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About Spikes

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  1. Spikes

    Add East coast access to Lake Okeechobee

    Yep...I thought about it too. I know that the whole concept isn't to have stuff inland, but it would be nice in the future and would open up more opportunities to add new things.
  2. Spikes

    Add East coast access to Lake Okeechobee

    I've read by 1887, and the St. Lucie canal was in 1916...both well after what I assume our NA time frame is supposed to be.
  3. Spikes

    Add East coast access to Lake Okeechobee

    Yep. But we have one, so might as well have both.
  4. Title...provide a different access route to get to Lake Okeechobee. The canals were only built 29 years apart.
  5. Spikes

    Pirate Party Tonight

    Pot meet kettle.
  6. Spikes

    Overloaded shipwrecks

    Yeah I had a 2500 cargo basic cutter wreck in the shallows.
  7. How do you know? I personally was there but did not leave port since I heard the mission was filled with Spanish and the battle was camped outside.
  8. Spikes

    Is the requin bad for the game?

    The Requin in and of itself is not bad for the game. Where it stands currently is the problem. At the minimum, it should be a 5th rate ship and NOT allowed in Port Battles, just like the Hercules. No craft-able 7th, 6th, and even some 5th rate ships can compete with the Requin. Any argument against that would be dumb. Is it possible to do so? Sure, but not on a general basis. You're talking some totally decked out ship vs a stock Requin and maybe the other ship would win.
  9. Spikes

    2500 hold shipwreck in shallows

    Popped this bottle...it is a ~2500 hold Cutter in the shallows that I seemingly can't get to. If I need to provide anything else just let me know!
  10. Great list. Maybe just add a column for Rate for quick reference?
  11. New BR values are interesting, though I think the changes should have been more gradual rather than drastic. Like said above, as long as there are frequent updates based on performance weekly or bi-weekly it will be fine, as to not form a sure meta for months at a time.
  12. Spikes

    [PvP] Spanish clan political situation

    That's fine...the object is to take ports and that is being accomplished, is it not?
  13. Spikes

    [PvP] Spanish clan political situation

    You're going in circles.
  14. Spikes

    [Caribbean] Great battle results.

    Yep sure got whipped good, good job guys!!!!
  15. Spikes

    PVE: Do Away With Nations Entirely

    In Uncharted Waters they had safe zones around the North Sea and the Mediterranean. Not sure how that would work here, but something could be done. I agree though, even if there's only 50 people in there, that is 50 people that could be on the PVP server. I'm not sure if marking them PVE only would be good as suggested, that would ruin the game economy. Something would have to be done to not allow PVE players to trade with PVP ones...which I suppose would defeat the purpose.