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Gobur

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About Gobur

  • Birthday 01/31/1975

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    Male
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    Kraków - Poland

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  1. Edit: The more I read, the less I understand what you are talking about. 1) Why can no one else try? 2) You can also get those event ships - Last event I visited I was alone there but I was able to "sneak" one chest. 3) The diplomancy was in the hands of clans even before (Council) but now you can directly take part in it by vote. Sure, the council talks about it and mostly decides those even before you have to vote but now your vote counts! Not clan power, this is power for the player directly. 4) for 10% players and 90% loss? Most players are in clan so even if you talk about it, this should be directly the other way around so: 90% for the mayority 10% for the solo players. 5) Even if you got one terrible clan, that doesnt have to mean that every clan has the same conditions. To play not in a Clan is your decision but dont blame the others which decided otherwise! Are you trying to troll around? 2) and no one who is not clan member have this BP - this is fact, and now is no metod to obtain this 3) And most vote peace and clan attack and we have war - clans not lissen 4) Now have 90% in clans - and 500 ppl on server - most solo players live the game 5) I not blame others, i blame devs for making clan only content. I pay for this game seame many as evry clan member and have this same right. Why clans have more and more stuff, and single players less and less. And this make more and more clans worse. To many powers corupt. And i have to many this in rl, i don't need this in game.
  2. Is no Pacific cost now, and be not in short time. PPl leave game now, and most never go back. As most of the time Devs making stuf only for big clans, and solo player can only buy game and leave... :-( If i know how this game development be going, i never be buy it.And why is near 0 new players, and old leave.
  3. Most not go to PvE server, just leave. Why? Becose now, and after this patch even more is no normal PvP, only ganking. Mostly 4-1, 6-1. Last time when my friends be ganked 4-2, and i sail with help to 4-3, gang run. Why? Becose this ppl not fight in even fight. And be ganked is no fun. If you want PvP, need be mechanism to enforce nearly even strenght, or on PvP setver stay couple ppl.With no timer in mision, and battles closed after start,happy be only gang of gankers.
  4. Clans are problem not only for new players. I try join 1 and lissen: "all crafting h for clan, crafting for himself is forbiden, half gold, minimum ... is for clan, you must sail with clan evry day. All resource, materials for clan". What? I'm player, not a slave. Devs give clans much to much power. And clans kills the game. Ganking new players, not helping ppl from nations, blocking PB for single players, making stupid politics for personal gain. And devs encurage for this making content for clans, and no contents for solo play. Stop this or this game be killed as many before. I understand "player based" idea, but this work only in teory. Reality is, if in game be oportunity to bully another player, head of big clans be using position for more power. This was history in real word, and this was end of many MMO games. Now many players join clans becose has no other option, want play, and for no clan members is no content. And from time when i start play is worse. Now we lissen about new PB mechanics, new economy and crafting - and all informations say - "more dificult, not single player can bulid, less bigest battle...", all for clans. This PB system is not optimal, but 10 person group can buy flag and try cap port, especialy shallow. In new system no one outside clans even can try. Big content for 10% players, and loss for 90%. Event - is for big group. New ships - only from event - for big group. All content added recently is for clans. Politics - same. And even majority not vote for war, clan may atack, and make war. Now this game is game of ganking. Ganking single players, ganking single nations. Is not balanced - and this help clans in bulling ppl to, you want sail, you need protection - is the mob rule.
  5. If PvP is as now ganking 5-6 veteran on 1 novice then hell with this PvP, only making ppl leave. Now many players live the game, becose cannot play. Most players cant even go from port, becose this great PvP in most cases is ganking solo players by big group. Most players cannot sail in group. To play in clan you need hve many times, and many clans are against casual play, And not recrut low level players. Look what hapens now on PvP1 near Willemstad. Most solo Duch players left the game or change nations. Why? Becose is no save space to sail. And when most of solo players left the game be no PvP at all. Ppl want PvP, but not be ganked all times, when even you cannot sail for moment, becose you attacked by 60 enemy ship. This is reason why PvP must be restricted litle. This game has big problem - ppl left, and most new players left too, becose is bulling by big group. And special zone for beginers is not solution. 1 - Veterans can still attack with beter ships and 2 - novice player in 1 moment must live the safe zone, and if in this moment is game over, he be ganked all time, and he leave. And as this game has no faction balance, in small faction this be biger problem, becose even he dont left, he change faction, and we have this - in small faction is no eugnuth players to defend any port. Faction is defited, and more players left. When on server be 2k-3k player all time, this be diferent, if big group hunt, has risk be defited. Now - 6-10 ship on hunt and you paralize 1 nation. Becose on server beyond rush is 350-400 ppl tom, and in small nation maybe 20. This "for PvP" thinking make this game fall, becose is nothing to solo players for stay, and most against. And in all online games 80% of players are solo players, becose not all have time, posibility or will for be part in big clan. Now in this game solo players are maybe 20%, most left, and this is bigest problem now.
  6. I agre free ports now are operation base, not neutral. I think need be enemy for all, only trader with smugler can enter, eventualy when supply be need for crew, in free port warship can buy food, but not dock. Now free ports enable attaking from inside of enemy space, this is not historicaly correct, and not logical. If France has base tor warships in port, is not free port, is french base, and first target for enemy. In war laws is term, from XVII century, in neutral ports warships from figghting sides can stay only short time, must annouce when sailing out, and this information is send to the enemy.
  7. I'm say strongly no for changing mission placement. For casual player is no fun sailing 1h only for be ganking by gang. Now is dificult for casual player - be more dificult and stey on servet 200 ppl, rest left the game, and say negative comments for potential buyers. Many say "this is team game, bla bla bla" But most players is not in clan, and never be. Most clans are hardcore, and very anplesant for player who may enter 2-3 times in week for 2-3 h. And this players pay for servers, developtment of the game - this is 80-90%. And most of this players never get on this forum. Why? Little time, family, work. We need thinking about this players too, and for this type of play must be more content. And not say "is PvE server" - Not, many ppl go to pvp only becose on pve is maybe 200ppl, but not becose ppl want pvp, becose lack of pve content. For this couple time when i play is 0 new PvE content, and many pvp. Ok, you may say "this is pvp game", but if, you lose 50% new players. We dont want pay for ingame stuff - we need new players, and now on pvp1 new player have hard time, be ganked by 4-5 hardcore players. New region for new player is not solution, this be fast ussing by "veterans" for easy hunting ground. We need solution, where player who is on pvp server may play pve and not be hunting animal. If i have 2 h time, and want play, may go to mision. If for mision i must sail 2h, and fight in pvp, i may not have time for this, and this be not funn on me. then i play another game insted. Next time i even not think about play - next game buing my time. And i quit. This is in most cases scenario in 99% ppl who not play anymore. If game requied more and more time in 1 time, more and more clan work, most players don't have time for this, and left
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