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About Robert

  1. Reinforcment Zones - Yay or Nay?

    You hit the nail on the head right there, the choice need to be there. For example if somebody has only an hour to play and doesn't have time or simply not in the mood for PvP at that time or new players, casuals or trying to recover they need to have the option to do something else. That's what the reinforcements zones do. The players looking for PvP will venture out and/or not call for reinforcements as in the end it is just an option. Keep in mind it's just a game and there are people behind each character so maybe if you are a good sport you will also have more PvP. Anyone that says force them out, remove or reduce the zones they just ask for baby seal clubbing and call it "the good hunt" or the "good PvP". It's pretty lame really. I recommend you this guide for more that one reason, not only on the how to hunt properly but most importantly the attitude and character behind it. There is still hope if you do get it. This guy gets it.
  2. Reinforcment Zones - Yay or Nay?

    There is nothing wrong with following. Regarding the importance of my opinion on the latest patch, yes, it is more important. I am currently playing the game. You are not.
  3. Reinforcment Zones - Yay or Nay?

    Just so I understand, let's summarize, so you are a tester that have left the once great PvP game a while ago and just came back to forums to criticize the latest patch?
  4. Reinforcment Zones - Yay or Nay?

    If you say you are a lion, you should not care about the reinforcement zones... Should they be forced to leave the safe zones? Is that because you want them to? You should stay in the reinforcement zones and do combat missions. Why? Because somebody else says so. Based on that mentality lets all dictate how everyone else should be playing their game.
  5. It's time to act my Dear fellow Captains

    Speaking of honesty, I have to say that unfortunately while they blaming everyone/everything else there is a loud self entitled group that really holds this game down. Is their way or the highway mentality. This is just my personal opinion as a new player to the game.
  6. Reinforcment Zones - Yay or Nay?

    Leave the reinforcement zones as is. We need more players in the game, meaning new players and casuals so the players should be able to choose their type of activity on their own terms and not just be there to enjoy others...
  7. Reinforcment Zones - Yay or Nay?

    Are you saying that neutral/capturable ports are in the reinforcement zones? Road Town/Spanish Town/The Settlement Oranjestad/Fort Baal/Marigot/ Philipsburg
  8. Reinforcment Zones - Yay or Nay?

    You cannot see the region on you screen?
  9. Thoughts of a Transylvanian

    I was born and raised there so maybe we have something in common.
  10. Missions, suggestion for a fix

    I have to say that it tells you for each mission the rate of the ship, in fact you can only join with the ships within the rate of the mission. My problem as a new player is that the combat order missions matches you with at least 2-3 AI same rate ships on steroids, better reload, accuracy, hp and ready for boarding no preparation needed. I'm not talking about fleet missions where multiple ships are a given for the reason they are meant for multiple players. I think at least for the lower rank combat missions one AI same rate ship should suffice and should only scale up with the number of players or player fleet that join same mission.
  11. So how would you knowing where the reinforcements zones are would help you in that regard? In that situation nobody can use reinforcements ... Please, get better arguments and lets stop wasting everyone time.
  12. So your definition of the word gank super seeds the dictionary definition.
  13. "playerd need to know where safezones are. Its not good to not show it because its just raising anger if you get tagged in one without any indication." Have you read the post that you replying to? It's about player that get tagged and not the player doing the tagging...
  14. gank ɡaNGk/ verb USinformal verb: gank; verb: ganked; gerund or present participle: ganking; 3rd person present: ganks; past participle: ganked 1. take or steal (something). "if I have the money, I won't have to gank the books" defraud or rob (someone). "they can take trade-ins of new releases and sell them for $55, essentially ganking the publishers" 2. (in a video game) use underhand means to defeat or kill (a less experienced opponent). "that troll just ganked me" I cannot read?That's funny. Might help if you looked again at your previous statements. Denial isn't just a river in Egypt.
  15. You have the indicator on your screen saying reinforcements available...