Jump to content
Game-Labs Forum

Thonys

Members
  • Content count

    1,656
  • Joined

  • Last visited

  • Days Won

    1

Thonys last won the day on July 3 2016

Thonys had the most liked content!

Community Reputation

697 Excellent

About Thonys

  • Rank
    Commander

Profile Information

  • Gender
    Not Telling
  • Location
    :FR: United Provinces - G.W.C. Pugno Pro Patria

Recent Profile Visitors

1,965 profile views
  1. what i do know is that the Dutch navy was one of the last navy s who used the lateen on their big ships (look at latest big ship 7 provinces) but it was more a stubborn attitude from the contractors (conservative attitude)who had a saying in the sail plan than it was used at that time of knowledge about the sail plan for the big ships.
  2. well many navy used the reguin . not only pirates even nationl russian navy and spanish navy used it. even today fishing ships (somali pirats) are used as pirate vessels Xebec is also written as xebeck, xebe(c)que, zebec(k), zebecque, chebec, shebeck (/ʃɪˈbɛk/); from (Catalan: xebec, French: chabec, now chebec, Spanish: xabeque, now jabeque, Portuguese: enxabeque, now xabeco, Italian: sciabecco, zambecco, stambecco, Greek: σεμπέκο, sebeco Ligurian: sciabécco, Arabic: شباك‎, šabbāk and Turkish: sunbeki) Words similar in form and meaning to xebec occur in Catalan, French, Spanish, Portuguese, Italian, Arabic and Turkish. The Online Etymology Dictionary regards the Arabic shabbak (meaning "a small warship") as the source form, however the Arabic root means 'a net', implying the word originally referred to a fishing boat. The Spanish jabeque had only lateen sails, as portrayed in the Cazador. The Spanish Crown built Cazador in the mid-eighteenth century to fight Algerian corsairs (privateers) in the Mediterranean. Algerian corsairs also used three-lateen-sail xebecs in their raids on Mediterranean trade.
  3. it gets even worse we have more of them...
  4. huh...o.0 ...sinking amp o.0 ? who did that? ,who did it ? that was our oak ! (*&^%$**)
  5. i agree (in most parts) totally what you say good analysis
  6. Thonys

    Sell a port option (for 1 gold)

    for us nothing. we got a port by accident. it actually was agreed for another clan but for some reason, that clan did not have the numbers on the moment the port became free to make hostility and ended up in a claim . we as a nation did not agree upon, so i would give it away for free . we need the "sell option "(only port owner) only because perhaps you want gold for it, or maybe not and give it away. I don't need calculations. also when transferring ownership its just a server data issue, and has nothing to do with the lord protector victory point subsystem. lord protectors in the nation are still lord protectors from that port, that has nothing to do with the rulers of the port and ownership. (they become shareholders at some point, who got victory point as there income) they only lose that income if there is a hostile attack or a nation switch perhaps there also should be made a shareholder sell option(victory point claim) as well, you can have more ports ...where you as a player have a victory point claim upon. (perhaps you do not need it also something else in this game only national ports and some big other port generate gold where the national port generate nothing for a clan and the rest of the 300+ port generate nothing, that's a flaw in the setup for trade and generating tax from ports as well ( that needs an overhaul as well in a new trade update )
  7. Thonys

    Sell a port option (for 1 gold)

    well if it stays in the same nation its not a big of a problem i think small clans can than have a port to
  8. Thonys

    Sell a port option (for 1 gold)

    ahgg NO. just kidding... no i am serious...
  9. cant we have just sell a port option to own nation clan its much easier instead of mobilizing the whole nation and do a time-consuming routine with no real fight at all..
  10. Thonys

    Disengage

    well, not take away disengage that is still something that needs to stay... but a change is needed...to make it a complete game like i said, it has a loose end. lets have a brainstorm on this one...
  11. Thonys

    Disengage

    thanks, i would gladly use the perk. but just a little remark to my post just a little example 3 ships in a fight 2 enemy Hercules and a heavy frigate every ship is in the battle and every ships hull is at 50% hull i put my prep up to board the other vessel who is hugging me. and i manage to get below 3.5 knots and we are in the boarding game at that point, i am in a boarding game with a Hercules 1 vs 1 i cannot control the guns to fire at the other vessel who is at the other side of me , who popped up from the back of the boarded vessel and shoots my hull the fight is an even fight and the outcome is still a guess for the both of us. suddenly my hull is completely shot away by the other vessel, and i am making water. and the water level is almost full suddenly the disengage button is activated and in 4 even rounds fighting to the death the boarding fight is done at that point, i know that going back to my vessel is impossible and have to fight further to get my hands on the enemy vessel.(my crew is desperate now) but he used the disengage button and had control of all my man commanding to stop boarding and send them to davy johns locker and i as a captain are torpedoed to a port that's lame... its the same as using the atomic bomb were he is immortal and can't be affected by radiation and all others are dead it's a loose end. a solution might be: or the second ship is not allowed to interfere and cannot shoot at me because it is a dedicated fight in a boarding fight between 1vs1 or the fight cannot be disengaged because one of the ships is sinking and have to fight to the dead triggered by the sinking of one of the ships. ps. to all the NO. mods and kids.......what is NO for a discussion..... can't you read or write like i do ..don't you have an opinion. like anybody else. i can not agree to the answer NO ...so come back here and give me an explanation pls. its a serious discussion for the future of the boarding game, what a special game in the battle game.
  12. its rng, hours do not count i think some have 2 bottles in 2 hours, and some have 2 bottles in 4 months
  13. it would help, if we reduced almost every port by 50% br
  14. Thonys

    The enemy has eyes / not spys

    you can still see sails and hull damage what do you need to know more...that i have insurance also and rum and hull and beaver coats and a wife on board. in a foreign harbor mostly the cargo what was on board was told by spys, not how many crews wherein a healthy chape .
  15. Thonys

    Disengage

    Boarding issue: many times i see that a losing vessel with almost no crew can manage to disengage when all the men are fighting . Remove the disengage button from the default action menu ... >> to the perk (section) with a crew that cut the ropes on standby. if you dont have the disengage perk you can not disengage from a fight . just a little example 3 ships in a fight 2 enemy Hercules and a heavy frigate every ship is at 50% hull i put my prep up to board the other vessel who is hugging me and i manage to get below 3.5 knots and we are in the boarding game at that point, i am in a boarding game with a Hercules 1 vs 1 i cannot control the guns to fire at the other vessel who is at the other side of me , who popped up from the back of the boarded vessel and shoots my hull the fight is an even fight and the outcome is still a guess for the both of us suddenly my hull is completely shot away by the other vessel, and i am making water. and the water level is almost full suddenly the disengage button is activated and in 4 even rounds fighting to the death the boarding fight is done at that point, i know that going back to my vessel is impossible and have to fight further to get my hands on the enemy vessel. but he used the disengage button and had control of all my man commanding to stop boarding and send them to davy johns locker and i as a captain are torpedoed to a port that's lame... its the same as using the atomic bomb were he is immortal and can't be affected by radiation and all others are dead is a loose end a solution might be: or the second ship is not allowed to interfere and cannot shoot at me because it is a dedicated fight in a boarding fight between 1vs1 or the fight cannot be disengaged because one of the ships is sinking and have to fight to the dead triggered by the sinking of one of the ships
×