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Navalus Magnus

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About Navalus Magnus

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  1. Navalus Magnus

    World Cup (annual event)

    @admin Where is my critical comment gone? I posted it about 2,5 hours ago in this thread and even got one like for it. Technical issues? Would appreciate it, if you would be able to restore it!
  2. Navalus Magnus

    Looking for PVP in my trinco

    Ok, last attempt - I promise! 😉 I‘m not speaking of one on one engagements! If this captain would have sailed his 64 in our NA patrol zone he rather would have faced four 1st rates and six 74s than one 80 gun ship. I bet he would have tried to escape if he saw a chance. What do you think?
  3. Navalus Magnus

    Looking for PVP in my trinco

    Yes but no sane frigate captain would attack a fleet of 74‘s or even 1st rates alone - that‘s the scenario you face in these wonderful patrol zones! Would that we had such amazing content! But again: There is no such context inside the patrol zones! There‘s just a stupid brawl and die for marks context! And again: I doubt that an insane captain who sails headlong into his ship’s doom for the sake of nothing would get a single mark / coin or whatever as a reward! On the contrary: If he hasn‘t already been ripped into pieces during the battle he would need to justify his deeds in front of a court or war council!
  4. Navalus Magnus

    Looking for PVP in my trinco

    Would be a pleasure! I've already written you ingame.
  5. Navalus Magnus

    Looking for PVP in my trinco

    But thier duty was also to safe thier ships if they knew they couldn't win.
  6. Navalus Magnus

    Looking for PVP in my trinco

    Sigh ... i'd say yes and no at the same time! The primary purpose is to get some PvP going imo! The rewards are secondary to me - although i like them! --> Atm i don't think these zones do a lot to get PvP going. They limit PvP tactically! ... and as far as i know they don't even lead to a significant increase of PvP - do you have numbers? But what the zones in thier current form do imo is: a) Creating an artificial feeling (why the heck do i have a shrinking circle - did they have it too back in the days ... when they were drunk?). b) Reward gankers to no ends - if they still find some prey that is.
  7. Navalus Magnus

    Looking for PVP in my trinco

    It doesn't matter how much area was used in single fights - the claim that room to manoever was crucial wouldn't be falsyfied by fights on close and limited quarters imo. The more space the more possibilities! Circle of death = only possibility: Brawl for your life (at least for the last 15 minutes).
  8. Navalus Magnus

    Looking for PVP in my trinco

    Room to sail and manoever was crucial in the age of sail!
  9. Navalus Magnus

    Looking for PVP in my trinco

    I don't think so! If you're sailing into a PvP zone you look for what? ... Yes, i'd guess PvP! That means: You're prepared to fight anyways! But limiting tactical options (e.g. going for speed, fighting from a certain distance keeping the weather gauge, ... ) with that damn circle is nonsens to me! The circle means not only death to at least one ship but death to tactical gameplay, because the only things that matter in such a circle are numbers, HP, firepower and thickness - boring and unrealistic imo! Fast ships should have the chance to evade superior fleets - that's impossible if battles stay open for an eternity without BR limits and if this shrinking artifical "you're not allowed to sail any further- bullshit-circle"!
  10. Navalus Magnus

    Looking for PVP in my trinco

    Some time ago @Liq suggested the following for patrol zones: "Best solution IMHO: When a battle instance gets created in the PvP zone, it's open regularly for the first 3 minutes, as any other battle is. No BR restrictions (That way you can't get "locked" out when you're not inside the tagging circle) After those 3 minutes, players can join sides until it has reached 1.5 times the BR of the other side." I'd also suggest to remove that silly circle of death! It's far from being realistic, tactically challenging or even funny imo: Even in shooting range captains should have the chance to do other things than brawling - e.g. stay upwind, shoot sails / masts and maybe run from superior forces or just keep distance between them and the enemys!
  11. Navalus Magnus

    First Rates should become rare and very expensive = maintenance, baby!

    Haven't said the current mechanics are fine!
  12. Navalus Magnus

    Looking for PVP in my trinco

    That circle of death and non existent BR limits ensuring that battles stay somewhat equal are also a pain in the arse! Remove the first and add the second and patrol zones wouldn't be perfect but enjoyable again!
  13. Navalus Magnus

    Looking for PVP in my trinco

    Will you be there again today? I hope I can stop by tonight to get some training again - need to practice as you might have noticed! 😀
  14. Navalus Magnus

    First Rates should become rare and very expensive = maintenance, baby!

    What about screeners than? Wouldn‘t be ok imo to just hand over VMs to people inside a PB, when others also contributed to thier success.
  15. Navalus Magnus

    Reinforcement Zones - A Better Approach

    @admin Seriously devs, watch this video and admit that the current reinforcement zones are: 1. Misleading new players: Somehow they think they are in a "safe" zone. Why? Maybe because good games do have effective ways of protecting new players and they hope NA to be no exception - although the steam reviews tell them a different story. 2. Coded badly! Even if the reinforcement zones aren't supposed to be litteraly safe it seems like a joke to me, that enemys are able to evade fighting propper reinforcements just because they joined a lot later than thier vanguard of small-vessel-friends! 3. And thus contribute to a bad image NA does have if you look to steam reviews. I say contribute, because NA is badly lacking content also! So please ... a) at least fix the problem described in 2. as soon as possible, b) get the UI done, c) ad new , exciting PvE CONTENT to the game (!!!) I don't write such comments to piss you off! I just want the game to be successfull because the combat can be thrilling, the OW could offer so much, ... to make it short the game could be a very good one! But there's still lot of way to go imo!
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