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John Sheppard

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About John Sheppard

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    Ordinary seaman
  1. XP GONE on TRADE SHIPS

    ok so i was told we are supposed to grind the xp on Indiaman and LGV normally as with the other ships .. but seeing as the Indiaman is considered a 4th rate and LGV 5th rate and 99% of those ships are made of fir/fir this would be very hard could we pls get all slots unlocked on those ships as before the unit 5 upgrade? thanks
  2. Cheating impossible build types for ships

    this is not the first time... there is obviusly a way to get those kind of ships .. and i want it investigated .. is that bad? can't hurt to have the devs look at it if everything is in order but if everything is NOT in order it will hurt quite a lot of ppl F11 has already been done repeatedly
  3. Cheating impossible build types for ships

    Did i say that all pirates are cheating? i don't think so.. but as this was captured from a pirates player i'm pretty sure i'm in my rights to point that out ..
  4. Cheating impossible build types for ships

    it's not an UI bug .. i've calculated the value and it's consistent with both teak AND white oak planking active it has both bonuses merged
  5. Cheating impossible build types for ships

    excuse me but this ship was captured from a PIRATE player.. hard not to blame him
  6. Cheating impossible build types for ships

    i'm afraid that is NOT the case coz the redeemable indef is live/white oak .. and this is clearely teak.. so it's not a redeemable
  7. Hello .. a friend of mine has just captured a ship from a pirate player near mortimer town only to find out that it's mad of 3 kinds of woods!!! and crafted by no-one i feel that having a ship made of a certain frame type and 2 different plankings which gives you advantages from both is cheating... and before you say it's just a display bug .. i've done the calculations .. both plankins are in effect this is not the first time we see this on pirate ships .. but now we have proof (attached bellow) i will provide more information - screenshots on request
  8. Port Battle Limit

    You all DON"T UNDERSTAND the problem... it's not about nation vs nation.. in british nation there are atleast 15 clans that will NEVER have a chance to capture ANY port with the current situation coz every day the same clan(s) take more ports coz they have players online at any given time .. while the other clans might have players who are all from the same country and that makes them always late as oposed to some clan that has a minimum of 10 players online 24 hours.. i'm telling you that those clans will get ports only when the big clan(s) have had enough and leave the least important ports to minor clans simply coz they don't wanna be paying tax for them and this is simply not fair for all the small clans (nevermind which nation) the other nations don't see it as a problem coz most of the nations have 50% of their player base in one or couple really BIG clans .. for british nation 70% of the player base are in clans with 10-20 members
  9. Port Battle Limit

    well then either increase it to 8-10 (not unreasonable coz like i said this equtes to 2 regions) or remove the nation number restriction even with all our numbers i promise you guys that the british nation can't attack more than 3 ports at once .. even we don't have so many players.. even 2 ports had us stretched thin so there's no problem for the small nations i think if we increase it
  10. Port Battle Limit

    i can see that the other nations want to keep the limit at 3 to not see the brits expand too much but i believe that the nation with the most number should have the most teritory .. even tho most of the ports will be useless but still.. 3 is NOT enough coz like i said there are over 20 small clans in british nation.. that i know off.. total around 30-40 i belive
  11. Port Battle Limit

    I think there should be no limits against neutral ports .. or atleast a lot more than just 3 .. 3 would make sense if we are talking about regions and not ports .. before you capture 10-15 ports in a single day (5 ports per region) without problems .. also to all ppl that say it's not fair coz britain will capture the most port.. yeah it makes sense but consider this : as britain has a much bigger population than the other nations it NEEDS more ports and in turn it can afford to PAY for more ports .. the smaller nations have a limit of ports they can sustain due to their low player numbers PLUS britain is made up of over 20 small clans (under 10 active members .. this is not including big well-known clans) so allwing only 3 of those clans to capture ports per day (or is it per 2 days?) doesn't make much sense... some will never have the oportinuty coz they may be online later than the rest .. (if you asking HOW would a clan with less than 10 acvie member capture and hold a port i'll tell you that there are already arangement between small clans to help eachother grind and capture ports) it's just not fair for them IMO About defence.. i remember just a week ago (or was it more?) britain tried to attack both Grand Turk and Les Cays at the same time and failed (due to a combination of reasons 1 of them was that the danes did a great job) .. this proves i think that the "big nations" can't take advantage of their higher numbers to destroy the other nations .. and let's not forget that the average british player is waaaayyyy less experienced than the other harder nations out there (danes sweeds pirates) just coz of natural selection.. those nations are hard to play so a lot of ppl leave or don't even bother in the first palce.. those that stay are the really tough ones so.. hopefully you see my point that having more players doesn't mean we can steamroll everyone else so pls decide and either : 1 . increase the limit to 8 ( i think it's a reasonable ammount.. some ppl may still not be able to capture as many as they would like but atleast should get the chance) 2 . remove number restriction from neutral ports all together and leave it 3 for nation ports 3 . make it a clan restriction like 2 per clan (1 is too low) an not nation ( i don't think that this can be abused as some ppl claim coz in order to get a region you need to have a clan in the first place AFAIK .. creating and destroying a clan everyday is costly.. perhaps you can make it so that the cost increases significantly if you create a clan second time .. and even more like 10x if you do it 3rd time)
  12. XP GONE on TRADE SHIPS

    Both my indiamans and LGV are NOT unlocked .. they have 0 XP in them which is strange.. pls fix this
  13. XP GONE on TRADE SHIPS

    yes i know mate .. i had them unlocked before but now they are gone after yesterday's update
  14. XP GONE on TRADE SHIPS

    i have just noticed that all my slots (and xp) is gone on all my trade ships i don't know if this is happening to other people as well
  15. Intermittent crashes

    While invastigating the issue PLEASE remove the annoying crash reports .. the 3 minutes it takes the game to send them have almost cost few players thier ships.. get rid of it.. give an option to send it manually at a later time (when the battle is over) when the game crashes in the middle of the battle you need to be able to get back there as soon as possible to save your ship .. not have the game sending damn crash reports for minutes while your ship is sailing to its doom
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