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About elite92

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  1. Thickness Upgrades

    i proposed several times a realistic gunfire and damage model, can we test it? i mean realistic reloads time with high damage(penetration) and low accuracy(so demast would not be so easy). i really want to feel the devastating power of a broadside fire into another ship (also a first rate would be devastated from this). (will we ever have a damage model like war thunder? imho its great)(i hate HP)
  2. Tournament - Limited Repairs?

    in a 3v3 with balanced skill every single match will end in a draw if there will be unlimited repairs in 60 mins. do we really want to chase ppl down and see them repairing for ever? personally i wont partecipate if there will be no limit in repairs. (and pls dont say BS when u talk about missclicks: just bring the perfect number of hull sail and rum to repair only once each and u will not have double repairs to missclicks)
  3. hi mate, me and my clan want to know if the listed BR is definitive (some are asking for changes), and if there will be some special rule for repairs. (i suggest a limit of 1-2 reps each type not more)
  4. Bug or Feature? Combat related.

    hey guys ive noticed this problem happening since the "structure patch": structure has thickness, the same of the armor. if u take down all the armor hp of an enemy ship (whatever side doesnt matter) the structure should now take damage from long range cause there should be no armor, but u do no damage to structure (altought it says hull x1 x2 ecc.) if u are at long range and ur ball wouldnt not pen armor. ex: u take down all the side armor of an enemy ship with your carros at 100m (u pen at this distance), then the distance between u and him growth to 250m but he doesnt have armor anymore on the side so he should take dmg on structure but he actually doesnt; u get the pen marker hull x1 but u do no dmg at all.( i think the bug is that the game doesnt apply dmg because at that distance ur carro should not be effective against armor and it apply the same mechanics to structure. this work at the exactly same way with medium and longs of any caliber ( tested) SO, its a bug or a feature? should the structure take damage from any distance if there isnt armor on the hit side? or (as it is now) the structure also without armor is protected from long range fire with the same thickness of the (died) armor? thx for reading, keep it up devs!
  5. any1 get the invite this week? (cause admin said that this week a first small group would be invited to test)
  6. i quote my other topic post that get no answer, maybe here i can get it: when will be the great day? ( admin said this week if i'm not mistaken)
  7. where will be the server of legends? EU or US?
  8. can we expect opening to testers before weekend?
  9. New weights system!

    so it means that if now we need 3 iron to build something, then we will need 1 iron? or that 1 iron will weight 3 time lower? i dont get it and how u choose words in ur official post...
  10. devs only problem with Legends should be hire a big enough server with 10k + players online cause this (if done correctly) would be a succes among all platform (i dont think there will be crossplay, but if i mistake it will be awesome). trust a 2k+ hours players: the best part of NA is combat, and i dont see why a only combat game should be as bad as u describe. with all the respect, elite.
  11. +1, i have a PS4 PRO here by my side with a 4k tv ready and a fiber connection if u need a tester in both console and pc im ready
  12. Ship book grid poll

    3v3 will have more pages in total?
  13. infinite repairs? dont u see that in last months after wipe battle lasts everytime 1h+? it's true, legends is coming but meanwhile PvP players are losing hours and hours of they life chasing ships that runs and repairs , runs and repairs, runs and repairs, runs and repairs, runs and repairs, runs and repairs, runs and repairs, runs and repairs, runs and repairs, runs and repairs, runs and repairs, ecc