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Popov

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Landsmen

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  1. Hi everyone! Thx for develloping this so long waited game. Can't wait to fight in real sailing navigation sim. My question: Have you planned in navigation phases to simulate occasional gusts, shift in wind angle and even more important the appearance of header and lift on the sailing area. It seems to me that the presence of such elements and their proper use by the Skipper/Captain/Player could really enrich the simulation. Careful play with such details could well keep you safe from stronger opponents, or put you in better position for fighting. Moreover, it would reproduce the essence of the art of naval combat in 1vs1 which led to the development of the sailing type of regattas todays known as the match race. One that best exploits the sailing area, and do the best maneuvers is in a strong position and won the battle .....
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