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Cimbi

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  1. or they have far more fun if they can afford ships.This mega-patch was a mega-crap.Except for 1 durability, traders have to carry their stuff, rest of the features is fake or unthinking content.
  2. Well, Devs should decide what kind of game they want to make?They would like to make a hardcore, realistic, and beautifully detailed naval combat sandbox or they try to make a fantasy, RPG sailing game. I think they are advertising their game realistic, and beautifully detailed naval combat sandbox so I would expect 1 hull and 1 rig repair maximum and zero crew repair.Off course If they changed their minds and develop an XP grind, hello kitty fantasy RPGs.Well, in this case, I think the current system is perfect.
  3. Well, this kind of content was good 15 years ago but I expect more from a game designer in 2017.Sorry, it's nothing else just massive grind, absolutely pointless. If I want to unlock a reno for solo-play, a Connie for group play, Agamemnon for 4rt PB and a first rate for 1st rate PB I just guess but if it takes 500+ mission.It's mean 100+ hours pointless grind.Sorry, I can not and I do not wish to do it.At least I would expect a different path to unlock this slots.I don't mind its gold or combat mark just don't force me to do missions.Off course best option for me if they remove this feature.Also, they're throwing out (real)skill based PVP on the window. I think put together a good pvp team is starting in the shipyard but I lost ability to design my ship because I can not finish it without upgrades.So my ship quality will be decided by time and sooner or later I have to decide I can or can not handel this huge disadvantage. I know OP post was higher level ship but this feature is destroying my gameplay (and I don't think I'm alone) an evrey level.
  4. Sorry, you didn't master anything you just spend a lot of hours with grind.That's it.Mastering ship skill was a real skill before its turn to world of shipcraft and I can give you a very good example later if you wish.Anyway if I have to choose between hundreds of PvE mission vs 1 million gold per slot I'm glad to choose 1 million gold/slot options.Off course best options is removing.Before you start ohhh they want free everything.... we didn't get free materials, gold, labor hours, upgrades, blueprints, shipyards and time to collect those staffs.So thank you very much indeed but I love to see this feature in the bin.
  5. This ship knowledge system is horrible.Repetitive, boring, zero thrill, zero challenge if we don't count The finished the mission before server crash feature. Mastering a ship used to mean you were able to use your advantage of enemy players in a PVP battle.It was a real skill.Now its mean you killed hundreds of ai monkey.
  6. Why dont we take ship knowledge system and throw in the bin?
  7. No offense but its not true.That time was huge battels because peoples joined from both sides(teleport).If someone joined in 14 minutes later after the battle started he was so far you was abel to leave the battle very easy.So yes i prefer that system if i went with my freinds and attack someone near to enemy capital we know we will be in disadvantage but we dealt with it. Both system The short join timer plus battle screen and the short join timer without screen is the perfect setup for gankers.
  8. we I had fake trader before wipe.Indiana or Lgv, crew space,hammock, 6pd or 4 pd guns, gold marine and few upgrades.When a brave pirate was y it was a big surprise for him.XDDDD
  9. and maybe let traders teleport their ships between nationport without cargo.
  10. If teleport unapccetabel.Maybe we should decrese map size with 50%.
  11. Devs cant fix this problem because the problem not "the sols". Real problem is the players.
  12. I love SOLs as well and i love frigates as well but i dont think SOLs was a problem. I think it was made by players whos love frigates and please dont throw in "the realistic card" because we are making peopels from rum...XD(at least we should call bandage:))
  13. I think you can do it so much easier. First you MUST delete all the staff what you can get with conquest mark ships, blueprints, conquest marks.Its shouldnt be a problem because most of the players get from fake PBs and let me honest i think its a cheat.we can give any name for this (under cover dealXD, bla-bla) Its just a cheat. Second step: you make one easy rules. -y get 1 CQ mark after every kill or assist in a PB( or maybe a winner PB) .So if y took a part in a pb and y had 1kill and 2 assist y get 3 QM if y had 0 Kill/Assist y wont get anything. This way much harder to exploit the system, you will generate pressure on players to do "real" PBs.
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