@admin While all of this looks very exciting and I cannot wait to try it out, there is currently another issue that needs addressing (one that I'm sure could have been avoided by keeping things closer to your chest). At the moment the player numbers are disastrously low, I would be willing to put money on a major cause being the talk of "wipes" far too early in advance.
People have just stopped playing because they dont see the point in playing if they are going to lose their ships and warehouse contents down the line at some point (I dont understand the mentality myself but hey ho) They clearly do not understand the concept of buying a game still heavily in development and what is involved that in terms of wipes and resets.
Is there anyway you can move things around in such a way that would allow you to do said wipe soon but also allow you to make UI and optimisation changes afterwards.
I guess what I am saying could you perhaps consider prioritising the economy and resource changes (I assume that's one of the main reasons for needing/holding off on the wipe) so the wipe can be done and we can get people actually playing the game.
At the moment its a loop, player numbers a VERY low and therefor much harder to find a battle at sea, as such people decide they dont want to spend a couple of hours sailing for nothing and just don't log in. That then means less players logging in and it just repeats.