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LAVA

Civil War Tester
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Everything posted by LAVA

  1. LAVA

    CSA Career Points help needed

    With 5 minor battles and 2 Grande Battles before 2nd Bull Run there should be no problem getting 9 AO. There are 2 more minor battles before Antietam, so once again no problem getting Medicine to 10. Funny... this is the way I was going in my first try at Legendary but then got sucked away to Politics. I think I am at 3 for Politics, Economy and Training and 4 for Medicine and AO after 1st Winchester. The proof will show itself at Antietam. If that goes fairly well, I will start posting the videos of my present campaign. Ever since my first try I have had this feeling I should have been pushing hard on economy and training (medicine goes without saying), but folks seemed to be pointing at Politics and even though I really wasn't convinced, I went for it anyway. Right now I am on the road to Gaines Mill and my brigade size is down to 1,300 men. As for the reinforcement bug, yes, I was aware there are times when I got extra brigades in some minor battles but was not aware of what caused it. Thanks for the explanation. BTW, when I played Ambush Convoy this last time around I had a full out battle. I have come to believe that just as when I was playing the Yankees on Legendary and relying so heavily on my artillery; as the Rebels, I must do everything possible to destroy as much of the Union artillery in the Confederate campaign as possible and keep them from getting masses of 3 star artillery brigades. At Ambush Convoy I crushed the forces reinforcing from the left side of the map (including 2 artillery units) and then called it a day. We'll see how this all works out.
  2. So I have smashed my head a few times now on the Legendary CSA campaign and I can't help but feel one of the big reasons I have not been able to complete this campaign is how I spend my Career Points. I'm pretty sure that Politics (you need as many men as possible as the CSA) and Medicine (back to men... this returns men back to your army) need to get maxed out first. From there... not sure. Economy means my weapons are cheaper so it is easier to field a well equipped army... especially since you are almost always outnumbered. Training means veterans are cheaper which is good at creating a well trained army. I have gone with economy before training in my campaigns, but I'm not sure that is the best way to go. A 2 star veteran costs way more than a decent rifle. Any thoughts on the spending progression of career points for the CSA? Would be much appreciated.
  3. LAVA

    CSA Career Points help needed

    Not sure about the reinforcement bug... have no idea about that. At Shiloh I had AO at 3 and my infantry brigades were at 1,500. Took 9 infantry brigades, 2 artillery brigades and 1 cavalry brigade into that fight and it came out fine. I can see, however, your thought process and it seems quite good. I still have the time (and the men) to have 9 AO for 2nd Bull Run and 10 medicine at Antietam. We'll see how I fare.
  4. LAVA

    Union never attack: Battle of Antietam

    The Developers have, after quite some time, announced that support for the game has ended and are now working on new projects. If Easy is to easy... there is a very easy way to make it harder... increase difficulty.
  5. LAVA

    CSA Career Points help needed

    I see, so you are putting a big emphasis on AO so as to bring as many brigades to Grande Battles as possible. Correct?
  6. LAVA

    CSA Career Points help needed

    The best game I have had at 2nd Bull Run, I brought 7 12gun artillery brigades and 13 infantry brigades of 2,000 men in 1st Corps. I had 2 infantry brigades and 3 cavalry brigades in 2nd Corps. I find you approach interesting. So you took training/econ to 5, then medicine to 10 and then I assume you maxed out training and economy. You are going to have a pretty small, but hard core army. Were you creating many 3 star infantry units during the campaign? Did you start with like 2,000 man recruit brigades and then let them gain experience and stabilize them at some quantity... like 1,800 men and maintain and or increase proficiency? You know, one of the things I have recently encountered is that it seems that my Major Generals get wounded and killed like crazy. Having Division Commanders killed during grande battles really sucks, and it seems to happen frequently... perhaps too frequently.
  7. LAVA

    CSA Career Points help needed

    Legendary CSA is quite a different animal, however. 2nd Bull Run is fairly easy to win because you merely need to hold off a couple attacks by the Yanks so AO at 9 is not needed. That is fine if you are only after the win, but the problem is you allow a snot load of Yankees to gain tons of experience. You keep doing that and you will soon be fighting a Yankee army that is nothing but 3 star units. I have destroyed well over half the Union army at 2nd Bull Run by taking the offensive and attacking their center (1st Corps) in a previous attempt. I think the first time that you will see the difference (not sure because I'm not there yet) is at Antietam, if you choose to fight the battle, but for sure at Stone's River where essentially what you do on the first day with your full 1st Corps, 2 divisions of 2nd Corps and 1 division of 3rd Corps will determine how well you do in that battle. By having AO at 9, it will allow you to bring an additional 6 brigades into the battle on the first day. In Grand Battles, for the most part, your 1st Corps takes the brunt of the fighting and having 4 more divisions as you get deeper into the campaign... is worth a think. I am now on my 4th attempt. LOL! This time I am playing quite differently than the 3 before them. For example, last night I fought Ambush Convoy. Normally I run in with my Cavalry, steal the supply wagons and then retreat. There is some infantry contact, but very little. This time around I wiped out a Yankee infantry brigade and a cavalry brigade. Both were isolated and surrounded and I had hoped they would surrender... but no luck there. That was an additional 3,000 casualties for the Yanks that cost me 400 more men than usual.
  8. LAVA

    CSA Career Points help needed

    I believe Col Kelly's advice was... Politics to 5, then Medicine to 10, Politics to 10, then Economy to 10. Training no higher than 5 and bump Army Organization up to 9 quick enough to be able to increase your Division strength to 6 brigades for 2nd Bull Run. I've never bumped AO to more than 7. Perhaps that is much more important than I suspect.
  9. LAVA

    Confederate Legendary Campaign

    So I have initiated a number of reforms for my second campaign and at the moment I have reached Malvern Hill. Some of the reforms include using the XP perk for the Corps Commanders; pushing hard on both army organization and politics; starting brigades with large numbers of poor weapons and then when they get their 2nd star, maintaining them with good to very good weapons but at lower levels (15-1700 men), buying the Tredegar artillery piece and using snipers. As I approach Malvern Hill I will begin creating a small group of melee specific brigades. I have 18,000 recruits ATM and highly doubt I will be using them all for the upcoming battle. But what I will bring is at least 30 brigades to the battle where in my first campaign I had 24. We'll see how things go.
  10. I was thinking about doing a Confederate Legendary Campaign and decided to step my toe in. I don't know if I have the time (it's summer and I work in the tourist industry) or inclination (I've played this game to death) but we will see how it goes. As with my Union Legendary Campaign (which I completed), I will NOT be using the scaling technique. The minimum average Brigade in the ACW was 1,000 men, so I just can't bring myself to create 500 man brigades as I view this as fantasy. So off we go... the first scenario Battle of Potomac Fort. This battle took me a number of times to win because it is really hard on legendary. I destroy 2 skirmisher units and 1 infantry brigade before assaulting the fort and then when I do; I capture 1 skirmisher unit and 1 infantry brigade. My defense was less stellar as one of my brigades that carry over to the camp was annihilated, but I did capture their Supply wagon and kill the commander. Overall, I received 1,000 reinforcements for the 800+ prisoners, so that more than made up for the loss of one heavily battered brigade. Potomac Fort:
  11. LAVA

    Shiloh

    You may be right. I have just recently played Shiloh on Legendary and I think the difference is that you clicked on "Finish" while I did not. Once "Finish" shows up on the screen, if you don't click it the game ends in victory a few seconds later.
  12. LAVA

    Confederate Legendary Campaign

    During my Shiloh game, most of the casualties were to my AI buddies. My army went in with 18,545 inf and 24 guns. After the battle I had 15,491 inf and 24 guns for a loss of 3,104 men. The key to preserving your army at Shiloh, just like at 1st Bull Run, is letting you AI troops carry the battle.
  13. I've watched Col Kelly's Gettysburg video and on the first day he has 14 brigades from 1st Corps and 13 brigades from 2nd Corps in the battle. 27 brigades in total. I have watched Mulcremin's video and he has 14 brigades from 1st Corps and 14 brigades from 2nd Corps for 28 in total. When I have played Gettysburg, in my first Legendary campaign I had 11 brigades from 1st Corps and 11 from 2nd Corps for a total of 22 brigades. In my second campaign, I had 9 brigades from 1st Corps and 13 brigades from 2nd Corps for a total of 22. So my question, why do these other folks have 27 to 28 brigades show up to the beginning of Gettysburg and the most I ever have was 22?
  14. Same goes for Gettysburg as I am trying for a 2nd day victory capturing Big Round Top... I believe it is.
  15. Dunno, but I ran a test and sure enough it has to do with the number of brigades you bring per Corps. If 1st Corps has 20 brigades, 14 will show up on the battlefield. If 2nd Corps has 15 brigades, 15 will show up on the battlefield. The amount of men per brigade does not matter.
  16. This was fixed and should be working fine now.
  17. LAVA

    Confederate Legendary Campaign

    In this video I bring my first Legendary Confederate Campaign to a close. I discuss why it failed and where I made some very fundamental mistakes. I also explain why it is important to "kill" and hopefully soon will be posting videos of my 2nd try at this campaign commencing after the battle of 2nd Bull Run.
  18. LAVA

    Confederate Legendary Campaign

    I made some fundamental mistakes in my first campaign (as I did with my first Union Legendary campaign). I have backtracked to just after 2nd Bull Run. I have corrected course in a couple directions and have seen some very good results. When I have gotten back to Gettysburg and given that things are going better, I will then start re-posting videos. It should be a little while, however, as it is August... summer... and all that.
  19. LAVA

    Work in progress: Dreadnoughts

    That all depends, of course, on when the developers care to begin the game. If they also include the pre-dreadnought era you have a number of battles occurring in various wars, such as the First Sino-Japanese war, the Spanish-American war and the Russo-Japanese war. My feeling is since this is going to have a strategy overlay, it probably won't start on the date that HMS Dreadnought was commissioned.
  20. Give it another shot. Took me 2 shots at it to win as the Union. The difference between the two campaigns was how I spent my career points. When I won first I max'ed out medicine, then Economy, followed by Training and lastly I maxed out Politics. Like the real war, your problem isn't men and money. You problem is poor recruits that you need to turn into veterans (medicine) that you need to arm with the best weapons possible (economy). My first shot as the South on Legendary was lost as well. So, I've started another CSA campaign, and when I have confidence that I have things more under control, I will start posting the videos. Once again, I think the reason that I failed my first try was because I did not spend my career points wisely. We'll see.
  21. By the time I got to Chancellorsville it became obvious that my Union Campaign was not going to succeed... So I did a lot of re-thinking about the campaign, how I conducted it, used my Career Points, equipped my army and watched a lot of videos. I watched a lot of videos, premier of which were those of Aetius and decided to relaunch my campaign yet again. In my first campaign I put a lot of emphasis on Politics and artillery and in the end my infantry just didn't have the power to meet the challenge. Now I am trying a much more balanced approach with an emphasis on rifles and artillery. I have also started using sharpshooters. I also started renaming my units just before playing Seven Pines so I had a much clearer understanding of which infantry units were carrying what kind of weapon. The results have been pretty good so far. Here is a comparison of my 2 campaigns (I restarted my second campaign at the Battle of Bull Run): 1st Campaign 2nd Campaign Battle US Losses CS Losses K/D R. US Losses Cs Losses K/D R. Train Station 2,467/06 4,965/05 2.01 2,467/06 4,965/05 2.01 Distress Call 1,915/00 6,662/22 3.48 1,915/00 6,662/22 3.48 1st Bull Run* 11,515/02 23,162/34 2.01 7,479/05 23,312/32 3.11 River Crossing 2,888/02 9,851/20 3.41 3,900/03 7,129/17 1.82-- Crossroads 4,478/02 11,874/19 2.65 1,094/00 9,160/18 8.37 Shiloh* 19,257/19 42,511/120 2.21 12,687/11 41,199/115 3,24 Secure River 3,260/02 6,007/14 1.84 1,971/01 7,052/17 3.57 Rendezvous 3,413/00 9,745/00 2.85 1,429/00 6,522/00 4,56 Seven Pines 4,776/06 12,780/10 2.67 5,105/03 10,506/10 2,05-- Gaines Mill* 7,891/01 23,254/27 2.94 5,035/02 23,633/03 4.69 Mulvern Hill* 10,757/08 25,718/08 2.39 12,552/07 32,859/12 2,61 Kettle Run 3,514/00 10,649/16 3.03 4,903/00 10,127/16 2.06 Thoroughfare Gap 8,869/03 22,234/32 2.50 4,562/02 16,131/29 3.53 85,000/51 209,412/327 2.46 65,099/40 199,257/296 3.06 * Major Battle -- Less well than 1st campaign The really big difference so far is not only a far better K/D ratio, but far less losses with far more troops armed with rifles. I also won Mulvern Hill this time around instead of the draw in my first campaign. For those who have subscribed to my poor channel, they already know that I have published 8 videos of my new campaign. I will soon post them all here. But for a taste here is the video I informally call "The Slaughter in the Water" (The Battle of Gaines Mill). Hope you like it.
  22. LAVA

    Confederate Legendary Campaign

    The best I could do at Gettysburg was to win with 14,000 casualties and my army just couldn't handle that. I believe I committed various fundamental mistakes during the campaign, which I am attempting to remedy in a new go. @Mukremin You should continue. I would like to see someone complete the Confederate Campaign on Legendary.
  23. LAVA

    Confederate Legendary Campaign

    I have given up on this campaign. It was a shot in the dark anyway in how I wanted to use my strategic assets. I have started another Legendary campaign and we'll see how that one goes. If it seems to be panning out, I will begin posting the videos... but on another thread. Right now I am at 1st Winchester and moving quickly through the scenarios.
  24. LAVA

    Work in progress: Dreadnoughts

    Please, no aircraft. There are plenty of wars during this time frame and aircraft are just too much of a distraction and almost certainly in the end will be used as an exploit.
  25. Personally I was hoping for Ultimate General: Civil War Zombie Apocalypse. However, it appears that the developers were having a lot of problems with the Zombies, so that was ruled out. I think.
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