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Sir Texas Sir

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Everything posted by Sir Texas Sir

  1. Sir Texas Sir

    Development plans for the H2 2018

    That are give the capitals of your nation for free, never understood why it was part of the 8.
  2. This is my theme song for this patch. #WHENSEPTEMBERCOMES
  3. Sir Texas Sir

    Development plans for the H2 2018

    Last I heard some time after localization but most likely after release of the game they will work on it, prob about the same time frame they might actually do something about pirates. #WHENSEPTEMBERCOMES The only other ship I seen screenshots of is the Pandora, but we won't get that until release (which I don't know why we don't just get it now). Though would be nice to get another frigate or even a 3rd rate in game. A 2nd rate would be nice too, but honestly I really would like to see a 2/3 with 32's on both bottom decks than anything right now. @admin Ok sorry to do this, but you do know there is only 2 weeks left in this month. So we will see some balance patches next week or the week after? Going track record I'm not going to hold my breath on us getting anything this month.
  4. Sir Texas Sir

    Development plans for the H2 2018

    No you can't get them in freetowns has to be owned port. We got pretty crafty with how we got them from one side of the map to another back on Global. We knew just how far we could stretch it and get a flag planted and not run out of time.....the fun part was getting there lol
  5. Sir Texas Sir

    Development plans for the H2 2018

    First I would like to say thank you @admin this pretty much what my Monday post for the past couple of months been about is asking for an update on how things are going. I would suggest maybe doing an update to the info every month just to keep us informed. No exact ETA's just a draft of things going on and plans if things go right. I can handle waiting just another month if you just inform us it's taking longer than expected, but hay we are working on these other things too like you just did with this post. It might of keep more players around the last month or so as I know a lot of folks got tired of waiting on this big patch and just stopped playing cause they expected it to drop a month or so ago. If we are going to be looking at some ship balance can we please take a look at the first rates so that the L'Ocean isn't the only one being brought most the time. As Pit mentions put the proper carros on the Victory. Lock the L'Ocean to only the 36 lbrs (no 42 lbrs allowed), than look at the 2nd rate and give the Pavel some love once more so more folks will use 2nd rates too. They should be the poor man's 1st rates and used more than 1st rates but right now they just can't hang in fights. Another thing why is the question about paints always avoided? I know ya'll had plans to do something like ship knowledge but that would mean ship wipes. We know paints are still in game cause we have them on two ships (Bellona white and the Endy winter one). Why can't we have them in loot tables or even Admiralty shop until the changes come since they will be wiped any way. These ships right now are so bland I would love to bring out some of them with the old paint just for fun and so I"m not looking like every one else. Please think about bringing them back even if it's until the UI patch and you might need to wipe them. Hell I personally think you should just do a good wipe than, call it BETA and move to the next chapter of the game. We all been waiting so long for this patch it would be nice to get something as a thank you for the time.....PAINTCHEST FOR ALL would be a nice thank you;) Also along with these two and what I said up there about the L'Ocean only getting the 36 pnds cannons. I would love to see repairs only able to be used while in battle sails or slower. This repairing while going full sails is just stupid. It's only the very top deck so like 7 of them per side so it's not a lot of cannons, but would give it something different from the other first rates. Has there even been a screen shot of the Diana? Oh and guess we won't see Duels until next month. I'm going retire #SOON now. #TILLSEPTEMBERGETSHERE
  6. Sir Texas Sir

    Le Requin Testing and Feedback

    But I must have max profit as I can’t only carry 70% or cannons or an escort. (Using my sarcastic voice) i have done it to other ships out ran them and had two armed Indiaman tear the crap out of a Xebec he chooses to run when I open up on him and my AI taking his sails down to almost 50%. My next action was moving to board him as I was set board fit on my cedar/teak ship while the AI was cheap fir fir. Folks just need to try to fight back.
  7. Sir Texas Sir

    Le Requin Testing and Feedback

    So they won’t be apart of this next patch or you saying we will get the next patch now some time in Autumn? #SOON
  8. Sir Texas Sir

    PvE Experience and PvP Experience on ships

    I would love to see a small percentage of your xoxo goes towards your fleet ships. Along with any travel Co needs to go to your chat and ship. When you hit max rank I feel a lot of xp is wasted if you already slotted out your ship. Maybe once you reach 5 slots a percentage of any new xo goes towards like ship class of that ship. I have a 5 slotted L’Ocean. All extra cp goes towards the Santi and Victory. Either split amount all ships of that tier or a small percentage. It will make grinding out ships not so grindish.
  9. Sir Texas Sir

    War and Peace

    Didn’t one of the missions dev hinted at was like this. Take a certain port?
  10. Sir Texas Sir

    War and Peace

    This is a by any alliances system needs to be clan based. Would love to see a trade war feature to be used to trade ports to other clans in the same nation friendly like or by hostile take over. Cost could be VM to declare the war on one port of a clans. You have one week to flip it and do the PB. Only those clans can fight inside the PB. Winner gets control of port. make it costly with a long cool down to prevent abuse.
  11. Sir Texas Sir

    Le Requin Testing and Feedback

    I don’t get whet folks thin the Rqiun has to have the pirate refit. I run my PB brawling one with French rig to keep from getting demasted by bigger ships. It’s plenty fast mouth before it was a DLC ship I was in teal/wo with planking and still out running most other ships in the battle. Now yes my ow speed built ones have pirates on them cause it a meant for solo hunting trade ships and other light frigates.
  12. Sir Texas Sir

    PvE Experience and PvP Experience on ships

    This is bad, makes PvPers even more stronger as they will unlock the two slots along with the first three while the PvE/Causals will be lucky to have a few slots open. It's been brought up before. OP what I would love to see instead of spliting them is actually give the players a reputation system in game. Higher reputation in one area you can buy better things from the Admiralty shop.
  13. So I been slacking on my normally Monday question of this. @admin @Ink any update on how the patch is going? Any ruff ETA? Like maybe next week end of the month next year? Is there any thing we can do to get ready? Anything that can help get the patch finished sooner? What causing the hold up? We would be better understanding if we got some feedback other than. #SOON 5 months since you made this pos is a long time with little to no feed back or updates.
  14. I’m pretty sure ther isn’t any alternates for either ship currently in game with close to the same stats that can be built. As for epics we only ever had one ship note drop that wasn’t able to crafter and it was a rattlesnake in a 4th rate epic. Epic chest should go to every one that survives the mission not hope that ship doesn’t sink and you have to split it 6 ways. Just make it a redeemable after the mission is done. Keep the nine silve/gold ships as loot prize. there honestly needs to be a mission to get these solo too for those that can’t get 6 players together. Last few epics we did we lost 1-2 first rates (never lost a ship in the 4th). So the cost was more than the prize cause the stupid epic chest ship turned up wind and sunk. Ever try to go up wind in a first rate? Every time I got close the battle win shift and put it right back up wind from me. Sonooint is I really hope y’all are updating these missions and rewards or this next patch that might come out next year. #SOON since we can’t ever get any updates I’ll add #maybethisyear
  15. Sir Texas Sir

    Le Requin Testing and Feedback

    Honestly make it a 5th rate and it fixes most of these problems. We did it with the Herc why can’t ee do it with this ship? If any thing let us test it as a. 5th rate just to see if that helps. Do you even play the game? Instant crew back was change ages ago. It takes for ever to get crew back with rum now. That is not a problem.
  16. Sir Texas Sir

    Mission changes

    Only to have it be a false alarm to find out it’s not dropping any time in the near future. #SOON
  17. Sir Texas Sir

    Questions to developers

    I agree PvP only games only work in arena models or things like sims (flight games and tank) not open worlds sand boxes. They lost so many players with this PvP majority thinking which they are actually a minority of the game prob about 10% of the population.
  18. Sir Texas Sir

    Questions to developers

    It got dropped cause mainly the PvP only guys didn’t want any work on PvE content that might actually get more players in game and exploring the map.
  19. #SOON on that update lol if Alliance system was brought back it needs restrictions like the top 5 nations on leader board can’t be in an alliance with each other. If you become the top 5 you alliance is broken. Top five must be at war with anouther top 5 to make an alliance with any nation not in the top five type thing. Go off port count more than nation size so the car bears can’t care it up.
  20. Yah if nation to nation alliance comes back it needs to only be on the clan level only or you have the east vs west problem EU had or the Every one vs the Pirates/Dans that couldn’t even form an alliance and no one else fighting. If us pirates had rolled say Spain or French back than and allied with the Dans we would of destoryed that sever any way having both time zones locked down with the two strongets pvp/RvR clans in one alliances. That why we always told US/GB it wouldn’t matter if we rolled anouther nation it would actually been worse on that server if we had and could form an alliance with two other nations.
  21. I wouldn't want to see a whole nation turn on one clan, but would be nice if we had some way to do a Clan VS Clan war. Make it costly to activate and only for a set time that two clans can fight it out. Maybe over control of a port only and so be it. This will give us way to switch ports between clans in a Nation too. It can be a friendly act of switching the port from one clan to another or a hostile trade take over by another clan. Maybe bring back the concept of the War Companies that devs brought up at one time?
  22. Sir Texas Sir

    US Political Situation

    While I"m going to disagree with you on this, it is not the only thing to do, maybe for you it's the only thing, but remember some players actualy *GASP* like trading and doing casual stuff like kill AI on there own terms and will join PvP. Just cause me and you are bored and tired of the grind maybe that new casual is having the time of his life fighting AI. We both know how bad the majority of the US players are in that Nation, but that is cause a lot of them fall into this other group of casual players. Many of them enjoy simple things like killing AI cause they only get on an hour or two a night and that is what they have time for. Others love the trade runs and making all that gold they never spend on things, some of us like it all. I enjoy trading (not so much these days), Crafting and PvP/RvR. Though I'm tired of the AI grind so I don't do that as much cause I have billions of hours in this game doing that same AI grind on multi chars. So remember us old crusty vets are only like 10% of the game the other 90% is the casuals that might enjoy the things we have grown bored with. And i do agree the DLC ships and Patrol zones are an issue that needs to worked on....but until we see this new patch and the mission changes along with other things...... #SOON
  23. Sir Texas Sir

    If we have to live with Reinforcement Zones then...

    Little Cayman half those Port battles was Russian and Spain handing the port off to each other, but yes there been a lot of fights there too cause that is a very important area for staging stuff for those nations. North Inlet really suprise at the number but that is the port you want to take as it has the best econ value to it out of those ports. Salina should have more ports like this that two nations just fight over Harbour Island has never been owned by spain, that has been purely GB/US fights over it and since we took it last there been very few fights cause GB pretty much left the Shallows. I had no plan to push any of there ports out of South Bahamas after taking this one but seem every one else did. We where happy about these fights until they stopped other than the late night flips they tried (and how they last captured it) and that is why there is a timer on it cause if they want late night flip a port they can hit one without a timer and not an important Teak port. I'm really suprise US doesn't have more ports up there but the problem is timers, no one wants to stay up past midnight in US to flip those ports back and the other ports we never get the PB set cause French and Prussians come out and screen us out of the hotility and people give up and than stop trying cause they feel there is no way to beat the more expierence nations. Specially when they team up against you. How about this...>LET US GET THE PORT BATTLE AND THAN SETTLE IT INSIDE THE PORT?< if the want fight so bad you think they would want the PB's to set and not just keep crushing a nation that has a very low moral as is.
  24. Sir Texas Sir

    If we have to live with Reinforcement Zones then...

    I would keep the extra zones, remember those nations (Brits, French, Spain, US) are suppose to be the core starting Nations for new players and easy mode after all. Though I would do only the nation capital zone make it a big PvE only zone and the secondary zone will be the Safe/Reinforcement zones that can have PvP but special engagements rules. For US the way you can split is make anything north of the Capital PvE only any South down to St Mary the PvP special engagement zone (what we have as reinforcement zones). You can keep the small safe zone around the second capitals of French, Spain and Brits (Well Belize). Since these are not the main capitals they don't need the full safe zones as the main areas need for new players and casuals. Normally if your at these zones your not a new player but you could still be a casual. US needs to not have a gap around it's capital, that gap on both sides is pretty much the death zones that hunters sit in waiting for folks to come and go from reinforcement zones. It's made the perfect breeding grounds for the lazy hunters. This might be out dated but here is a copy of the current zones. 50% of the sales of this game is US player base, that is why they keep up numbers, but the problem is retention of those players. If we don't keep the players we don't keep numbers. Those players could later move on to other nations. Farming the crap out of one nation cause it always has players does nothing to get the numbers up in this game and causes more and more folks to leave.. Most of ya'll never see this cause your nation doesn't get all the new players that come in or the farming that they see. British does see it a little but not to the scale US does. There is a problem when 50% of your sales is US but it doesn't make up 50% of your game population. Hell I'm going to bet it doesn't even make up 25% cause of retention of players. As for why PvP players don't attack each other? It's cause they are lazy. I said this over and over go put agro on Nassua, Cart, Estro's, Little Harbour and I'll promise you will get players to come out and PvP you. If one stupid AI mission kills you than you are in the wrong game, cause this game does have PvE element and guess what some times you have to do some freaking work to get something. Just tonight some US tried to agro Ays and got curbed stomp by Prussians and French. While US does at times have the numebrs, they do not have the expierence players. Let me ask this, if those two nations want PvP so bad why have we never truely seen any Prussian/French wars, all we see if Prussians riding French coat tails to get easy PvP? You think the Vets would think lets help this strugglign nation out and fight these other vet players. Moral has constantly been down in US cause half the time we can't even get a PB set cause of the curb stomp we get in the OW when we try. Than we have to deal with 5+ nations screening battles casue every one is board and want PvP. If there is so many nations out there than there is PvP for every one. Stop picking on the weaker nations (or expierence wise lesser nations) and grow some balls and fight some strong PvPers for once. When a PB is set we should see 4-5 nations fighting it out side against each other not all trying to screen one nation out or the other. (this is for all nations and all PB's not just US ones). We have to many buddies buddies going on of stronger clans/players that refuse to fight each other. My honest opoin is there should be no allainces at all for a month and every one just kill every one....hell the server is prob going to be wipe by the end of the year any way.
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