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jacob van heemskerk

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  1. i support this, might be a lot easier then rookie zones, but 2 levels below you is not enough make new players nation free whit a small intro in how to sail there ship, after they complete there tutorial, they will get a number of missions given by the admiralty whit small rewards that include hull repairs rig repairs and rum, give new players a mark above there heads that says ROOKIE when they are sailing, don't let them in any form of pvp do not let them challenge other players, and the other way around, let them explore al little bit, and when they reach a higher rank they can join a nation and pvp do let them join global chat, en help, and be a lot more strict when it comes to inactivity, 10 min or so to prevent the miss use of rookie privileges
  2. i agree whit Obliterati and FrostZone PVP is what makes this game for me, fun, getting to that goal means a bit of grinding, but the idea of grinding each ship, is not a bad one, but right now it takes just to much of a effort getting those slots to unlock what i want see more of in this game is the pve aspect of the game. why not be able to send your own ai fleets to trade whit ports ? that will make trading more interesting less boring , and hunting down those fleets fun to, naturally, you can only adjust your fleet in ports whit a outpost, and not change its direction or destination, while its "under way" and you will only get a message that your fleet is under attack, you cant control the fight, but the battle will be "open" to join no restrictions on joining the fight. and when your fleet gets to the destination, it can only buy and sell if you don't have a outpost at that port.
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