge. It was so easy, all I needed to do was sit right where the battle was and then as soon as enemy popped out we tagged em' and capped their ships. It was like being given a free ship without any effort. I thought it was bad being on the receiving end, but when you are the one doing it it really opens your eyes and shows you how stupid it is. Glad they are a thing of the past. Revenge fleets are just a lazy, lazy way of playing the game. Here's to hoping they never return!
  7. 1) Revenge Ganks 2) No RNG for ship mods
  8. Trying to solve revenge fleet problem

    Can I add? 4: Green zone campers 5: PVE/Traders who have an issue with not being able to get a instant victory and get the ship they just lost back immediately 6: People who are too lazy to go raid enemy waters to get revenge like how it should be
  9. Trying to solve revenge fleet problem

    Revenge fleets are taking ships from open world because PvP players are quitting.
  10. Trying to solve revenge fleet problem

    If a revenge fleet knows what they are doing, they can catch anything. Surround you from every side, spawn right beside you and chain you down or knock a mast over. The problem is revenge fleets right. Revenge fleets didn't exist in the age of sail. Revenge fleets don't take skill and you can abuse the OW mechanics to death so any speed ship cannot escape. If you are suggesting people go to arena because they don't want easily abused mechanics and unrealistic revenge fleets than I guess I can't really help you there.
  11. Time to hit the Reset Button

    Considering you can TP to any national port and open world speeds are compressed they will spawn anywhere you look for PvP in enemy waters. You can go a hell of a long ways in 90 minutes (if the battle lasts that long). So yeah, your best option of not dying is green zone camping. ^^
  12. Hotfix 1 for patch 10.3

    Game mechanics right now in a nutshell. I'm going to capture a ship in enemy water and while I'm doing that enemy is setting up outside and surrounding my battle. When I get out I'm going to lose the ships I captured + the ship that I own. They will tag me over and over and I will have no way of escaping. So waaaaaaaaaait a minute, please tell me how everything is not in defenders favor? Why look for PvP again? This is supposed to encourage PvP? lol ;p very realistic too.
  13. Hotfix 1 for patch 10.3

    Judging by what liquicty did do you it should be fun. I Am also looking forward to arena!
  14. Hotfix 1 for patch 10.3

    I find this funny, you have no idea who I am. I've never seen you before. 90% of my kills? lol, I can guarantee you they aren't. I bet 90% of my battles I was outnumbered, that is what I enjoy and It's more challenging. You know people with brains like to be challenged, not just have a victory handed to them where enemy has no way of escaping. My solution is the 150% speed boost so you cannot sit on the exact position of an enemy and tag them when they get out. Revenge fleets didn't exist in the age of sail. I find it so comical people get triggered when there might be a solution to stop people with no lives from tagging over and over so people with lives can't log off.
  15. Hotfix 1 for patch 10.3

    Actually I haven't played NA in 2 weeks. I am In a clan that has a strict rule for NO ganking. We only ever do even BR fights but we would rather fight the odds. And we do not kill anyone under captain rank. PvP is a joke right now, we know what it is believe me. We have done so much PvP that ganking is boring to us, if it's not a challenge it's not worth the time.