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Sir Texas Sir

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Sir Texas Sir last won the day on September 3 2017

Sir Texas Sir had the most liked content!

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About Sir Texas Sir

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  • Birthday December 23

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    Trying not to sink

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  1. Improve Uncontested Port Battles

    ops yah forgot about the 10 min thing. I think the 30 min timer is more there in case a fleet is late or gets tag but makes it out. Cause lets be honest if a real fleet gets held up by a screening fleet and than destroys it, they are going to continue to a port and take it, not give up cause they are 30 mins late to the show. Though what I wouldn't mind see is if the attackers mess up or can't show up cause of numbers they can push a button and give up the battle by no show up front so the other team doesn't have to show up and wait for them. We have flipped a port in a bad time before just off PvP and had no interest to show up for the PB, but the defenders still had to make sure we didn't lie to them and pop in late. Wasted a bunch of time for the other players when we could of just said we aren't showing the port will go back into cool down for next flip/port battle.
  2. Ease double click/busy work from ship building

    We can't even get a clan log so don't hold your breath. That is way more important than being able to craft from clan warehouse.
  3. Improve Uncontested Port Battles

    That was the mistake of the attacking clan not knowing how to do port battles. They didn't add the right clans so most of them where all locked out from being able to join the port battle. That why we keep telling them to do some shallows. I think they learned a leason which would of been even bigger if they had made it into the port. If you cap all circles it only takes 20 mins to cap out an uncontested port battle.
  4. PVP missions. A huge Success?

    Next some one is going to actually tell him he has to leave his port to fight battles....lol
  5. PVP missions. A huge Success?

    You keep wanting to do things about RvR you want to know the first step of how you do RvR? ATTACK PORTS. When was the last time Brits really attacked a port that wasn't neutral or Polish? But if your really into RvR than I guess I'll see you at the port battle later this eve?
  6. Bottle drop rate

    I gotten two bottles in the last week, one was even while going to pick up a wreck. Does feel like it's drops less, but than I wasn't getting many dropped other wise. With the current loot I expect them to drop a lot less. Oh the three wrecks I picked up this week I got some pretty good mods that I needed for upgrades or clan mates needed so I'm not complaining.
  7. A way to include new players in rvr..

    New players should be learning the game to be honest not jumping into RvR with no clue how to get out of irons or anything else. Not saying they can't learn, but I think OW fights is better for that than PB's specially with the majority of them being low BR so your very limited on how many can get in and you normally going to want your "A TEAM" not you newbs. Actually it shouldn't. I spend my first 3-6 months learning the game and avoiding clans and RvR when I popped on. It wasn't unitl I made Master Com and a old friend talked me into joining his clan that I tried RvR. Even than it was mainly the shallow water PB's not the big ship ones. Some folks want nothing to do with RvR and it shouldn't be forced upon them if that is what they want in the game.
  8. Make Naval Action more realistic

    I always love it when folks we never seen in game or post come up with big changes to make the game how they want it to be, not knowing a lot of that stuff has all ready been tested and didn't work. This is not a simulator, you have to make it enjoyable for players. Again it's not a simulator and this game is no where as arcadie as some of the other options out there for Age of Sailing games. Find one that isn't like some cross of Disney show or so out of date I could play it prob on my phone? I bet you can't name any.
  9. Hard Cap for upgrades

    Remember when you do your count to add in wood types too. A lot of folks forget this and wonder why they can't hit the cap or worse they put a bunch of mods on that put them way over the caps. Woods effect not only HP, Thickness, and speed, but also effects the turning.
  10. Exactly his point, it failed so why are we trying to make the OW like that too? I have no issues with the zones myself, but I think it was stupid to bump up the rewards to some insane numbers before any ROE/BR limits was put into place cause all it did was encourage more ganks and uneven fights that you have no hope to escape cause no one can leave the fight.
  11. You don't have to go to every event every day, take the other days where it's not close to you to do other things like OW PvP, PvE, Trade, Pick your nose, pretend you have a life....you know like other things. Are you can bring your own when the patrol zone isn't there and stock up? A lot of ports have them but they burn through really fast, though I do think they should bump up the port drop of them for those ports either way. The issue though with that is folks will just buy them and then repost them for higher price so your better off stocking up and keeping your own supply on hand.
  12. More Hull Repairs Used in OW

    Repair in battle, or do like Vodka said bring more.
  13. More Hull Repairs Used in OW

    no it shouldn't you want cheap repairs pull in ports. Repairs at sea should cost you.
  14. As long as we can get them in game too through other means like PvP chest rewards. While I'm back to working, but it's peanuts compared to what I use to make so can't just blow money on stupid things like coke and hookers or paints for ships.
  15. As a teaser ya'll should like accidently drop a paint chest in every ones redeemables...or should of did that the day before this patch....lol It's boring only having the white Bellona and the Endy paint. Though I do like the Endy paint it's very nice but i don't use that ship yet (grinding slots out on it).