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Old Crusty

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Everything posted by Old Crusty

  1. Old Crusty

    The problem of leaving battle

    We have a battle. One side runs. It doesn’t matter if it is one ship or 10. When the players can leave battle they do. What happens next is one of the biggest problems that this game has in my opinion. When we leave battle we go to the outer world in the same spot that we entered battle. How does that make any sense at all? If you have been running from the revenge fleet for 20 minutes and left battle 800 yards ahead of them, shouldn’t your position in the OW reflect that when you leave battle? Currently a Nation can gather at where the X for the battle is and just wait. No matter how far the enemy players traveled in the battle, they will come out of battle where they entered. If we were placed in the outer world proportionate to where we actually left battle it would make re tagging harder and a little more realistic.
  2. Call me ignorant, stupid, or a Troll. Fine, but I have still never heard of griefing until the thread today about players from Country C joining Country A hostility mission against Country B. i have seen the definition: griefing 1. Purposefully shooting or otherwise sabotaging your teammates in an online game. 2. In online gaming where one repeatedly killing the same individual or individuals over and over again, or camping their corpse to prevent them from retrieving it, or otherwise performing actions in a game to prevent the player from enjoying the game. 3. In online gaming, someone who takes pleasure in creating grief for an opponent via various "cheap" tactic Here is what I don’t understand. If C joining A hostility against B is griefing, then why isn’t it griefing for C to screen out A from their port battle with B? Why isn’t it griefing for a Rear Admiral to join an Enemy 6th rate combat mission? No Rear Admirals that I know need Experience or raise gold by doing 6th rate missions. So it is safe to assume that as a Rear Admiral joining a 6th rate mission you are going to fight a newbie. Why isn’t it griefing for Nation A to tell Nation B that they will screen them into a port battle against C and then turn around and attack Nation B port battle fleet? i can think of a few things that go on in this game that is worse than A joining B hostility against C with the intent of screwing B please set me straight
  3. Old Crusty

    Hercules in port battles

    Can the Hercules be in shallow water port battles now? Haven’t tried to get them in after BR change.
  4. Old Crusty

    Capture, Prizes and Crews

    Did you skip the part about ransoming the crew back to the owner? How about crew quality? I encourage you to go back and read the entire post.
  5. Old Crusty

    Hercules in port battles

    I have 2 Wasa’s and love them both. I have been getting fairly good at chasing down these fast Bellonas and keeping them in battle.
  6. Old Crusty

    Capture, Prizes and Crews

    I think that this idea is well thought out and definitely a good one. Have seen different aspects of this suggested all over the Forum. This brings it all together into a workable game component
  7. Old Crusty

    Perk slot change

    I would like to be able to save different perk combinations in the form of Officers. When I take a ship out of port I decide what Officer (perk combination) goes with me.
  8. Old Crusty

    PvP Heat Map

    I have to assume that the mindset you refer to is the one that Hunters cannot attack other Hunters. Because there is plenty of PvP out there if you would actually attack other people looking for PvP. You can go to Belize, KPR, Mortimer Town, or Charleston any day of the week and find people that are looking for a fight. They sail in ships that are set up very similar to what you sail. It would be a good fight and a challenge. But silly me, that would be my definition of PvP. I forget that for most of you your definition of PvP is little risk, high reward. You go to these places and ignore the other people looking for PvP and try and find an easy target that is not looking to fight. Funny, that’s exactly what bullies do.
  9. Old Crusty

    Bring boarding to a new level

    That’s what hitting 9 for boarding preparation is all about.
  10. Old Crusty

    Revised Boarding Mini Game

    Except that you do have eyes on the enemy and would be able to see what they are up to. It is really hard to hide the fact that they are gathering to rush your ship in an attack, or lining up for a musket volley. The defender should have some idea of what the attacker is doing. If you made it a blind choice then it is still Rock, Paper, Scissors, and based on luck with the advantage going to the attacker.
  11. Old Crusty

    Revised Boarding Mini Game

    I think the idea is a good start. You are right about being able to change Commands at last second. Very unfair and unreal.
  12. Old Crusty

    Bring boarding to a new level

    If you did it all at once the boarding action would be to quick compared to the action of the rest of the battle. I don’t know what the answer is to boarding in this game but I do know that the present method sucks.
  13. Old Crusty

    Bring boarding to a new level

    I want more dynamic and better boarding but the way you proposed is not good. In order to actually board another ship you had to secure it to your ship. There was nothing automatic about it. The boarding mini game is horrible. The best way I have seen it described here is “rock, paper, scissors”. I would prefer it if the game determined odds considering the amount of both crews, how much preparation they have have, and the perks and mods of both ships. Then just rolled a dice and compared it to a combat results table. Repeat until the combat results in the surrender of one ship or one ship manages to escape.
  14. Old Crusty

    The problem of leaving battle

    I think if my suggestion is to much of a programming problem then the best solution would be longer invisibility. Even 15 seconds more would make a huge difference
  15. Old Crusty

    New Boarding patch

    Looking at the Forums over the last couple of months you see a lot more about the Le Requin and massive crew that can autoboard any other 6th rate ship with guaranteed success than you see about hugging. Some kind of fake musketry? Really? How was Admiral Nelson killed? There is a lot that the crew of a bigger ship could do to a smaller ship that wanted to stay along side of it. Captains of smaller ships knew this and that is why it was never done. The only reason the changes were made this way is to keep the people happy that bought the Le Requin. True, it is no longer as effective in deep water but it is now even more scary in the shallows.
  16. Old Crusty

    New Boarding patch

    Against 6th rates. That has been the complaint. I was just learning a Prince again to try and counter the Le Requin but now I have to be even more worried about being boarded. The Crew difference is huge with the stock LeRequin against any other 6th rate.
  17. Old Crusty

    OW Navigation

    Since it is so easy to navigate by using the trader tool (and it is easy) why not navigate by using something that is a navigation tool instead of a trader tool. If you think about it, it is really dumb to have to navigate by using a trader tool instead of navigation tools.
  18. I cannot believe that this was done. You just put one of the final nails in the coffin to this fine game. There was a poll that Admin never once commented on that the overwhelming result was the Le Requin was bad for the game and overpowered. So you reduce the amount of crew it can have, along with every other ship in the game, reduce the effectiveness of DD, and the nail in the coffin? Make it extremely easy for it to board now. How can you not understand that the Le Requin with no mods at all, just its base crew, can board any other 6th rate and easily win any boarding action? Now you just made it easier for them to board. Why didn’t you make it harder for them to board? You May have saved 5th rate ships with this but you just made it completely impossible to sail in shallow waters.
  19. Old Crusty

    Overloaded shipwrecks

    That must be why he wrecked?!?!?!
  20. Old Crusty

    PvP Heat Map

    No. There are way to many PvPers that will not hunt the hunters. All this would do is attract Sharks to blood. The seal clubbing and griefing would get worse and end result would be more loss in player base.
  21. Old Crusty

    Cosmetic DLC! Take our money!

    Of course this is something that the Developers should do. Most gamers I know want to customize their stuff and if it is reasonably priced they will spend the money on it. They will continue to customize new things as long as the price remains reasonable. It has zero impact on game balance, provides a steady income stream for the game and it makes the players happy. Win win win win win
  22. Old Crusty

    Cosmetic DLC! Take our money!

    I would worry that someone would name their ship OP and then there would be an OP ship running around. Then everyone would buy the DLC and name a ship OP and then there would be hundreds of OP ships out there!! This is scary 😱
  23. Old Crusty

    Hercules in port battles

    Hercules is a shallow water ship so why wouldn’t it be allowed in shallow port battle. Before the adjustment to ships BR the requirement for shallow port battles was a BR of 80 or below. The Hercules had a BR OF 100 so could not enter. Now BR is not the factor, so since it is a shallow water ship, I see no reason to not allow it in shallow water port battles.
  24. Old Crusty

    Poll results are in

    From the thread and poll of “is the Le Requin bad for the game.” I would really like to hear what Admin and Developers think of the results.
  25. Old Crusty

    Alt tracking

    Texas, farming by an individual with no alt accounts means they MUST know somebody in a different Nation that is also willing to cheat. With an Alt you only need yourself. Much easier. You can argue that but nobody will listen. There is no need for you to get upset and say shit like “let me make this easy for you” especially when you are wrong.
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