Hy folks, what do you think about Player triggered missions?something like bounty missions ! Like this: player 1 will pay xxx amount of Gold for every sunken/captured Player ship from clan/nation yyy
Also Transport missions from Players for Players could be nice!
Maybe as a part of some endgame content !
Greetings and see you OW
Another Mission idea:
player triggered convoy missions:
Like that: clan x will set up convoy route (start city a over b and c back to a)
Traders could join the convoy for some money. Warships could also join the convoy (and payed some money)for protection.
After the convoy reach his target safe the money from the traders will go to the warships and if the convoy dont reach his target the money from the warships will go to the traders .
To make it exiting, all nations will know the waypoints and the start time of the convoy and could try to intercept it.
greetings and see you OW