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Capn Rocko

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About Capn Rocko

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    Ordinary seaman
  1. The Pirate Nation?

    I just wish the devs would give us Kidds Island as a base for operations. It is hidden from the map and would give starting pirates a place to grind PvE instead of (dangerous) Mortimer Town. Kidds has good resources in the current version of the game, meaning we can craft cannons and ships there. And Kidds is far enough away from the rest of civilization that it would force pirates to use free towns (which is the goal right?). Personally, I never use anything higher than a 5th rate, so I wouldn't mind losing crafting abilities for ships higher than 5th rates. But if we steal them from a player, I think we still should be able to use them. Just some thoughts
  2. Unity 5 - Testbed Feedback topic.

    The devs had a goal with the testbed: as much PvP as possible using the new ships equipped with certain upgrades. And they gave us everything (in excess) that was needed to accomplish that goal. There was absolutely no reason or need to grind/farm/trade anything on the test bed. Its a shame more people didn't jump on the opportunity to PvP risk-free.
  3. @admin Why are there no planned changes to the pirate nation? Every pirate that is left on PvP EU has no interest in conquest, but yet, we are forced to play by the rules of conquest. Why not give the non-RVR'ers (pirates) an option of gameplay that is different from other nations?
  4. @admin Why are there no planned changes to the pirate nation? Every pirate that is left on PvP EU has no interest in conquest, but yet, we are forced to play by the rules of conquest. Why not give the non-RVR'ers an option of gameplay that is different from other nations?
  5. Unity 5 - Testbed Feedback topic.

    AMD Radeon R9 380 v. 17.7.2
  6. Unity 5 - Testbed Feedback topic.

    After demasting a LVG in battle, I noticed a black line coming out of the water and connecting to the top of the LVG's remaining mast. Not sure if this is a bug or if its intended to be leftover rigging from the downed mast. Either way, it looks weird. See pic:
  7. Unity 5 - Testbed Feedback topic.

    Epic!
  8. Unity 5 - Testbed Feedback topic.

    First impressions after 1 hour of playing: 1. Cannon fire animation looks better. It would be perfect if the cannons retreated inside the ship after being fired (one can only wish!) 2. Instance loading times are much faster (about 15 seconds faster) Maybe because less players are logged on? 3. The Hermione has the worst paint job i've ever seen! Shouldn't the hull be solid black instead of stopping at the water line? 4. The Vasa has the 2nd worst paint job i've ever seen. Just imagine 50 white ships in a PB lol 5. The Prince is my new favorite ship Bugs: 1 player appeared in 2 different places: Text alignment seems a bit off. The loading screen text is being cropped on the bottom. And the perks are too high in the box: Lastly, it takes me at least 5 minutes for my redeemables to appear (grey box with no selections). I realize its probably because of the large amount of freebies given to us, so not a big issue. I will be sure to continue posting feedback as issues/thoughts arise.
  9. Unity 5 - Testbed Feedback topic.

    Deleted my character and created a new one. My redeemables did not refresh (stuck at 0 gold and 0 exp) and I still do not have cannons. So far I have lost 8 ships and still haven't set sail Sent you a pm
  10. Unity 5 - Testbed Feedback topic.

    not fixed. tried restarting game, redeeming more ships, and going out to sea and docking
  11. Unity 5 - Testbed Feedback topic.

    no cannons for me either. Bummer
  12. The Game is Great

    This game is great. I think the reason behind the negative comments (including my own) is that we know the potential this game has and we want to see it be the best game it can be. This is why people freak out when the devs screw something up. If we didn't like the game, we wouldn't take the time to voice our complaints.
  13. Farewell Naval Action

    It almost seems as if they roll the dice every 2 weeks to find out which direction to take the game (excuse my horrible MS Paint skills ) It would be better if they would make a detailed plan of the changes and deadlines for the next six months so we know that there is actually a plan/vision for this game. Oh wait... they did that (and that didn't work either):
  14. Game froze and I lost my ship

    Lol. How can someone exploit anything if they are logged off with their sails up as opposed to down? You could program the game to where the sails stay up for 5 minutes, then lower if the player does not reconnect. Either way, honest players are getting screwed by this current system.
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