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Sir Loorkon

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About Sir Loorkon

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  1. Sir Loorkon

    Repair Balancing

    I start to love this thread...
  2. Sir Loorkon

    Testbed - Teleport fees

    The game has a realy high potential. The combat mechanic (except boarding) is excellent. With the low playerbase it is realy hard to find a fight without teleporting around. The teleport fee will increase the useless timesink and decrease the funfactor. I will not buy an alt to stay competative and counter the fee. If you had in mind to increase the OW trafic by this teleportfee, try to change the RoE in savezones and PVP zones first. That will increase the amount of players and players are the main content. That is my pewpew point of view but I think the traders will be hit even harder by the teleportfee.
  3. Sir Loorkon

    Duel/Small Battles

    A nice battle in the swedish savezone.
  4. Sir Loorkon

    Name 5 things you would like to see in NA

    1. Changed RoE for patrolzones (stop the ganking, make at least joining the high BR side impossible) 2. Changed RoE for reinforcementzones (make them 100% save but less profitable or denie PvP marks for kills inside) 3. No OP DLC ships 4. A nice new boardinggame 5. Slow implementation of mechanics (between 0 and 100 there should be a scale with steps)
  5. Sir Loorkon

    The problem of leaving battle

    How about increasing the time for staying invisible after battle?
  6. Who whines? Look at your posts.
  7. Sir Loorkon

    Bring boarding to a new level

    Do you realy mean „m“ for meter or do you mean feet? Have you ever tried to hit a target with a modern rifle at 300m? Muskets can be fired at a line of man at maybe 175m and at a single target at maybe 100m. 100m is pretty hard under perfect conditions. In a ship to ship combat, both ships are moving and your target on the ship is movong, too. A skilled marine may hit at 50m, I think 35m is more realistik.
  8. Sir Loorkon

    Bring boarding to a new level

    I like your suggestion. With a little finetuning, it could be great.
  9. We have a very good game with ships, shooting at each other. The boarding mini game looks ugly and is — compared to the main game — realy outdated and ugly. Why are we forced into this minigame now? Why was this mini game not totaly renewed first? I can not understand this.
  10. Sir Loorkon


    Almost dead? And what is your clan with 1 member? Such a shitpost!
  11. I hope you will add this in the tutorial, otherwise we will loose much more new players in the reinforcementzones. You should consider to change the RoE in the savezones, too. Without this, new players in small frigates will get even more frustrated.
  12. I dont think she was a frigate hunter because she had less speed than a frigate. She outguns frigates and she outruns SoL. That should be her rore in the game, too. Making her as fast as a frigate whould make other frigates obsolete. Exactly this. After reballancing all ships in the future she should have a good upwind speed (faster than 1st—4th rates, little slower than 5th rates) and a average downwind speed. That will perfectly fit her role (outgun frigates, outrun (esp. upwind) SoL).
  13. I like the way you are underlining your suggestion with facts but you should consider that the crew and the marines are on a moving ship and are shooting at a moving target (on a moving ship). That makes it hard to aim. They shoot at single targets and not at a line of man. It is difficult to hit with a musket at 100m when shooting at a single target. With the shooter and the target moving I consider it nearly impossible. They might (start to) hit at about 50m with a increasing chance as the target comes closer. The reload time (3 shots per minute) you mention is refering to ideal land—conditions with trained rifleman. So I would consider 30sec reload for a marine (trained but no ideal conditions) and 60sec for a crewmember (not totaly but faily untrained in using muskets) to be realistic.
  14. Sir Loorkon

    Boarding and DD Adjustment

    I think it would be better to leave it as it is and wait till the whole boarding system gets reworked completely. I like the DD because it secures me from the horrible rock—scissor—paper thing.