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HachiRoku

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HachiRoku last won the day on July 8

HachiRoku had the most liked content!

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About HachiRoku

  • Rank
    Commander
  • Birthday 05/16/1990

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  • Gender
    Male
  • Location
    AFK(Away from KPR)
  • Interests
    Trinco

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  1. HachiRoku

    Hugging exploit

    So quote them and not a painting.
  2. HachiRoku

    Hugging exploit

    Paintings are like the modern day cinema. They are not accurate. Muskets would be a nice add on but I think they would mess things up if they added it. 50 crew a second or 1 crew and hour. 0-100 in naval action balancing
  3. HachiRoku

    [Caribbean] Great battle results.

    Good luck taking that trash to port battles my dear.
  4. HachiRoku

    Patch 25: Open world user interface update.

    Most people buy games because of gameplay videos. Reviews don't matter as much as you would think.
  5. HachiRoku

    Patch 25: Open world user interface update.

    Hmm you don't know me well show me a battle result of me seal clubbing. Very rare because I have an obsession with killing pvpers. If I cannot learn from a battle I see no reason to play. For me beating @rediii in a 1v1 means more than winning against 3 retards.
  6. HachiRoku

    Patch 25: Open world user interface update.

    Hmm the noobs with 2000hrs? Fuck the negative reviews because the it written by trash.
  7. HachiRoku

    Patch 25: Open world user interface update.

    Its a game with player driven content. Protecting the capital zone is content! The devs have never tested keeping battles open without ai around safe zones. I believe it would make capital area protection more active again. Stop comparing this game to eve because the only thing they have in common is their both mmos. Nothing more. Eves solutions will not work in naval action. Battlefields conquest mode is also not na solution to port battles.
  8. HachiRoku

    Patch 25: Open world user interface update.

    I do man and unlike many others I give new players great new ships including mods. If more people helped players and worked together it would all solve itself.
  9. HachiRoku

    Patch 25: Open world user interface update.

    Tell me. Where is pvp? Player created safe zones was content people liked. Gb used to have dozens of players in patrol ts and now fuck all. Keep roe, remove ai and let players do the defending as it should be. You cannot have player driven content if the ai is doing the work players should be doing. As long as battles stay open it is enough.
  10. HachiRoku

    Patch 25: Open world user interface update.

    People do not quit after loosing snows and small ships. It's the rear admirals in sols that cry like bitches. To them I say git gud.
  11. HachiRoku

    Patch 25: Open world user interface update.

    Don't compare me to trash like them!
  12. HachiRoku

    La Requin nerf needed

    Agreed. Only with demasting have I ever managed to kill it. Surprise with carros is the best square sailor to kill it imo. Demasting is very effective with surprise.
  13. HachiRoku

    Patch 25: Open world user interface update.

    We are waiting for roe fixes and requin fix. Lost 3 good ships to requin ganks this weekend. I can't afford to build this many ships. Worst part about requin is that they don't even shoot. They waste their chains and when they run out ram me until their allies catch up..... I guess we will be returning in 2 months or so.
  14. HachiRoku

    DLC ships

    No its not. That's like complaining that you cannot access the last mission of gta if you have not completed the first. You own it true but games do not work like that. Many games require you to "work" for the content and there is definitely not an issue with ship notes.
  15. HachiRoku

    DLC ships

    Notes would solve many issues. As I pointed out before. The lack of logistics breaks rvr a a good bit. Banning those ships from pbs is BS because simply balancing them would be enough. This and making the ships capable until battle over would make me happy. Balance is not what this topic is about and others know the shop better than I
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