Jump to content
Game-Labs Forum

DrZoidberg

Ensign
  • Posts

    157
  • Joined

  • Last visited

Recent Profile Visitors

746 profile views

DrZoidberg's Achievements

Ensign

Ensign (4/13)

97

Reputation

  1. Because u made PVP dead mate :). Thatswhy....
  2. Oh my god, again the superior suggestions :). U should do, what players wants, not they should, what u want :). This attitude became this superior game graveyard.
  3. This game mechanics supress PVP, and it wont change. Understand it, and leave. I did the same.
  4. Jeah, in the last 2 month i only make bussiness. But i fond of PVP. I remember the game before the last wipe. I go out as a Dutch player, and i got 1 team PVP after 1. Then u made a wipe, u made shitload changes what killed PVP and after that make steatments like that: becuase there are not much PVP on the server, the server need more and more PVE :). Laughable. After wipe we got our first PB-s, and the serever always crushed? Why? i bet u change the hardware for a cheaper one (borrow, buy, all the same). U know whats ur aim, and i think i understand u, but the problem is that this game should be a best seller. Everey game on the steam has succes has developers take care of players opinions. i just lack of that in this game. Just show me how many vote polls was about crucial changes? Btw for month u just dont answer player questions, suggestions. nowdays u fake that (i think), because u need better reviews to get some more players.
  5. Maybe u need reinforcement zone, but i dont. In the last 2 month i only make bussinnes, because i dont like to sail around hours for ganking or to be ganked. No real enjoyable group PVP, just for the best guilds, but they will run out the opportunities aswell. We dont know the real reasons, why the things goes, like that, but if u want to know the truth, i think the fast player base recycle and the low hardware possibilities the keywords, why developement going, like this.
  6. The funny is that this game staff make statments without any vote poll from the start. Maybe if u make votes abut zones, easier movement etc... we get a far better (at least popular) game. Not any votes, so people can say, this game has a dev team dont care about players opinions. Maybe if u made ur changes about players opinion u dont have so many flame on steam reviews...
  7. this game dont need any reinforcement zones. New players should get a optional "Naval student" flag. With this flag they shouldnt be attacked or attack with battle ship on home waters. This flag should be only used till certain captain level (or ship level), like flag captain. That should support PVP much, and protect all low rank players (Polish, Russian, Prussian aswell). I suggested this system like 8-9 month ago, like i suggested the NPC capture system like 1.5 years before, what the game has today. It seems that developers dont hear players ideas... too bad :(.
  8. Reinforced zones not needed for new players. New players should get an optional flag (like smuggler flag) with that in home waters they shouldnt be attacked, or attack anybody (this should be usable till certain level and only on battleships). Problem solved. Especially for new polish, russian, prussian players. This red zone system is shit, as all problem solutions in this game. The game is boring, if u want to play only 1-2 h/ day. Nowdays its boring aswell, if u play more. But as i mentioned before, i dont think devs wants to keep players in this game for a long time, they just want fast player base recycle, but with this numbers and with bad reviews on steam the game just dying.
  9. It seems the server God just like the Danes! if decisive battles go like this... thats not good.
  10. Man, u paid for the game, right? Do u think the devs need u to play more, and use thier hardware? As i see they dont care about any player loss from the start, they dont care any issues causing player leak (long OS sailing form start, laughable PVP rewards after wipe , supressed PVP, supressed nation issue, no real contact with players). I think this game system was created for a fast player base recycle with a minimal hardware input, the problem is that they forgot that the leavers will make bad reviews on steam make impossible to get new players. Worst developing ever i saw. They fall into thier sword, but we suffer aswell. I wait this patch, but if everything continue i leave and i make my review aswell. I have only this against this kind of developement.
  11. The problem is not that to be equal or not, the problem is if there will be player to play with, or not. Atm after losing 15K + (some says 100K+, but i dont belive this) players and getting bad reviews on steam i doubt there will be many after release. Devs have to change a lot, but i dont think they will.
  12. If u read the posts in this topic, u can see, that most players think that PVP is not supported or completly supressed, OS sailing time too high. Problems what egzists from the start or after wipe. How hard it should be for developers to change PVP rewards? Like 1-5 hour work to make some multipliers. Players just leaving day by day, and nothing happens, as always. Players just warn them to make national balance or alliance system to avoid the supressed nation issue. Nothing happens with that too for at least half a year. Just casinged, dumb ideas one after one! The new clan war system will be chaotic with many side effects and player loss again. I want just one reply from developers, why that system will help to get more player, and how it solve the long boring sailing time, the PVP support, the suppressed nation problem. I suggested them a far better system with solutions to all of thier problems. I started to play games like 20 years before, but never saw worse developing. The best is that they will never understand that they are the responsible for thier fail. As they dont understand how to make players happy, they will be always poor, as intended. What about Naval Action Legends? Naval Action Legend will be unviable too, as that game should have at least 3-4x more ships in it, like as will have. With this low ship number it wont be exciting enough to get players in.
  13. This is a joke, what u say. u completly supressed PVP because of the long distances, the laughable rewards. I know some "i just do PVP player", they all broke, some left, because they dont want grind for capable ships and for ship XP. What do u think who will sail out for hours for nothing or to do battle, where he can loose 200 K-2 million, or earn 0K- 200K. U completly supressed PVP and now u get a conclusion, that players want more PVE, than PVP. So many illogical steps in the develope, what ruins this game. Instead of clear and simple solutions u make chaotic systems, what has shitload bad aspect. U make this topic for what? u made ur decisons and u will do what u want, appart from that what players say/wants. i personall play this game only for PVP, but on the last week maybe i do like 1-2 hour that, and made PVE and trade because PVP is hello kittyed.
  14. Because they dont care about players opinion. Just that happened with the repair system. We got a no repair battle system, most of players liked that, they wrote this, but developers just changed thier mind, and implement reapir system back without any doubt :). Now thats happen again. Everybody hated those OS sea groups attacking players, usually they hello kittyed up something exciting happening. Now they take it back. This system is so chaotic. Sooner or later small guilds, solo player will be supressed, or forced to play only in protected area. Im pretty sure, this patch wont give more player, in long term it will cause player leak again. Player base is low because the long sailing times, because the life is overall hard in NA, and because there are unplayable nations. They should give fair balance, an alliance system, some easier way to rearrange ships and some XP, gold reward boost. Instead of these they do a chaotic system, what wont resolve anything about the problems. They want the guilds to be regional. So in guild regions wont happen anything again, so hopefully big guilds will eliminate solo players and small guilds, and when the game will be nearly empty, goes to the drain below.
  15. In my opinion the statements of that review just all right. I dont want to prove my right, if developers dont want to see it, never will. The game core is superior, but there are shitload issues, what make the players leave it, and developers just dont (want to) see them. The changes just always went to the direction developers wanted, not the players wanted. I foresee it like 1 or 1 and half year before with this behavior the normal players will leave, and mostly the players without real life and the players who are really in love with the core will stay, so there will stay only some players with the devs will congratulate each other, how great game they made, and right after that it will be closed because the low player population. The tendency is continuing. Btw all the same what devs say on this forum, the players buy games because of the good steam revews and because if friends call them in. Make a topic about this here is meaningless and childish, as it was mentioned in the review. high percentage of the leavers mentioned the long OS sailing time as a reason to leave. I bet like 5000 player left about it, and now we have player base below 500. Have developers made any vote poll about it? Now they can make, but its too late, normal player all left :(, and never come back. Now the new tier 4 ship will be overpowerd for money, what will supress senior players and players who justwant to buy the game and dont want to spend more. If developers take care about player wishes, i expect a vote poll about that ship (about stats at least). Will there be any?
×
×
  • Create New...