Jump to content
Game-Labs Forum

Johny Reb

Members
  • Content count

    1,910
  • Joined

  • Last visited

  • Days Won

    18

Johny Reb last won the day on April 10 2016

Johny Reb had the most liked content!

Community Reputation

1,255 Excellent

About Johny Reb

  • Rank
    The Navigator

Profile Information

  • Gender
    Male
  • Location
    Minnesota

Recent Profile Visitors

1,076 profile views
  1. First, thanks for not banning me and for letting me get my frustrations out. You may believe that you have not insulted us but last night I read the responses, I talked with my clan and others in the US nation, and I watched the global chat. Trust me, we are insulted. I only have words to go by admin. Adding either the USA or the constitution only shows respect to that nations history. It has nothing to do with respect towards the player base in game. That must come through words or neutrality. I wish you could understand that because it would make it go better between you and the community and you and me. In part, we feel insulted because you made your decision and blamed us entirely for failure of the game and for people leaving. You claimed we are erroneously framing whats going on in a negative way and then frame us in that same way. You claimed that it was untrue for US players to say we are being "forced" out and then frame it yourself by saying we are the ones forcing people out. Neither is true. At worst, we are being coerced off the server and the Euros are choosing not to play. No one is forcing anyone to do anything but you blame us for it all. Second you don't acknowledge the greater problem that all nations were doing this. Only the US was in the wrong in the words you wrote. We have no other way to interpret that but bias and insult. You then imply that the US players haven't done anything to help the situation even though we were the ones that hosted the "all nation meeting" on the issue and tried to start a dialog, proposed MANY ideas to help the issue, and have tried multiple times to create player driven agreements. You "frame" us as being impossible to work with which is insulting and then later say we could end it all by switching alliances which wouldn't solve our issue of playing during our prime time. That is bias. You insulted us by what you didn't say as well. You never acknowledged our problems with work flips, didn't acknowledge our need to find content, didn't acknowledge the problems associated with a global server as it relates to us. You didn't because your words say that you think everything is our fault. The Euros are simply victims in all this. We are the problem and we must be stopped. Now, it may be that you didn't mean to communicate to the community in this way, although I think you did or maybe you realize now that you were not diplomatic enough in how you "framed" your original and following comments. I would suggest you start over by gathering your moderators together to help you craft a respectful response to the whole community and apologize to the US player base for your insensitivity to their struggles. We can start anew then and I for one would be more than willing to accept that apology because I believe in forgiveness and I want to see this game survive and thrive as much as you do.
  2. Remove alliances - community view

    What two nations would that be? Are you talking about pvp2? On pvp1 the Brits are the biggest but not that big due to population and the US is one of the smallest. Either way its something we could try. We know that no alliances didn't work well. The rogue clans were a constant thorn in the side and created to many unwinnable civil wars within a nation and split nations rather than nations acting like one against their enemies. For anyone involved in the enjoyable "negotiations" behind the scene it was entirely frustrating and felt like the game was broken. Going back to that isn't the answer so why don't we try the middle ground. 2 nation alliances mean 3 alliance blocks. If the two largest nations ally together then the other two will gang up on them and work together creating a virtual 2 alliance groups scenario again. If everyone fights everyone else again then the nations will also build alliance groups that eventually create 2 alliance blocks again which is what was happening before the alliance patch. The reason for so much diplomatic maneuvering was because the game was so new and the nations were finding their place. The only thing unique to that era was the rogue clans that everyone thought was bad and the need for a nations leadership to convince the general population to agree to the decisions made. Going back to something we all hated should not even be on the table. We can find a better way I think.
  3. Remove alliances - community view

    Why does it always have to be on or off with these guys? Start with limiting alliances to two nations and see how that goes.
  4. Hey folks, if you don't see a scathing reply to the admin between this post and my first one then pm me if you want to read what I said. I guarantee it didn't last long on the thread.
  5. I have always said, if you look closely at my posts, that if the devs wanted to split the servers in order to solve the night flip complaints than that is their choice. It is a reasonable way to solve the issue even if I saw other options as being better. The Admin, in his normal and horrible way of interacting with players though, could not just make that command decision. He had to do it by insulting the entire US player base I have had enough with this guy who does more to ruin his own game and piss off players with his attitude, little girlish fragile sensitivities, and his demand that we open all private messages with, "Hello Admin" or we somehow are insulting him, not to mention the demand that we defend HIS game when he gets things wrong. Admin, you have gone from calling us "Assholes" when we used an "exploit" during early access to, and for the last few months allowing your RUS friends to use them with impunity, doing nothing until LV finally posted a video of it. I dare say you will never call them "assholes.", but you have no problems calling US players that and you have no problem insulting us now for other things. Now you blame us for something they have been doing to us since the fine wood patch and they still continue today. How dare you blame us for something you created. You claim we never gave alternatives and that we never tried to compromise. Do you even READ the forums. There is only one group that has chanted "split the servers" and given no other options but your blind soul can't see that. And how dare you lie in the process. You specifically said that the EU server was not for Euros but that it was simply a designation for the location of the server. Now, for your gain, you claim it to be something else. Change it if you want but to use that in order to insult the entire US player base and blaming us for something that you created and was being capitalized by the other side for months now is disrespectful and discriminatory. We are all used to Russian bias in games but you take it to a new level when you discriminate AGAINST a large portion of your player base. Now lets look at player loss which you have said didn't matter. That you could test the game with 50 people and that after release you expect to have 1000 players. All these players until recently left because you spend SOOOO much time on the damage model and soooooo little time on content but now you have to insult us and blame us for running off players when you 1. said player base didn't matter right now, and 2. Chased off so many players yourself because you are so bad at designing a game. You care so much about what you claim we have been doing but didn't give a damn when they logged out out to sea, used US alts to make and deliver war supplies, duped ships and mods but its the US that has ruined the game???? You know, I've been trying hard to give you the benefit of the doubt, knowing that, in spite of all the horrible decisions you have made that you would actually make some decent ones in the future. (Make no mistake people, I'm not upset at the decision to split the servers. I am upset at the bias and how he has talked down to the US player base and the complete disrespect he has shown to that group of players) . BTW, where did all our money go. It obviously isn't being used to develop the game. I think maybe PAYPAL was right at the beginning. I should never of stood up for you then.
  6. I'm saying goodbye to everyone here on the forums. Some of you I have argued with passionately and although we have disagreed I still have respect for some of you nonetheless. We all have opinions and its impossible to get scores of people together from different countries and different time zones and different world views, to agree on things. I have always respected the opinions of those that wanted to split the server as the best way to solve an issue as long as they acknowledged that the problem went both ways and they did it with respect to the fact that I need to play the game as well. I'm saying Goodbye, because what I am about to say is going to get me banned and I don't care anymore. I will have my say on Steam. I have held off on reviews to give the game time to develop. Well that time has ended and the review won't be pleasant. If my prediction is correct than This thread will probably set records for the most players forum banned and warned since 2014. That says something about the management of this game and the decisions being made and the way that they are communicated.
  7. night flips

    That is a downside to this game. It is hard to find nice fights. It happens but not very often. Of course, for me, the time zones is an issue there as well. I go out late at night my time and the only ones up at that time our your traders that are getting up before work to do some quick runs. What I miss is the arranged battles in PotBS. It was quite common for us to do that in the red zones but here when you offer the same thing the opposite side is more likely gonna stick with the gank.
  8. night flips

    If 25 people showed with intentions of going in then I would agree. It is not a troll flip.
  9. night flips

    are you saying that their team got screened out or that only 4-6 Frenchies showed up? If only 4-6 guys showed up then I think its reasonable to see it as a troll flip, not that I care if it was or wasn't.
  10. night flips

    If I ever quit, it will not be be because of how other players play the game and how that may make my life hard in it. I will quit because of the management of the game by the devs who can't seem to set their alarm clocks to work on the game or are spending most their time on some other project meaning this game likely has no future. #setyouralarmclocksdevs
  11. night flips

    Respectfully, You must play a little closer attention to what has been said in the many arguments above. The US has not complained about day flips other than to point out the hypocrisy that has been shown over "night flips". We have been called abusers, exploiters etc because we schedule PBs at our time which is inconvenient to Euros while they schedule PBs at their time which is inconvenient to the US. Its just shear hypocrisy and that is what you find the US complaining about. Just remember that at one time there was only one server. There was no NA server. When multiple servers were built, those on the original, for good reason, wanted to stay on the original and we did and it was a good choice because pvp2 looks boring. The name EU was given to pvp1 at that point. I do understand your perception about EU server verse NA server but it is a misconception. The servers were created in different areas of the world for ping purposes but we don't have any issue with ping on the EU server. It was always meant to be a global server and even Ink's message said it would return to one. They specifically said in past posts that the server names had nothing to do with who the servers were for. I think the argument that you made that was fair was when you said that you can't change servers. This is true. Only one server has a player base that plays during your timezones and that is the EU server so I agree that you cannot move as you would find yourself in the same position. Well, I guess there is the Chinese you could fight. But why does people moving have to be the only option? Why can't one of the myriad of ideas that have been posted be used so that we truly can have a global server? Is it because you have become so convinced of your own ownership of this server that you expect others to change to suit your needs, or because you have lost faith in the devs to actually input a solution to the mechanics that would prevent night flips?
  12. You have a point there in that when there was 2k players we had a lot more in the US nation but they were still not Euros other than two german clans and one Polish that never joined but talked about it. I don't think it was anything to do with what could be found there or not. I think it had everything to do with the nationalism we find in the game. Almost everyone wants to play their own nation except for pirates which are multinational. Even the Brits didn't have a truly multinational nation. Most of their players came from Britain or former British territories like the Aussies and the US, essentially English speakers. The dynamics of the game has also changed. Before, everything required long sails to get everywhere. With teleports in place and faster ship speeds/smaller world, getting around has been much easier. You now find the US in every point on the map. I guess that still doesn't mean that players won't be nationalistic but maybe what we will find is that the nationalistic players are the niche players that are here to stay and the one that join later will be the type that just want a good game. All any nation really needs in 1 1/2 port battle groups in each of the two time zone groups and one good ally. So Sweden only needs 25 westerners for the pb at night and 12 or so more to screen in order to compete. That doesn't sound like an impossible goal to reach if the game can attract another 1000 back into the game and give incentives to join certain nations. all that needs to be done is for the game to look at the location of the player and offer incentives for the stats in that timezone. So Euros would be encouraged to join the US during Euro hours and western players that log on at their time would be given incentives to join other nations like Sweden or France. agreed Tell me when its your turn to be kicked off a server, that you love, to be on while others get to stay and tell me if its game breaking to those that have invested the most time in this game. And common, You know what I will say to this. The problem here is the perceived notion that some players have "rights" to this server as Euros. I have never assumed I have "rights" against the devs. They have every right to do with their server and game as they please. I can react to that by not playing it or by writing scathing reviews if I am not pleased. That is my only right. But I will argue rights against other players who also assume certain rights of property to the server. This issue is not a game mechanic issue although it could be solved by one. It is an issue between two groups of people who exist on the game. One of which, thinks that only their time zones have priority and all must bow to those time zones. And we all know this is true. I also didn't say forced. I said coerced. Thats different. Nobody is banning my IP but I am being told that I will not be able to participate in half of the game unless I find a way to play at different hours. Now if I could do that, I'd be doing it already so I am essentially being pushed off the server if I actually want to participate in large scale content One of the irritating things is that, knowing the devs, it is likely that we won't be able to transfer our characters. We will have to go over there and start from scratch. That is very discriminating against one group of players. Would you, in order to get your split servers, be ok if the devs did a complete assest wipe of all players on both pvp1 and pvp2. Reset the rules of the servers and let players choose anew where they want to have their character? One last point. If you look at what Ink said, you will see that this is only temporary until release. He was quite clear on it. So what are we gaining by splitting the servers when we could actually test different ideas now. If they release without testing whatever ideas they have then it is bound to be a disaster. If we could just get the devs to set their alarm clocks every morning to wake up and do some work we wouldn't be in this mess.
  13. That is an issue and an unfortunate one. Our clan originally waffled over which nation to join. We were afraid the US would be a zerg nation which it is on pvp2 but on pvp1 it has obviously not been the case. We struggled initially as well because we were surprised how little Euros wanted to play the US. The Germans and Aussies were the only ones that seemed to want to give it a go but not enough to make a difference during the day so we were required to wake up early in the morning. It was difficult but satisfying when it happened and we were able to take their port in during their timers. I wonder, and I think the devs think, that upon release the numbers will swell and solve that problem. A lot of our issues right now is player base but of course there is no guarantee that the right population spread would happen even then. During the meeting of the nations we all seemed to agree that if incentives were given to smaller nations to join then more diversity would be accomplished. Merging the servers could aid a little right now but I agree that it won't be a final fix. The brits and the US will get a boost from the western players coming over but looking at their population it won't change much between the nations. It would probably only make the US a team large enough to truly compete consistently. We still struggle with numbers. The pirates would get a sizable boost and everyone else will get some boost but probably not enough to change the dynamic. Release is really the deciding factor on what should be done with the servers imo. I understand that you have come to your conclusion that the server be split. We will probably not come to agreement on that and it is a difference of preference not logic. Talking about the timers is a way of dealing with the here and now without coercing certain players to move off of their server home. It sounds like you were using position 2 as a reason to split servers and there really isn't anything to argue there if your position is that setting alarms EVER is unacceptable but don't you think(in the name of compromise) that widening the port timer window could mitigate some of the pain?
  14. I don't know about the Brits or the Dutch but the US NEVER set port timers outside of our prime time.
  15. I think we have figured that out well enough. It is a compromise. Nothing is gonna please everyone and someone is always gonna bitch. This compromise is that you don't have to worry about losing ports while your a sleep. Attacking a US port, for instance, will require them setting alarm clocks but at least they can plan ahead and pick a day that is most beneficial for them. Most RvR players aren't looking to eliminate PBs most of the time. The US now has a Euro RvR clan that wants to PB during Euro times. That means we would most likely set our timers around our important ports to our benefit and leave other ports for the Euros to fight over. The other part of the idea Monkey is to change the original timer system as I think everyone during those days wanted to do. Essentially the idea would be to widen them from 2 hours to much more, maybe upwards of 8 hours. That would give the enemy much more flexibility to choose attack times. The US never did. We always set it to our prime time. Monkey33 was a SORRY member during those days if he has been around that long. If that is true, the pirates didn't do that either back then. They had three blocks of times they set so that they could defend their entire territory which was quite large because they had lots of players. The only ones that I know that did that for sure was the Spanish and they set timers that were both bad for us and bad for them making them easy to take when we set our alarms.
×