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TartanT

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    Scotland

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  1. Server: PvP1 Eu Nation; Great Britain Clan/Tag: [DMENT] Dead Men Tell No Tales. Leader: Steve the Privateer Officers: Hans the Hawk, Zuldjan, TartanThug, Bloni-BlimBlam The Cowardly Diplomat: Steve the Privateer, TartanThug Language: English speaking, but we are a multinational clan.
  2. Dead Men Tell No Tales (or do they?) Clan is currently recruiting. We are a multinational clan based on PvP1 Eu. Our prime time is Eu. We are accepting all captains of all ranks to come and join our player base to learn and have fun. We are active and have daily fleets offering PvP and PvE content. Our officers and FCs can offer training and help if it is required. All we ask is that: You are a team player and Team Speak active. Willingness to join in on clan ops and fleets willingness to move away from comfort zone. If this sounds like you and you want to join the clan, then drop you ign here or contact one of our officers via Brit chat and we'll invite you over to our ts for an interveiw. Contactable Officers: Bloni-BlimBlam The Cowardly - Hans the Hawk - Zuldjan - TartanThug - Steve the Privateer TartanThug
  3. I agree, merge the servers and hopefully there will be more targets for OW PvP and you never know increase the population of some lesser populated nations. PvE players can still have their content, just need to be a little bit wiser or join a clan that can offer some protection.
  4. I don't think timers should be removed. Though this may not be a bad thing if you were saved, but a last minute addition to the battle could swing things from the way they were going. An increase in timer back to the original 5 minutes would be good though. And also allow friendlies to join back into missions, so many people complain about ganks in missions while we are powerless to help
  5. I have only been playing the game for over a month now, i may not be as experienced as some captains here, but i have a couple ideas that may have some ground. Any criticism is welcomed as we all want this game to be great. Firstly - Merge Sweden, Danmark-Norge. I know these guys have not seen eye to eye, but i suggest a merge of these factions into one to form Scandinavia. This may help some population problems and make them more competitive. I know this moves away from historical accuracy but could it work? Second - Remove the nation of Pirates. This faction should not be anther nation choice, allow them to have some ports in Bahamas that cannot be captured. I don't care if they have access to Victorys, after all pirates took and crewed what they wanted and liked. Other aspects can be expanded here with some mechanics for raiding (work like Pb maybe, but instead of capture go into raided mode, no production until downtime? Pirates can freely move in and out for the day?) Lastly - My clan, and i imagine other clans have some sort of craft networks. Sometimes this can be a pain due to having to get everyone in the same port and pass materials around. I suggest some sort of clan warehouse that can be built in one port of the clan leaders choosing. Limit all access to people that have been made officers. i just think this makes things a little easier.
  6. [DMENT] Dead Men Tell No Tales (or do they?) - PvP1 Eu - Active multinational clan for Great Britain. PvP and PvE daily with a craft network to help low and high level crafters alike. Prime time is Eu. Contact one of our officers via Brit chat and we'll invite you to our Ts for an interveiw. Currently accepting all captains to join and train.
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