Well, wrong might not be the best word. She just feels a bit incomplete.
Take Le Gros Ventre. Everything on that ship is superbly detailed and finished.
From the top notch texture work with all the bolts and rivets to the deck structures and gun ports. It feels like a finished model.
The Surprise, by contrast looks like it's a work in progress.
The hull, looking at the gun ports doesn't have that double thickness to it that I've seen on other ships.
The bowsprit just clips into the hull geometry with no visual queue to explain why it's supposed to be like that.
The texture itself makes the ship seem a bit flat.
I do love the fact that the modeler took the time to add the little chairs and table inside the captain's quarters and overall It's a gorgeous ship.
It might be that there aren't enough visual references out there for it and that's why it came out like this, but that shouldn't get in the way of creativity.
I'm pretty sure the artists modeling/texturing these ships have a solid foundation on how these ships were constructed and how they worked and that alone would give them the confidence to fill in the blank areas where not enough info exists on a particular vessel.
I just feel that she deserves a bit more love from the artist regarding the little details that I've seen on other ships.
It's a matter of polishing the assets for future updates/final iteration of the game.