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OJKK

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  1. Question: DANVE of Denmark-Norway lost Ponce, Amalienborg and Guanica apparently due to insufficient funds in the clan warehouse. According to players online right up to update amongst them "Ragnar Roedskaeg" there where 3,4 mill gold pieces left in the clan warehouse. This should have been enough for at least a couple of days. There where about 77000 after update, and yes somebody might have helped himself to them, but we had but a few officers online at that time. No mails came from "state clerk" about estate loss, I would expect such a mail, since we get it when a port is willingly given up or lost to another power. this made me think it might be a bug after all. Is there a log in the Clan warehouse that I am not aware of ? If not...was that something to consider for future updates, since issues like this tears a clan aparte when ports are lost. Thank you for your efforts in moving this great game forward. Kiilerich
  2. I like that the regions dissolve and the flags are coming backI. However I am a bit confused about all the different directions this game has taken...I dont like the complexity of the proposed system, I don´t think it will ever work for the players. I think it would be better to respect the KISS ( KEEP IT SIMPLE STUPID) system. I like History, it is my thing, but the History part should not come on the expense of the fun of the game. In stead of Clan wars, just bring nation cohesion back, and do not make fault lines between different types af clans, don´t limit the player experience. My best experience from this game thorough the last 1,5 years was when it was actually possible to help players out a good wile after they where attacked in OW, making it difficult to attack in national waters and when it happened it could bring out a lot of players for PVP making for frequent large PVP OW battles, and making the new players feel that they could depend on the nations help, as a counter wieght to ganking from other nations, and especially pirates ( It is supposed to be hard, to attack in national waters close to a capital, and it is supposed to be hard being a pirate, and they where never really a nation). That made new players feel very welcome to the game, and supported and befriended by the nation, in what is a difficult game to start in. The introduction of Rookie zones just made for seal clubbing by admirals in love with the swiftness of small ship action (A rattlesnake can be just as fun as a Santissima). And It was harder for the nation to help out and support new players that chose to spawn there. That you had to fight over every port in stead of regions made for more freequent PB´s , and more rvr activity, I guess that is coming back now I hope. However for me this game has become and huge PVE grinding effort(We all want to sail a ship with the best upgrades, which makes for a hideous PVE grind) , severely limiting my time and resources for PVP. I hope that will change, but PVP should be easy to come by from the start for new players without the risk of loosing so many resources/ PVE grind time that it would take a fourthnight to recover from the loses. Make this game more accessible for people who are not able to play day and night, have families and jobs. I am not saying that I have a lot of answers on how this great game should be, I just wanted to share my toughts . All the best to you all. Kiilerich DANVE/Danmark-Norge
  3. I dream of the days, about a year ago when openworld battles would remain open for some time, and an attack on a traderscutter could end up in a epic open world battle as reenforcements entered the fray from both sides. To be able to assist each other did a lot to the cohesion of the nations and clans, and made the player base able to help out new players, and give them a warm friendly welcome, in a much better way than is the case today. The Rookie zone has probably just made it harder for new players, the battles staying open and all. It also made the hunt much more interesting. Because it was not as safe as it is today to engage other players. The thrill of the hunt is lessend because if you choose to engage, most players have done the math and are almost sure it is a manageable victim. Just my view. Regards to all the Naval Action Captains&Developers for making this a great game. Kiilerich .
  4. Team Danve We vote for a postponement if it will make a better event. Kiilerich
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