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Captain Jean-Luc Picard

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About Captain Jean-Luc Picard

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    Junior Lieutenant
  • Birthday 01/01/1867

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    Under a palm tree with a bottle of home-made rhum and a good book about mermaids.

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  1. Rumor from below

    Nah, i'm already playing a ton of games of different kinds, Naval Action fullfills my wants for naval realistic stuff ( along with CMANO and silent hunter in different styles ), i don't see what this game brings that i don't already play. And as for the price, i'd rather put that into other games as well, or some books. Or a stupidly over-expensive fancy rice cooker. Which reminds me of this article ( great website btw) https://medium.com/war-is-boring/eating-too-much-rice-almost-sank-the-japanese-navy-f985772c81a6
  2. Twitter & conquest activity

    Nice work, not as good as the beetlejuice or over 9000 bot, but definitely more useful.
  3. Scourge of war series.

    Speaking of which the scourge of war serie is on a proper discount right now on steam. ( as is a bunch of other good titles, command air naval operations, war in the east/west, flashpoint campaigns, ageod games, etc... good sale for strategy lovers )
  4. Snowfall

    Reminds me of Archeage, where people would casually cheat and just fly around instead of walking/sailing. Admit it, you're using a buddybot aren't you?
  5. Scourge of war series.

    As a side note if you like "to be a commander in the napoleonic era" i cannot recommend enough the book the campaigns of napoleon by david chandler, pure masterwork.
  6. The Death of a Nation

    Now i'm stuck with Death Youth Of A Nation in my head...
  7. Scourge of war series.

    Good serie, however Scourge of War is more worth it for the civil war era which lacks this kind of games, since the napoleonic era has the better Histwar serie, pretty much at all levels but especially in scale. Then for either era and more eras if you don't mind the graphics of either of those series, do give a try to the turn-based HPS simulations games ( but check beforehand which one as they focus on different battles and they are very inequal in quality - scourge of war too actually )
  8. Questions for the Historians

    There weren't really any aiming help, they didn't quiete use deck line fire neither, everybody reloaded and shot as fast as he could usually. Aiming was more a question of xp, like if you would kick a football or play p├ętanque , no aiming help, but do it a few times and you are good enough. Remember that combat was usually pretty close rather than at maximum distances. So yeah reload speed. Especially since after each shot the recoil didn't leave you much time to re-aim. And most cannons weren't that easy to move anyway even if you were to aim. As to steadiness, playing with the ship speed and direction.
  9. Questions for the Historians

    Originally it was about raiding trade routes not defending them, and for obvious practical reasons they stayed more efficient as such. Also one part that is usually overlooked it that they are independent whereas a ship of the line is not.
  10. We are the USS Lincoln..

    Not actually a true story at all despite being usually called that. https://www.snopes.com/military/lighthouse.asp
  11. Ship names...

    Today I Learned a new word.
  12. Black Screan

    Unless it's a dusty laptop under max load that seems awfully high to me.
  13. Jane's video

    7mn video about Jane's mentionning its naval wargaming origins, great website that i ( regulalry ) highly recommend ( as well as NOSI and The Diplomat which specializes in asia with all it implies in terms of water )
  14. Ship speed increases from 1750-1830 at varying wind strengths

    Good stuff, thanks for sharing.
  15. Please Explain This

    There has to be a real-life story behind this XD