Jump to content
Game-Labs Forum

GreasyMnky

Members
  • Content count

    54
  • Joined

  • Last visited

Community Reputation

38 Excellent

About GreasyMnky

  • Rank
    Ordinary seaman

Profile Information

  • Gender
    Not Telling

Recent Profile Visitors

223 profile views
  1. Eliminate small ship griefing

    I would prefer the prince, ty. A single snow (50br) currently cannot tag a connie (250br), but 2 snows can tag a connie.
  2. Marines bugged on captured ships

    It happens only if you have the book on your ship and swap to a captured ship, does not matter if the captured had the book.
  3. Add PvP to Naval Action

    Sail to enemy territories, get close to enemy player, press attack button, ????, profit!!!!
  4. I had to post this

    @Thonys If only he had not turned into the wind he would not have lost his ship. There is no way a prince can force a turn on a buc alone. @Eléazar de Damas The repairs are not the saving grace, doesn't take long to grape crew or remove rear armor. Even with full sails, if he points at the wind, (look at the wind angle on the screenshot) he would have slowed enough for me to initiate boarding.
  5. I had to post this

    @jodgi I was on the way to meet a group, saw the buc on OW, he was either following me or was heading the same direction, either way I slowed and tagged him, I knew I didn't have the BR but he tagged back, it was a far tag. I stayed far at first, shooting sails, saw that even downwind I was faster then him and he could not range/hit me, since the battle closed I tried my luck and charged in after another missed broadside. I managed to get right behind him with all my masts and proceeded to get rid of his rear armor (and the rear chasers) then of his crew, some were harder to reach, then I shot balls mostly to lower hull and chain to slow him, but the 4pd were not too effective. Prince turn rate and acceleration was perfect to not get myself in trouble and stay behind and close to him. To my surprise after about an hour the rear mast fell, I then pushed more on the upwind side everytime to make him try to shoot me, he got a mast which I was able to repair half of quickly so I was still able to handle the ship. He had no repairs seemed like, and no rum. 10 minutes from the end he turned almost into the wind to try to shoot me again, he must not have been looking at the wind and focused on hitting me and was able to grapple him. With marines on board it was not a problem to take and sink the ship. @The Red Duke funny enough, I got praised by other brits on the same trip for not sailing a 5th rate or higher "like all pirates should" according to the brit.
  6. Repairs - Salvage

    it would yes, as long as they don't have too many repairs, then it would be broken as you dont risk as much in pve. So far, in pvp I tend to manage to loot more repairs then I use, so it would be different compared to what it is now, but I don't this its needed imo. Worst case you get to buy them at silly prices from the free towns, not that gold is an issue now with the gold buffs from fights.
  7. I had to post this

    Ive been told to post this screenshot on the forums for bragging rights and such. I hope he learned a few things to prevent him losing his next ship. Mods, please move this post to another section if its at the wrong place. ty.
  8. Bring Back the Shot Log CTRL + L

    I prefer the logger not being there. It was mostly used to check mast penetration (offensive and defensive). Captains with mechanics knowledge will still be able to tell if opponent is using mast/penetration upgrades but it will take longer to know than 1 mast hit.
  9. Captain's Chest bug ?

    My solution is in op post, silly me, need more coffee, plz delete
  10. Exploit bug?

    im ok with repairs being used while boarding, both sides have the option to do so.
  11. Strange disconnects in battle

    We were still fighting at the end the the battle crashed, we did not get any reward for either kill. After the crash, our ships and your ships all came back at the same OW location we had once when we first tagged each group. All ships were repaired, full crew The connie sailed away so we tagged the 3 ships left behind; you, the frig and the reno.(the reno and frig we sank last battle) Next battle starts, only Malachy is pulled in, full health and full crew as well, he got boarded within the first minutes before he got his sails up. We got disconnected a few times during the 1st fight. I did not see guns fireing from teammates that were disconnected. when DC sails stad up for a few seconds then sails down. so if you saw one of our ship shooting it was not disconnected. The frigate looked like a disconnect, but I took the opportunity to board him. So far I've only had disconnects in pvp no disconnect in pve. The devs can look into my account all they want, especially if it can help fixing the disconnects and battle crash.
  12. Battle crash due Instance Server Crash

    Same thing happened at about 20 minutes left in the fight. 2 ships were sank, 2 left crippled, we didnt get rewards after the crash. We had 3-4 DC on our side during the fight as well. after the crash all 4 ships were in OW, were were full health we tagged 3 of them, only 1 was in the battle instance. only got rewards for the last kill.
  13. No Name Zero Br Ships

    The only way I get to see what the 0BR ships are is to select a previously unselected ship (I usually click on fleet mates only to be able to resolve the 0BR ships issue) to see their name than back to the 0BR ship then and only then it will show up.
  14. It's Time to Merge the Servers!!

    I am all for the merge of the servers, expecially with the new "rvr" changes coming in. The only reason I was for the extra servers, was when one was not enough to allow all players to log in the single server there was, but now, we are down a lot of players and Im sure that a single server will have more than enough space to house all active players. I guess that pve players can keep their relaxed area, thats fine with me (I would still prefer if they would be on the pvp server, and having players protect them from pvp, but thats another fight)
×