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BungeeLemming

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About BungeeLemming

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  1. Unity 5 - Testbed Feedback topic.

    To shed some light about the Wasa/ Chronprinds Gustav Adolph: Wasa is the name of the leadship of the class of vessels that was meant to be the new main battleship for the swedish navy. The captain, the crew and others demanded the ship to be improved in several aspects (forecastle, quarterdeck, gangways amidships, ..). And when Chapman did work out these improvements a new shiptype the "improved Wasa class" was born. The first ship of this class was the "Chronprins Gustav Adolph". The very ship we now have ingame. all the data available and a discussion about her performance: Now about colourschemes. There is an image of a "sistership" as it was called in this thread which is 100% not a sistership of the wasa. its a 72 gunner which has no clear origin. I asked about this vessel a good time ago and the museum told me its of unknown origins. An educational object from no chapman plans altho it features some destinct chapman features. No hard feelings tho cause it appears to have a typical swedish colourscheme. This is definately one of the wasa class ships: https://digitaltmuseum.se/011024822501/fartygsmodell/media?aq=owner%3A"S-SMM"+text%3A"ritningar%2C"%2C"gustav"&i=72 another set of images/ paintings:
  2. Dont forget to sigh into this document https://docs.google.com/forms/d/e/1FAIpQLSf2YjVKQzGP-7hUX9m18DgJm_jaL2EANime2G3Wb-LMZDg0Yw/viewform
  3. New ships

    you are splitting hairs. Snow is a rigging type. If you didnt have the extra spar that is the mast for the spanker you would actually have a brig rigged ontario. What name a ship has doesnt make is less real. The snow is the ontario. Yes. Is that wrong? cause its name differs or better said cause she does not have a name at all? I cannot follow your thought process. The Cutter is the british cutter "alert". Also a real thing based off from real shipplans. Not sure whats fictional about her. The shipmodels are all real. No magic in those. Some ships are overgunned cause the devs armed their bridle ports or gave them too heavy a load. Now. Speaking Galleons. and the race buikd galleons were a evolution of the galleon. Eventually when galleons and race build variants developed further you got the typical ship of the line of the 17th century. The dutch seven provincien which is a clear evolution from these race build galleons was rejected. and that is a vessel from 1665. Just at the outer edge of the games timeframe. What I want to make clear is that old ships have a very very slim chance to getting ingame. And that is for several reasons. They will be hoplessly underpowered compared to other vessels that fulfill the same duty. Sailing: worse. Artillery: worse. Armour (construction methods): worse. All they have is high castles to make a good boarding platform. (and those were reduced to make the race refit)
  4. New ships

    Please dont get me wrong but the game - until now - managed to be free of any magic ships. And it will hopefully rest with a heavy unrealistic rattlesnake that would in real life be unable to perform like she does in game. Nobody would arm her with quarterdeck guns (which in real is more a poopdeck than a real quarterdeck if you think about it) The forum does feature a collosal collection for ships and 99% of those are real things and inside the games timeline which is from about 1680 until 1820 +/-5 to maximum 10 years. Plans and models are there and some 3D ship models, too. Just take a look and be in awe what the community managed to gather. -> http://forum.game-labs.net/forum/28-shipyard/ Not saying that there will never be any fictional vessel ingame but.. I personally and certainly hope not.
  5. throwing a bone: https://sketchfab.com/bungeelemming/models .. or two:
  6. Das wäre ja mal in der Tat was Neues...

    Das betrifft alle server, weil die devs keinen extra PvE server haben. Das wird 1:1 gespiegelt und fertig. Was ändert sich schon? gar nichts. Denn die Karte kann sich aktuell auch nicht ändern..
  7. Fragen zum Spiel

    "Mapreset" Sowas ist in weiter weiter ferne. Die mechaniken, die sich die devs da ausgedacht haben müssen auch erst einmal entwickelt werden. Spielerzahlen sind zu Beginn einer EA immer sehr hoch. Die Leute wollen was ausprobieren. Was neues. Wenn dann das Ende der Feature-Fahnenstange erreicht ist, gehen die Leute. Oder wenn mechaniken (Kampfsystem bsp) geändert und getestet werden. Das ist normal.
  8. Fragen zum Spiel

    Ich weiß nicht wie oft ich das nun schreiben musste, wegen Leuten, die sich die Threads nicht durchlesen. PvE wird es bis mindestens 1,5 Jahre nach release des Spiels geben. Das ist von den devs garantiert worden.
  9. Cannon Size and effect on Sails?

    there is a base dmge modifier that comes in effect with every type of shot. so a 4pdr does less dmge to hull and sails than a 42pdr
  10. Fragen zum Spiel

    Ihr befindet euch immernoch in einem Teststadium. Es wird momentan gerade erst mal an der deutschen Übersetzung gearbeitet und die UI ist in Arbeit. Tutorials kanns erst geben, wenn alles features stehen und die UI sich nicht mehr ändert. Angenommen man hätte ein Tutorial für den Kampf so wäre das schon mindestens 10 mal umgeschrieben werden müssen, weil sich Mechaniken geändert haben. Ich denke es leuchtet ein, dass sowas nicht gemacht wird. Über den Kompass werde ich nicht diskutieren. Dafür gabs schon genug beef von jeder Seite. GPS Koordinaten sind jedenfalls weder historisch noch für den Spielspaß aller förderlich. (campen auf bereits unsichtbaren schlachten) Es sieht immernoch genauso aus wie zu Beginn des EA: Wer sich an fehlenden Features stört sollte das Spiel auf Eis legen und zu einem späteren Zeitpunkt - also release - wieder auspacken. Man ärgert sich nur über Dinge, die irgendwann eh da sind. Macht das Sinn? Für mich nicht. Bis dahin sind die Youtube tutorials extrem gut. Youtube ist für Spielmechaniken eh besser geeignet als 99% aller Spieltutorials. Oder wurde in WoT erklärt, wie HEAT funktioniert? Oder was ground resistance ist. (nur als Beispiel) Hängt euch einfach nicht an Dinge auf, die es zu diesem Zeitpunkt definitiv nicht geben wird. Es ist wirtschaftlicher Unfug ein Tutorial zu machen, dass sich voraussichtlich mindestens 10 mal ändert.
  11. Fragen zum Spiel

    Die Icons auf der Karte zeigen nur eine ungefähre Richtung, wo die Wracks oder Missionen zu finden sind. Der Kompass ist korrekt aber die Wracks sind in einem bestimmten Radius um das Icon herum aufzufinden.
  12. Das spielt gerät aus den Fugen

    du musst auf Distanzen fahren, auf denen du deinen Gegner durchschlagst - er dich im Gegenzug aber nicht. Das funktioniert immer - ist aber nicht leicht zu erreichen. Meist wenn der NPC hart am Wind segelt kannst du ihn in eine solche Situation bringen. Manchmal aber lockt sich der NPC in einenen Drehwurm. Da schießt er eine seite, dreh sich zur nächsten und das für gefühlt immer.. was man dagegen effektiv macht weiß ich nicht.
  13. Eliminate Port Battle Requirements

    The battles would only be restricted such that we cannot enter shallow regions with big ships. So what? One battle type that wouldnt even change at all. All other battles will develop in 1st rate battles. Much variety. Nothing to add here, is it?
  14. Agamemnom

    And so I am here asking: WHAT rating do you base your opinion on. There are plenty and all are different. Consti was rated a 44 gunner. Despite having over 50 guns in total. 44 is still a 5th rate in british terms of the late 18th century. Buc and Pavel are big 3rds. Same with the fudroyand. Those ships were rated 80 gunners by the brits - again late 18th century. If you get rid of PB restrictions you will have 1st rate only PBs. Much fun, yeah? A lot of variety there. To choose between.. two ships. if you want to gimp your fleet its three vessels. gg, wp.. We already have more 1st rates in game - in the caribbean - than you ever had produced ba all nations combined during the period. I dont agree with your "realism" point. Not even remotely. https://en.wikipedia.org/wiki/Rating_system_of_the_Royal_Navy#Royal_Navy_rating_system_in_force_during_the_Napoleonic_Wars if you want to take that rating. The game does at least try to give you variety in PBs. If the player was to choose the vessels they go in (at this stage of the game) there would be no variety at all.
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