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Intrepido

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Everything posted by Intrepido

  1. Intrepido

    Admiralty DLC Extra Outposts (P2W or...)

    I prefer this option, at least is more fair and encourages pvp.
  2. Intrepido

    Patch 25: Open world user interface update.

    Quality of life for everyone. And I have far more ideas than you.
  3. Intrepido

    Player Ship Selection Poll 2018?

    Yeah the San Ildefonso and Santa Ana class were ships ships quite bad designed.
  4. Intrepido

    ¿Estado actual del juego?

    Esperate al lanzamiento oficial, aun quedan cambios por realizar que modificaran la dinamica del juego. Todas tus posesiones han sido wipeadas. En verano hay poca gente jugando en general.
  5. Intrepido

    Patch 25: Open world user interface update.

    It is a great thing for those who can afford the money. Quality of life should be given by the game you have already paid, not by DLC.
  6. Intrepido

    Open world UI feedback (2018)

    Exactly. The UI abuses using cold colours which arent inmensirve for the timeframe of NA. It would look ok for a WWI-WWII game due to war machines/military buildings made of concrete and steel. But NA is the time of wood, sails, paper, stone... Much less cold materials and textures than concrete and steel.
  7. Intrepido

    Admiralty Connection DLC bug?

    More outposts guys is making the game paytowin because of the massive advantage it gives to the player.
  8. In OW models are simplified. It happens also with bowsprits.
  9. Intrepido

    Patch 25: Open world user interface update.

    Hot fixes probably.
  10. Intrepido

    Patch 25: Open world user interface update.

    Your navy is a XXI century one, not from the 1800s. IMO the colours should be close to those of siegfried map. A map from that century and not a disney one, sir.
  11. Intrepido

    Patch 25: Open world user interface update.

    We will have more alts. The playercount will recover as soon as patrols, rvr get fixed and new content is added.
  12. Intrepido

    Patch 25: Open world user interface update.

    I dont see the point of going to battle sails. The benefits are too low or something is not working.
  13. Intrepido

    Patch 25: Open world user interface update.

    The port icons of the map doesnt scale well, they are too small to identify his owner. It was ok in the previous map. And why for god sake a grey water... It looks like we have an ui made by Microsoft Windows with all these horrible and cold grey-bluish colours.
  14. 1. Lack of OW content. Empty and boring seas. 2. Gank or get ganked in patrol zones, while it should be an event that promotes more balanced battles between teams. This will please the NA: Legends crowd. 3. Dead RVR, killed by alts. Esteros, Little harbour... havent provided the fights we imagine because many guys have enough alts to buy their ressources and sell the upgrades afterwards in free ports or capitals. Small and more casual rvr clans were killed by taxes. 4. Lack of balance in some ships and their BR. Overperforming vessels like Hercules, First rates. Underperforming vessels like seconds rates (specially the Pavel). Traders quite vulnerable. 5. Not safety in safe zones and limit on mission cancellations. 6. Trade. We need missions which you dont need to buy something first. This will help everyone (specially new players) a lot. 7. Endless farming: Gold, combat marks, slots on ships, books... all of this somewhat needed if you want to go to pvp and rvr. Why dont we have in admiralty more nice books for pvp marks or a drop of books after you succesfully capture or defend a port? Rewards in those activities looks quite low for me. You risk a lot and you get very little (specially in rvr) while if you pve you always win without almost any risk. 8. Lack of ship variety in some rates: very few superfrigates, corvettes, third and second rates. 9. Lot of afk sailing and time sinks: moving woods from distant places to crafting ports, sending repairs... 10. OW graphics: cities, sky and terrain. Repetitive and visually unappealing, unproper for a game of our time. Far behind the good work on ships and water. I´ll probably miss other important issues, go ahead and post yours.
  15. Intrepido

    Connectivity issues, lags, disconnects

    The game banned us for life.
  16. Intrepido

    "Immersive" water graphics

    Dont forget the generic cities with so low polygons models and low res textures.
  17. Intrepido

    Open world UI feedback (2018)

    This one, even with the 3d look, fits much much better.
  18. Intrepido

    Open world UI feedback (2018)

    Final impressions: All the UI should have the same colour (and grey-blue is horrible) and same level of transparency. Windows in general are a bit too big. The enter port window icon doesnt fit. The compass should have the style of the icons below (map, hold, player status...) Remove the grey also from the map. Grey doesnt fit in this timeline! Too much IMPORTANT info hidden which can only be showed when you click with the moose.
  19. Intrepido

    Patch 25: Open world user interface update.

    I didnt notice much better turning with battle sails. Several guys have crafted ships and they hadnt much luck getting better ships.
  20. Intrepido

    Open world UI feedback (2018)

    The colour of the water of the map... why so grey? It is very sad.
  21. Intrepido

    Open world UI feedback (2018)

    It is all to much grey-blueish. I prefer the colour displayed in hold-fleet windows. The enter to port window is too intrusive, remove the pic and make it a bit less opaque.
  22. Intrepido

    Patch 25: Open world user interface update.

    @Ink Trading of ships inside port is not working.
  23. Intrepido

    Open world UI feedback (2018)

    Second one. Is Gulf of Darién. https://en.wikipedia.org/wiki/Gulf_of_Darién
  24. Intrepido

    Open world UI feedback (2018)

    First thing. On the map: it is not CARRIBEAN sea but CARIBBEAN SEA.
  25. Intrepido

    Patch 25: Open world user interface update.

    Thanks for the answer.
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