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THEGOBBLER

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Landsmen

Landsmen (1/13)

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  1. I agree that it is a bit dumb when you look at the actual numbers with the actual speed/turn rate in mind. But, if you equalised turning and acceleration you would eliminate the differences in each ship when it came to the tag game - a 3rd rate would be able to 'dogfight' with a surprise or reno on an equal footing whilst trying to jostle position for the tag. Is the tag/counter tag dogfight on the open world particularly realistic? Probably not, but I enjoy it as a mechanic for PvP and think there is merit in keeping it around. Removing acceleration/turning of each ship would remove an important part of this system so I'd be inclined to keep the current differences. Unless a new system for OW battling is introduced.
  2. Speaking of French people and chasing, I hope the french gankers in renos stay around Jamaica if the rest end up going. All very pleasant when getting rekt by them, or when we manage to catch and sink them in turn. I've even built fir speed ships just to catch them <3 ER and co.
  3. Just bear in mind that if you do join this clan, you best learn to really love sailing directly into the wind toward any important engagement.
  4. Any chance of the specific number of days? Didn't receive any prior warning/notification, would be nice to know when I can chat again. Edit: Thanks Ink, on the ball. Posted whilst I was typing
  5. Hello darlings, I have been chat banned. I have a feeling I know what it's for; I was engaging in some juvenile banter with a dude I know in Britain chat and taken out of context it was probably worth reporting. Not disputing the ban as it was probably fairly given, I'd just like to know the duration of said ban. Username is THEGOBBLER on PvP1. Thanks in advance.
  6. It's a very common way for ships to be built, most of the people I've built ships for chuck all the mats my way and it's on trust to receive a ship. If the trust is broken then it's harsh, but tough shit. Genuine ship crafters will want to preserve their reputations so normally doing this is fine. Only thing with this particular one is no doubt that Bellona would've seen port battles, got a feeling we'll need all the fat ships we can get in the near future for PBs.
  7. Good fights earlier in both St. Nick and The Gonads. Convincing victory for the Brits in St Nick (always a pain fighting 25 fat ships plus the towers) but from what I saw and heard, The Gonads was a much closer run thing. As ever, battle chat a good natured laugh - that poor nom nom that joined St Nick on the pirate side. Still got splinters from the pounding it took.
  8. It seems there'll either be new ships or new ranks added, I think the devs have confirmed yes to both. Not really bothered about crew myself, for me a new rank is 'ok what cool ship can I sail now????'. The jump to master and commander lets you have a surprise or renommee which are considerable upgrades over the slobodan so it's all good. One thing that does strike me as a bit odd as at Post Captain/the rank you can sail the frigate, belle poule or the trincomolee but it seems in every single aspect the trinc is a straight upgrade. I'd imagine when the production of trincomolees catches up with demand, frigates/poules will be pretty scarce. Sounds like another rank is planned to slot in there.
  9. *~hello~*. Will probably pop along, am from a small 'clan' that is over from another gaming community. We're not actively recruiting but can muster half decent numbers and are happy to get more involved in faction coordination.
  10. Just giving this a quick bump as it needs more love. Those illustrations plus the video in the 2nd post have probably been the most useful aid for me in learning manual sails.
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