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RavenWargaming

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  1. AFAIK lethality doesn't increase outside of the normal drop in efficiency that you experience when adding rookie recruits to a unit, or when you have low level commanders. But I'm not positive on that.
  2. Hi, I know that I'm new here so my opinion does not count for much but let me say that I am staunchly against dynamic campaigns. Dynamic campaigns always sound like a good idea, but they rarely live up to expectations... and the monotonous assortment of (what amounts to) procedurally generated AI skirmishes will never compare to the satisfaction of experiencing a handcrafted campaign with a multitude of scenarios that allow both for variation in the missions themselves, and branching paths that promote replayability. Dynamic campaigns can work, but only in the larger context of a game series like Total War, which takes place over hundreds of years and includes elements of diplomacy, economy management, buildings, etc. In other words, the amount of time and resources required to develop the strategy map/campaign elements to support a dynamic campaign would likely be prohibitive, and it's unrealistic to expect that level of development from (what I understand) is a small team with limited resources. Therefore, I would caution anyone from advocating too loudly for dynamic campaigns - they sound good in theory, but more often than not their implementation leaves a lot to be desired.
  3. So it sounds like the relationship between a leader's skill and efficiency is somewhat tenuous and depends much more on veterancy than some of the guides would lead you to believe. Thank you.
  4. Hi, I've read some guides that stress how important preserving unit efficiency is. They caution about increasing brigade sizes too much with an unskilled officer resulting in decreased efficiency... but I'm not sure if this is good advice. I will give three examples of why I'm confused, from my current campaign. 1) A brigade of mine with 1358 men, under a Brigadier General has 40. When I increase brigade to 2000 men the efficiency drops to 32. That's a 20% decrease in efficiency, but on the other hand I get 50% more soldiers in my brigade so that seems like a worthwhile trade off. 2) When I create a brand new brigade under a Major, or Brigadier General the efficiency is 17 with 500 men and remains at 17 with 2000 men. There appears to be no difference in efficiency derived from either the rank of the commander, or the amount of men in the new brigade. 3) I have 2 star veteran brigade with 58 efficiency, and when I reinforce it fully this efficiency drops to 53. I've tried putting a Major in the brigade, and I've put a Major General in the brigade and they both effect efficiency in the same way. i.e. both are commanding with 58 efficiency, and it drops to 53 as I increase size. Therefore, at first glance it appears that the efficiency mechanic isn't working correctly and a commander's rank has no effect on the brigade, only the proportion of veteran troops. Is this working as intended?
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