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Sir Texas Sir

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Everything posted by Sir Texas Sir

  1. Sir Texas Sir

    Future testbed result implementation: better keep 'reservebed' untouched

    Never said I was a geniues, the point is some folks advance faster than others. We have a Tutorial for a reason. If folks are forced to play only one a PvE only server the first few ranks than they won't be happy. Yes many games have systems like that but they are games that are also 90% PvE and 10% PvP for the most part in the MMO's that have "New folks zones" for level up. Those zones can also be bypassed in an hour or two of play most the time just the first hour and your out of it. Again which is why we have a Tutorial now.
  2. Sir Texas Sir

    Future testbed result implementation: better keep 'reservebed' untouched

    I got one of my first assisted PvP kills when I was only 2nd Lt, I tagged a Bucc and keep it in the fight until other folks caught up with it. They gave me his ship when we got done and I made almsot a rank and half off that fight cause of the damage I did stern camping and shooting his sales. So saying I have to PvE for the first few ranks is retarded. I seen guys low rank that would do circles against most of the RA"s in this game.
  3. Sir Texas Sir

    Flags Flags Flags

    I didn't even notice the Russian flags, but man those Danish ones look nice. So does the Dutch....maybe I'll start switching one alt to a new nation every month just to have the different flags.
  4. Sir Texas Sir

    TESTBED - Port User Interface Feedback.

    If we where to test only the UI, why do we have to make a rank and 10 crafting levels? That is testing other things than just the UI (which no one complains about the missions great improvement by the way). By doing the crafting we are seeing issues along with the teleportation. We know the prices and rewards are very inflated which makes us even more concern about when this goes live. Hell I'll be willing to go to a closed test and sign an NDA and give them proper testing and feed back if they just let us instead of taking a year to do the UI in this game (counting both OW and in port). Yes we got a few other things, most of which was trinkets to shut us up (DLCS) but I'm starting to wonder where the hello kitty my 250 dollars from the DLC went if there is still only two programers still and I know I wasn't the only one to buy DLC's or new ALTS (a lot of folks that didn't have alts I know bought one). I got prob over 500 bucks myself into this game so I would like to see it actually make it to release some days, if not oh well I got prob that much out of it in play time (over 9K hours game play including AFK time) so I didn't really loose much if it tanks tomorrow. AND WHERE THE HELL ARE PAINTS? WHY CAN WE NEVER GET AN ANSWER ABOUT THIS STRAIGHT UP?
  5. Sir Texas Sir

    Testbed - Academy

    Are some of the names going to be returned? I noticed Rum Rations is now something like Drinking. Rum Rations is way better name for the mod/knowledge. After I get cleaned up from work I'll pop on if you want and list the things that look like they need to renamed back to what they had before as there might be two or three more like that.
  6. Sir Texas Sir

    TESTBED - Weight of the goods

    yah they don't want us to do any trading...I killed a trader snow with 10K of trade goods on it...It was a sad day sinking those goods as I was expecting my LVG refit to take it back, but hay I wasn't going to spend 1knt traveling back to port over loaded.
  7. Sir Texas Sir

    Flags Flags Flags

    1700-1820 if I remember right unless it has changed but @admin could correct this so you would be way out of time line. I would of loved the CSA Jack or the Naval Jack (both very close) but that is about the same time as the flag you posted 1860's. You mean we can see it on AI right cause as far as I know there aren't flags for players on testbed yet. Would be nice if they gifted a few just to test and see how they work.
  8. Sir Texas Sir

    Flags Flags Flags

    Dang you am I going have to roll her back to pirate now? I actually have the name in game Jacquotte Delahaye....lol I was just about to rename her too.
  9. Sir Texas Sir

    Testbed - Academy

    Which I'm going to assume wasn't put into testbed as we aren't testing any of the econ stuff right @admin?
  10. Sir Texas Sir

    Future testbed result implementation: better keep 'reservebed' untouched

    I'm with @Intrepido with this one as most the folks I know think the PvE serve is nothing but a joke and would stop playing before they go over there and start over with no PvP or RvR. I'll even admit on most games I play on mainly PvE servers cause I hate the gankers on those games that just kill newbes and casuals. This is why I argue so much about getting proper safe zones made for folks around capitals. Unliked those other games though you can go to another part of the map and never have to deal with any PvP or RvR in game and enjoy the game. Just get away from capitals. The only bad thing about this patch is the teleport fee's being Doubloons and not gold. The rest for the most part has been getting positive responce other than a few tweeks here and there. I still think they over dumb up crafting and need to do something with it or they will loose those casuals that just want to trade and craft, but even though goes like to fight once in a while....just don't wen to be the loosing end all the time. Remember the main server is PvP/PvE so it has both elements of the game, but if you wish you can actually avoid the PvP part until you want to do that, just got to pick an area far off on the map. So no folks won't go to a PvE only server, if they wanted PvE only they would be over there all ready.
  11. Sir Texas Sir

    Questions to developers

    I asked this many a times and I know that there was plans to make paints like shipknowledge but that will take a wipe of all ships, but why don’t we have other paints than Bellona White and Endy winter mosh paint we got last NYE? they would make great rewards to put in chest right now cause let’s be frank. Love the ships but most of them look very blandishments and the same. Can we add them to the loot pool until a new system comes out?
  12. Sir Texas Sir

    Testbed - econ/crafting changes

    good to know the event spat out well and it’s tiered. I’m about to grind out my one alt that hasn’t hit RA yet to get the ship note on test. Figure that would be a good ship to push him over the last half of the xp to rank up. So I’ll prob register on the event this week and see how the rewards are. The chest we been told are just place holders so we don’t even know what the real rewards are going to be for these missions along with the doubloon rate. For all we know they could have them at 100 times normal pay out or 10 times. this is my Friday at work so when I get off in the morning I’ll have all day to play on it.
  13. Sir Texas Sir

    Testbed - econ/crafting changes

    I noticed it tends to be the hard core guys that live out of one port or two that tend to like it. I'm actually not against it, just against it as Doubloons cause not all casual folks will have tons of these like the guys that PvP all the time or the grinders that do tons of missions to get the drops. It's just hurting the little guys that only pop on for an hour or two at a time. At least if it's gold (or real) than they can afford it too. That and the cost better go towards the clan that owns that port, just like repairs need to go towards them too. Also would suggest that Clan owned ports are free to teleport to the clan that owns them. Why am I getting charged to go to a port I own? The other thing I don't get is why am I getting charged any way when I have 20+ ships?
  14. Sir Texas Sir

    Suggested priorities for further development

    We need paints back, still don't understand why we don't cause we have the White Ballona and the Enymion one from NYE/Day so that means they still work. I know they talked about makeing them like shipknowledge but that would mean a ship wipe. So why not bring them back until they do that upon release so we can have some ship color variation.
  15. Sir Texas Sir

    Testbed - Academy

    Some of the books have very bland names, I they are doing locilization but some of the names don't easly describe what it is. I think Rum Rations is something like Drink....should be back at Rum Ration so folks understand what it is. A list of what you can get/make from each would be nice as I though most of them was going to be workshop.
  16. Sir Texas Sir

    Testbed - econ/crafting changes

    Good to know just doing level up right now since I got the crafting done, and around the home ports. I guess I prob should take one of the chars out and get lost.
  17. Sir Texas Sir

    HMS Victory

    Doesn't really matter cause seems none of the true numbers are in test so we have no clue just how rare or expensive 1st rates our. If they are going back to being super rare they need to be super powerfull that can only be stopped by other first rate. When I give a Herc a full broad side it needs to be sinking.
  18. Sir Texas Sir

    Testbed - econ/crafting changes

    #septemberwasalie Funny thought this patch was going to be read months ago. It's still no where ready as I don't think they even worked on the econ to be honest. I mean what the point of us testing stuff if most of it is not in there. I don't mind if you left out the rewards and locataion of certain rare items, but this isn't rewards we are talkign about this is crafting and econ...which was part of the patch cause your changing it. So when should we expect this patch to go live? December? At this rate I'll be surprised you even make that. Get every thing on the testserver, let us test it so we can help you get the bugs out of it and balance it so you don't piss off the majority of the few players you have left or those that return and be done with it. Hell I'll even sign a dang NDA and let you lock the testbed until it's done and ready. Funny thing just attacked an LVG on testbed with 10K cargo....I did an F11 of it, but slowly making it back to port at 1 knt lol
  19. Sir Texas Sir

    Testbed - econ/crafting changes

    I haven't seen a mission that pays more than 60 and that is to hunt a 1st rate with a 2nd rate or lower. I'm sure they are out there but it's not the normal pay out which is more like 40-60 for the good big missions.
  20. Sir Texas Sir

    Testbed - econ/crafting changes

    The permits are 1 VM for 1st rates, 70 Doubloons for the Bucc and Pavel, 50 for Bellona and 30 for 3rd rate. That on top of the several thoughsands your paying while building it. I think that build rate is way to high. 2-3K for a 4th rate means you loose one it's going to cost you. Folks loose 4-5th rates and even 3rd rates all the time daily right now. It's going to shut it down where no one will want to come out in anything big and fight folks that will just roll the coast and the FREE GANK ZONES like they all ready do, but since the gankers have tones of marks or future Doubloons and they loose a ship they can just buy a new one, while the casual who keeps getting sunk either trying to protect the coast or missiong getting jump won't have the marks/doubloons to buy new ships....they will be stuck in 5th rate and below. Oh and on a side note I can buy a Bellown for 30 Doubloons in the PvP shop....and it cost over 4200 doubloons pluss the mats to craft one? WHAT THE DUCK? Yah right now crafting is hello kittyed......again why aren't we seeing the actual stats for these stuff.....this is a joke it kills the crafters and makes every one just buy the notes.
  21. Sir Texas Sir

    Crafting gold ships

    Just to date it straight invest in two ports. A captruable one that my clan owns and a none captureable one that is back up. I get about the same results in both ports for exceptional ships. I haven’t had some one make me a ship since I was a wee little MC in the old days (over 2 years ago).
  22. Sir Texas Sir

    Crafting gold ships

    But you don’t craft for a clan do you? There really need to be a reason for some on to make level 50 crafting. Back in the day they where the ones to craft Master Craft mods and you needed the extra levels to do ships. Now what you hit 35 and you can do SOL with 45 for 1st rates. Keep the gold rare but bump up chances for a crafter char (not every one plays this game to PvP) have a reason in clan again. maybe make it so you get only blue ships in safe noncapturrable ports. In clan own ports you get a slight chance at extra perks or slots (purple and gold). Some one with royal ship builder gets maybe anouther 5% chance at a better ship but they have to be 5 levels above what it takes to craft that ship. Keep the other master ship craft perks discounts to labor. In a clan owned port with all the reduce labor perks and port with reduce labor it only cost me like 700 hours to make a first rate. I can pump them out like crazy. It why should I to get that better build since I’m massed level there should be some perk to being maxed level. why do we need special ships? That only the elite use?
  23. Sir Texas Sir

    Testbed - econ/crafting changes

    Yah we been stocking up on ships I got two chars full of 1st rates and 3rd. Honestly the doubloons should be for the permits only than or just drop them and put it on the ship. That or do what they did in past with the VM for 1st rate permits than. Wonder what happened to the clan mints they Spoke of. @admin was this dropped? when I get home today I’ll jump on testbed again and check the ports around for resources. Looks like you can if you have brought ports and the DLC get all buildings in the 10 slots or close to it.
  24. Sir Texas Sir

    TESTBED - MISSIONS FEEDBACK

    Ol one of my biggest complaints about the missions is you can only take 5. With the kill multi targets you might run into something that falls under anouther mission. The list should be capped at 10.
  25. Sir Texas Sir

    Testbed - Teleport fees

    The system wouldn’t be bad if it was gold only or the clan that owns the port got the cost. I would also say clan owned ports should be free for clans that own those ports. Though using Doubloons isn’t a good system. I haven’t even looked into crafting the big ships but seems it’s going to be a major sink in 4th rates and above. Specially if the only way to get them is missions and PVP. Unless something changes only the winner gets the marks in PvP
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