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vinnie3

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  1. EVE doesn't use shards. Eve has everyone logged in on the same server in the same instance. The server is split up in different nodes. Each node represents a (or multiple) systems. If these get very crowded, CCP (eve devs) are able to reinforce that particular node so that it doesn't lag out. If it gets too big (2000+ people for example in one system) TiDi kicks in.
  2. I'm a Belgian player who just joined. Looking for a fun and active guild.
  3. Are you guys interested in forming an EvE corp in Naval Action? Doesn't matter what your Eve corp was tbh.
  4. Alright. Are you in a guild on the PvP1 server? Alright, thanks.
  5. Is there a corp/guild existing of former EVE Online players around on this server?
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