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Archimonday

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Landsmen

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  1. THE BATTLE OF FROZEN CAY This day, the First of February of Two-Thousand-and-Sixteen, the attempted capture of the port of Frozen Cay from the United States of America; by the combined naval effort of the Pirates in the Bahamas, was thwarted by the quick response of American vessels in the operational area. Harbor bells rung across the islands, alerting the U.S. Fleet to the current situation at Frozen Cay. In response, twenty or more U.S. Ships responded to the provocation. The first ships to enter the fray against the assaulting Pirate fleet were Captains Jobadiah, and Archimonday. Vastly outnumbered, the two fought a desperate delaying action against the enemy fleet, whilst the rest of the American fleet flew to their rescue! Although these two captains were ultimately defeated, one being forced to retreat, and the other dying in a boarding action for his own survival, their efforts kept the battle tipped, until the rest of the U.S. Fleet could arrive. After thirty-three minutes, squadrons of ships from the Continental Navy (USS), the United States Navy (USN), the United States Marine Corp (USMC), The Sons of Liberty (SOL), and other nearby ships joined the fight, tipping the balance of power against the beleaguered enemy fleet. Notable efforts go to the following Captains of the fleet: James Cavendish, Jobadiah, Rent, Admiral Donald Trump. They are awarded the fleets highest honors, and their names shall forever be remembered in the text of our history!
  2. Sailing as a whole needs to be more engaging. Not only to make sailing an actual skill in the game, but also to prevent idling by players who are traveling to specific locations. There should actually have to be effort put into sailing on open water from location to a next, be that storms which you must navigate, getting blown off course, logistical challenges to solve, or just a bigger sailing simulation in the open world altogether.
  3. Outposts currently cost a decent enough amount of money to establish, and go up with each one you buy. Why can't players who have invested money into outposts get a report on the price of goods and the status of trade in the ports where they have established outposts? Sort of like a trade network. This way I can negotiate trade between my home ports without having to sail to every single one, or buy a resource and risk my entire investment because I have no idea of the prices when I left port..
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