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Mrgoldstein

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Everything posted by Mrgoldstein

  1. Mrgoldstein

    [suggestion] Not So Empty Bottles change

    Dont like it, its a great way for newer players to get some good stuff or some gold, people would just ragequit if you sail miles towards a wreck and its empty by the time you get there..for most players the pick up and sail back is unnerving enough already.. There should just be more content to provide pvp or loot like this, i always like bottles its a bit like gambling opening them sailing there and hoping for good looti in there..would be annoyed if someone else would have stolen it... Devs should just ad random fleetwrecks around and add some treasure fleets etc..leave the bottle wrecks for the bottle finders Not all the content has to be hardcore you can still get ganked with your tbrig on the way back already..to come up on a empty wreck is just annoying
  2. Mrgoldstein

    Fix for Patrol Missions

    Ow battles to 1.5 times the br and open for 3 minutes. For more fair fights in OW Safe zone battles unlimites br (just as it is now) and always open, to allow defenders to keep the seal clubbers away..
  3. Mrgoldstein

    ships modification & accessory's

    Yes but please lets keep it realistic and not all kinds of fantasy stuff like is being suggested
  4. Mrgoldstein

    Hard caps on stacked boni

    Cutters are ganked because people often transport books and other valuable stuff in it.. Use a lynx or tlynx next time
  5. Mrgoldstein

    Victory - too much hull exposed

    True but the hercules thing is only for a short while..lost is lost might take some weeks but alot of them will dissapear soon
  6. Mrgoldstein

    Ship Invidual Names then "crafted by "...."

    Naming a ship is a bad idea though, if you look at blackwake for example you only see ships with offensive names sailing around.
  7. Mrgoldstein

    Patch 24: Properly depowering your staysails

    Your font...it burns man it burrrnss aaaaaaa
  8. Mrgoldstein

    Mission limits daily

    fine i see there is not much arguing with you, if you cannot understand there is some people who sometimes would like to pvp and sometimes to pve we arent gonna agree.. sometimes people just wanna play a quick AI mission and dont have time for 15-30mins sailing..also people should always be able to restack losses(gold/marks) somewhere safe..just reduce the rewards in the safe area then..and make it more profitable outside the safe area..
  9. Mrgoldstein

    Mission limits daily

    cons- if i get a 1th rate mission on the other side of jamaica it will take me 30-mins to get there with bad wind..thats 30mins of wasted time..not included the enourmous chance of getting ganked .. sometime i pvp, sometimes i just wanna try some stuff or ship build against an AI in a safe area..sometime i play 1th rate sometimes i like to play 6 rate missions...getting 3 missions in a shit place witouth the ability to cancel them makes me just quit the game if i only feel like playing a simple ai mission at that time
  10. hard for solo players to get protection together, let alone if one would get sunk with all his money on the ship..insta rage quits and uninstalls i foresee
  11. Mrgoldstein

    Mission limits daily

    This is indeed a horrible change..people need incentive to get out of the green zone.. If i am done pvp'ing i just want to grind some gold and marks in peace to reffill my losses, no way im sailing my 1th rate out of the kpr green zone with all them gankers around..all this makes me do is get annoyed and make me play another game..
  12. god those 3 mission cancellations a day are so infuriating..take 3 1th rate missions get all 3 on the other side of jamaica..atleast 45 minutes to sail there..cannot even change them to lower rank missions..
  13. the 3 mission cancelations are ridiculous...from kpr i got 3 1th rate missions on the other side of jamaica 1 in front of saint ann and 2 in front of port antonio..like i am going to sail my 1th rate there with all those gankers around...i cannot even change to a lesser rate mission... im just stuck with 3 shit placed 1th rate missions now ... gl with your game im out..
  14. I love it, but the instant ship tp is a bit to much i think,why not base it on actual ow sailing times, so sending a frig from kpr to belize would take 2.5 hours (same as when inwould ow sail it there) If i want a trader from kpr to bugle cay it would be there in 20mins.. Or after maint is fine too..
  15. Mrgoldstein

    Reinforcement zones

    Keep them as it is, the only players you see in there are newbies ranking up and vets grinding some slots/ or replacing losses..what is the big deal with letting them have a tiny bit of the map?? You want to introduce the gank fleets outside the capitals again so you can find easy pvp? (Gank newbies that is) Well after 2 weeks you will be left with 50players again, you want pvp just go look in the right places,they are near their clan ports and near freetowns, go to great corn or tumbado youll have pvp in 5 minutes..the last patch finaly got it right with introducing the safe zones and increased rewards,player number have gone up since then. Players finaly have a safe place to run mission or craft a bit wen they just want to pve for a bit, you want to force pvp in them again? We al saw that didnt work in the past..just let this stay like it is, and give players incentive to pvp (rewards,paints etc) instead of this again..
  16. Mrgoldstein

    Ramming in Naval Action

    you want ramming, go play assasins creed black flag...please no, horrible idea
  17. Mrgoldstein

    I need Paints for ship :(

    They should be super expensive and pvp rewards, to incentive pvp play...
  18. Mrgoldstein

    A Different Take on Reinforcements

    its is good like it is now, player numbers are rising , its all since last patch and the intro of the reinforcement zones we are at 540 right now ...there is a lot of new players sailing round kpr and
  19. Mrgoldstein

    Reinforcment Zones - Yay or Nay?

    its is good like it is, player numbers are rising we are at 540 right now, its all since last patch and the intro of the reinforcement zones...there is a lot of new players sailing round kpr
  20. Mrgoldstein

    Sweden declares war on Great Britain

    Ah you fella's have won the war it seems as the last big clans of GB are turning pirates atm. BIG,AHOY and KBEAR are al taking the cowardly way of the traitor.. thus leaving the britain nation in ruins.. Congratulations.
  21. I just cannot get my head around this, of all the things this game needs, you think adding more nations is a good idea?? Just give the pirates the overhaul they need, add more pve content (stuff to do), bring back exclusive pvp rewards (paints,rare ships) fix the ui and make a turorial for the new players ffs.. I promise you this game will benefit more from that than adding some insignificant nations, all that will do is split the playerbase even further and collapse the already fragile economies from existing nations.. @admin
  22. Mrgoldstein

    Bring back the exciting PvP game!

    One dura isnt stopping players from pvp, with money and cm so easy to get now, you can replace a 5th rate with one single combat mission.. Its just that people are scared to pvp or something i dont know..
  23. Mrgoldstein

    Bring back the exciting PvP game!

    with the big increase in rewards it has become way easier imo, the safe zones around the capitals also help the new players big time. yes pvp can be tricky to find, but we need to increase the playerbase for that, and that happens with increased rewards, adding of the safe zones,making traders being able to haul more etc,all good changes as far as im concerned.. for players without a clan this game can be pretty harsh i agree, might need some fine tuning still
  24. or the rastafarians? with cheap hemp prices?
  25. made my assumption on previous post by the devs..and tadaaaa i was right... this is a horrible idea btw..but well see how it works out..the small playerbase even more divided and weird little nations where people on speak their own language making it pretty hostile to new players is my assumption..
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