Jump to content
Game-Labs Forum

Hethwill the Harmless

  • Content Count

  • Joined

  • Last visited

  • Days Won


Hethwill the Harmless last won the day on September 11

Hethwill the Harmless had the most liked content!

Community Reputation

9,565 Excellent

About Hethwill the Harmless

  • Rank
    Yeoman of the Guard
  • Birthday 10/05/1975

Profile Information

  • Gender
  • Location
    : in a tavern at Atlantis

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. It is both sides of the coin, for "you" and "them" ( read averages ). Both know the system it weak. They decide NOT to play it. You decide to play it. Preaching the gospel won't work. They don't care. System is too weak despite "simulating" something. They rather shoot and achieve results with shooting, whatever ships they use. Even with the event of them using boarding system is only AFTER having the challenge of disabling the enemy, decreweing the enemy, forcing the enemy to be boarded and not the push pull kill or rage board option. Read: I am not supporting either, just stating a raw fact. And no matter how much you discuss it and even "offer advice"; they are vets and they don't care about a weak system.
  2. Licinio - 95% of the players actually "feel boarding to be the weakest link" and they stand firm to their beliefs. You feel good with it. They don't. Simple.
  3. Hethwill the Harmless

    Resources slots bigger than 10000

    There's no shipping around except conquest driving or zones fight for the sake of fight( patrol / capital ). Lifeless. We need nothing else really. Everything has been harvested. So sit in port and wait. But that's our own doing. The rush to rear admiral, the rush to own everything and fill warehouses so there's no need to sail for 2 years. We do not really want to play a game that delivers the age of sail experience if at the expense of our own belongings. Correct ? Anyway, let's not be literal in some assumptions. On example, real one, of the caribbean was that silver mines, for example, would be exhausted. Maybe it is not the player warehouse that gets hit, but the amount of resources that could be made available. But let's not touch the established comfort. All that's left is void conquest to fuel caribbean news board. The players that still try to play age of sail keep to themselves and silent most of the time. So I propose to remove any need to do anything. Have all players have everything at all times. Everyone will be happy and nothing else matters. Loss is of no consequence and joy will fill the world with battle occurring everywhere at all times with no concerns if one wins or loses.
  4. Hethwill the Harmless

    Resources slots bigger than 10000

    Also well put Sella.
  5. Hethwill the Harmless

    Resources slots bigger than 10000

    Well put Jean.
  6. Hethwill the Harmless

    A tiny guide on AFK fishing

    Don't laugh but playing "Paladin" in Diablo I didn't break the barrels because such gratuitous violence was not proper. 🤣
  7. Hethwill the Harmless

    Naval Action Meme collection

  8. Hethwill the Harmless

    What music while playing Naval Action

    Whenever a ship of mine sinks i have to roll this one... ( it plays a lot lately )
  9. Hethwill the Harmless

    A Crowd-Sourced Treatise on Leadership

    Long term investment and solid establishment of equivalence ( anyone is adequate enough as group ) versus short term results and organisational burden on the same core ( reliance on individual commanders ).
  10. Hethwill the Harmless

    Green on Green where does it stand

    Battle has 2 sides only. Green on Green means you shoot the player on your side of the scoreboard. So a Pirate joins side by side with a Dutch. If the Dutch shoots the Pirate, it is green on green. If the other player allows you to green on green and it gets registered in the logs - please be clear in the chat, both of you - then it is allowed.
  11. Hethwill the Harmless

    Pirate Party Tonight

  12. Hethwill the Harmless

    Bring boarding to a new level

    Also no "rigging shock" nor "crew shock" and "reload shock" when a ship rams another with bow quarters at speed or when a lighter ships collides with a much heavier one. But hey, unless it is "way cheaper to refit the HMS Victory albeit 50 years old than it is to build a brand new 1st rate" the game rules cannot simply give the big boys all the tools.
  13. Hethwill the Harmless

    New Boarding patch

    Was the update yesterday. Back to 3.5kn. Was noticeable right in the first battle of the day.
  14. Hethwill the Harmless

    A Crowd-Sourced Treatise on Leadership

    Designate new commanders everyday, have them decide what to do. For good or for worse stick to his plan, win and sink together. Becomes less boring, more interesting, more fun. No tears, loss is temporary.
  15. Hethwill the Harmless

    New Boarding patch

    Boarding has been reverted to 3.5 knots while keeping the speed interval change. What does DLC has anything to do with this ? Let's get back on track.