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Mrgoldstein

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About Mrgoldstein

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  1. Sweden declares war on Great Britain

    TO WAR MEN! BRITANIA RULES THE WAVES!! Thou shall not have our tobacco!!
  2. Imo The safe zones are doing what they are there for, we see vets grindjng gold/cm marks,we see new players doing missions and learning how to trade in peace, and with that the player numbers have risen since last patch.. Also with my clan i have gotten more pvp lately as before this patch, the map is starting to settle and frontlines are emerging and with them new pvp hotspots. Imo its all working out.. Players in clans will always leave the safe zones to protect ans trade around towns they own, but they always have a place to recover from their losses as should be.. Newbies can finaly learn in peace and when they get the hang of it they too will leave the safe zones, the zones are that small noone will always stay in there..the frontlines/hotspots just need to settle.. Im loving this patch thats for sure..
  3. PvE player thoughts on what's wrong in PvP

    yeah its fine the way it is now, there is safe zones for new players, money and combat marks are easy to come by...this game is going in the right direction imo, and the changes you suggest are defintly not my cup of tea or needed....ships replaced after 24hrs/1week that is silly..
  4. Lost my ship in port

    @Ink hello sir, ty for your reply and confirming this bug ( others be carefull) but i still havent got the agga back. ty in advance
  5. the single player and his ship

    I do everything myself, and im just doing fine, got 10mil gold, a workshop/shipyard and 3 buildings..if i need mats ill go and get them or trade for them..np's here
  6. HMS Barfleur (1768) - 3D Model

    awesome ty very much will this make it into game eventually?
  7. Reinforcment Zones - Yay or Nay?

    In think it might be too early to judge this really, the map is still settling after it is settled new pvp hotspots will emerge We do need incentives to get out of the safe zone however, so maybe upgrade building production in buildings outside the safe zone's..or something along those lines Also with the current combat rewards (wich are great and was needed imo) there is no use in trading anymore, as combat missions make more and give cm marks in a shorter timeframe as trading.. So trading profits need to be upped aswell
  8. Cartahena Tar Issue

    Yeah they should prolly leave the nation, and be punished for abusing this
  9. I just read this and i must agree with peter here, if you used the high sell contracts to block other players from receiving the tar, without reporting the exploit to the devs, you should definitly be punished. And yes i do remember always seeing your name or bb3 name in sell contracts there. The conversation is just cildish from both sides but if you are exploiting i can understand why it gets to that. You used the exploit without reporting-you should most definitly be punished
  10. Remove ship rating limitations on MISSIONS

    I do 3th rate missions all the time, but ive never faced a 2th rate..its always a bellona or a 3th rate.. So this might be a bug? 3th rate missions give 3th rate enemies 2th rate give 2th rate.. Are you sure you didnt accidently get a 2th rate mission?
  11. Its just this, its all greed, people even try to sell ai cappped ships for 300k..come on.. You put ships up for a fair price it will sell in no time. I craft a ship for 300k for example ill add the tax 330 plus some profit so ill put it for 400k.. yet most people want max and put it up for 800-900k..ridiculous its not broken its greedy douchebags.. "Oh there is no iron for sale let me help the nation by putting it up for 600k a piece"
  12. That is how it should be but atm it needs a bit more balancing, right now a 3th rate mission gives me 150k and 20cm (can sell for 8k each = 160k) so i can make 310k in less than 30minutes.. No trading run is gonna give me that much in the same time.. Anyway i love the patch, playing feels rewarding atm keep up the good work!
  13. Oh and btw before i forget,thanks for the hard works devs,love the game and its only getting better imo There might be alot of critism but we all love this game and hope it to succeed keep up the good work! This is not being said enough @admin
  14. One of the problems with pvp is that often you end up with no rewards at all, i fought two enemies once managed to almost sink one,but he escaped a and i got sunk in the end..rewards for 1.5hour of fighting...0 rewards Battle damage rewards need to be brought back, atleast xp/ship slot xp,who cares if some folks abuse it with alts..atleast let everyone get something out of it
  15. Mixed pb fleets

    Now this might have been suggested before but why not mix ship types up in pb's? All we see in line ship ports are 25 l'oceans vd 25 l'oceans, to make things more intresting why not limit ship classes in them? For example 5-1th rates 5-2th rates 5-3th rates 5-4th rates 5-5th rates (Numer might be changed ofourse) This might make for some more intresting tactics and gameplay, you can have people who specialise in sailing the 1th rates or the 5th rates..this will alse make 3th rates be actualy used etc.. For shalow water ports you can limit it per ship so just 5 of every ship type allowd to get more variety instead of 25 heavy rattlers vs 25 h rattlers Sonfor example 5 h rattlers 5 mercs 5n brigs Etc..
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