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Everything posted by Felix Victor
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Fixed and all labour related data removed.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
The Duke of Kent sneaked into API data but her data is not complete... fixed Could you perhaps compare the ship speeds to in-game data? If the map speeds are not correct, maybe you could provide in-game base speeds for a few ships? Two of the slowest and fastest ships and four in the middle should be enough.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Hi to you, too. Implacable has 90 guns (45 per side) plus 4 bow and 4 stern chasers = 98 🙂- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Should be fixed 🙂- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Thanks for the reports. The map updating was broken. Fixed...- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Thanks for the report. Could you please tell me exactly: what data do you expect (from in-game data) and what data the map shows. For example: game shows hemp needed for PFrig 200, Surprise 350, whereas the map shows 150 and 245. As I am not playing the game anymore, it is hard for me to fix bugs without detailed reports.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
I have removed the repository as it was completely outdated. I recommend Aquilla's guide instead.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Fixed. Thanks for the report.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
As I do not play the game anymore I intend to just keep the map running and will not add new functionality. Sorry.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
The select library the map uses is not maintained anymore but full of bugs. Sorry, might not be fixed.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
My server runs on local time and I forgot to change the times for the cron jobs. Should be fixed.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Thanks for the report. I can confirm the bug. Won't fix it though due to time constraints. Might happen later.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Thanks for the report. Running again with the current data/patches.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Thanks for the report. Cole pump is listed because of the "leak resistance" modifier which the St. Kitts pump does not have.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Pirate rig has sails power modifiers whose impact I cannot calculate. Spanish and English refits have modifiers I can use, mast thickness, for example.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Thanks for the report. The cannon broadside damage is based on longs not mediums. The carronade damage calculation was wrong and is fixed now.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
I use the data from qw569 whose are only available for the PvP server.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Yes, all rounding differences.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
v13.3.10 22 October speed patch- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
What is this?- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
v13.3.7 ship speed calculation corrected (finally) wood frame and trim have some properties removed- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
v13.3 16 September patch ships: https://editor.mergely.com/cJJp4NiA/ cannons: https://editor.mergely.com/gGItq5wy/ woods: https://editor.mergely.com/MrIQTgL0/- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Server is always on but something is wrong with deploying updates.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Stupid me. Fixed.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Data not available.- 1,326 replies
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