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Stephan_Vroom

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  1. I've seen yours as wel Looks also very impressive. The colours of the Delft isn't known yet, I've seen you used the artist impression of mr. Smiths that worked at the shipyard a few years back. I also read your topics about your research. The plans are indeed of the Hercules wich was captured at Camperdon. Because of the losses of the Delft and it's brave fight the Hercules was renamed as 'Delft'. The Hercules/Delft was used as a Prisonhulk. At the NMM in Greenwich the plans of the book shows up to, but these drawings where made after the battle. The plans in the book itself are Dutch. I made clear to myself that you are a dutchman? (praat voor mij wat makkelijk ) If you need some information for your model i can probably help. Regards, Stephan
  2. Months later (sorry guys) the Delft looks like this. Though job as i'm not an professional in 3d models. The model has been made via drawings of it's original builder (Pieter van Zwijndrecht) in 1782, that i got form the Shipyard which builds a Replica in Rotterdam (the Netherlands). Still need to do a lot of sculpting, textures, and down size the Tris, if this needs to be game proof. Afterall the model was first ment for 3d print (wich will be done soon). Any tips advice are welcome
  3. i'm working on the Delft at this moment in Blender, don't know if can make this proper for the game as it is high poly already. My first idea was to make it as a 3d print. The 3d build goes slow but i'm getting there. See the build in this thread: http://forum.game-labs.net/index.php?/topic/4257-3d-modeling-tutorials/page-4 The model that is presented on Wikipedia isn't the Delft, the real ship model of the Delft you can find in at the Marine museum in Rotterdam (the Netherlands). The model on wikipedia represents the Hercules (68 guns, Delft was build as a 50 but upgrated to 56 guns during the Batavian Republic). Hercules was named as the HMS Delft by the British for it's brave crew at Camperdown. (see; https://en.wikipedia.org/wiki/Dutch_ship_Hercules ) Building plans of the Hercules you may find at NMM Greenwich, and is also available online. For building the Delft you'll details of the buildingplans of P.V. Zwyndrecht PZ and the blueprints of the ship itself or it's sister 'Brakel'. Detail plans of PV Zwyndrecht PZ is known as ; 'Bouw order en Swaerte der Scheeps deele voor Scheepen van Oorlog'. It was listed as naval building program. My information for the 3d Delft comes from the Werf in Rotterdam where the replica is build, where i'm often to find.
  4. Sorry, 26k stands for? I didn't want to try this for the game in the first place, but more for a 3d print. If it can be done to get it in the game than offcourse it would be an honor (if the model isn't ugly whaha). Though, I still have to learn to get it textured etc.
  5. Result of a few days later , and i've also a question to the more experienced ship modelers amongst us. As mentioned i builded the hull with nurbs but i want to make the portholes without converting the object to vertices, is there a way to do this? As far as I know, i need to convert the object to vertices to cut it in :S. The 'Berghouten' (I'm a dutchmen myself so forgive my english but i mean the thicker stuff on the hull ) are seperated from the hull. Other question: Textures or materials?
  6. Ahoy 3d artists, I'm also trying to make some shipmodel in Blender3d, it has been 10 years ago that I worked with the program. After buyin naval actionI read this topic which turned me on again to do something in Blender again. I'm a bit familiar to this ship as my re-enactment group represents it's marines/naval soldiers. For this, i decided to try to build a dutch Frigate called 'Delft' which sunk after the Battle of Camperdown in 1797. I poses some blueprints of the ship which are a bit big to scan or copy for the internet. These blueprints where attached to a book about the ship. The ship is being rebuild in Rotterdam (The Netherlands). For copyright reasons to the shipyard and the shipmodeler who made the blueprints i can't post the drawings itself. The ship in question: Note, the Chaloupe in front is a real replica. I started first to begin with vertex frames which i connected with eachother to make faces. As the result looked like a '.....' i decided to try this with Bezier curves. At that moment i didn't read above posts about Nurbs-Curve so I had to start all over again . Here is a little result of my progress which i made with Nurbs-Curve. I had no experience with this so I learn something as well . Regards, Stephan
  7. I am having a problem, my Player profile list is is gone. Is this an problem of the last patch and will it come back? Otherwise I have to start all over again .
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