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Arvenski

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About Arvenski

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  • Birthday 07/04/1997

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  1. Player-selected ship 2017 - Final poll

    I must be becoming emotionally dead. The ship I voted for, and believed long overdue for implementation into the game, the Temeraire, made it after all, despite getting clobbered in the polls. What's more, I've long considered 3rd rates to be one of the most under-represented rates in the game, and now we have not one, but three new 3rd rates in development. And yet all I made was one little post the other day. Here, here's a proper response: Pop that champagne!
  2. Right, I've updated the OP to include the results of the 2017 poll, despite almost effing the whole thing up somehow. That could've been bad, lol.
  3. Player-selected ship 2017 - Final poll

    Wow! Three ships got chosen after all. That's really great.
  4. Player-selected ship 2017 - Final poll

    Apologies if this is a stupid question, but why do we need another superfrigate? We have a number of heavy frigates already...
  5. Player-selected ship 2017 - Final poll

    Wilhelmina? The Wilhelmina has 6 votes lol. Even third place (the Temeraire) has 52...
  6. Player-selected ship 2017 - Final poll

    I see the Temeraire's basically doomed at this point. Dammit.
  7. Player-selected ships 2017 - Initial poll

    If the devs have said a ship's in development, I have no reason to doubt that it'll (eventually) be added to the game. However, it has generally taken them ages to add each ship. The ships themselves take time to make and implement into the game, and there have been a lot of other aspects of the game that have also required the devs' attention as well. I don't know the exact amount of time that most ships spend in development, but from what I've seen, over a year between a ship's announcement and its implementation into the game doesn't sound out of the ordinary.
  8. Player-selected ship 2017 - Final poll

    Maybe people figure the Temeraire's bound to be added by the devs eventually, so their votes are better spent on getting a less well-known ship into the game.
  9. Player-selected ship 2017 - Final poll

    *Arvenski breaks out his "List of ships ingame" thread* Counting 5th and 6th rates, there are 20 frigates in the game now. We know the Diana's in development, and there's still that Xebec and Kepler from ages ago that may or may not get ingame someday. Compare that to just two 3rd rates, one of which is a generic, less-decorated version of the other. The Bucentuare and Pavel are similar enough to 3rd rates that we may as well count them, too, just for the heck of it, but that's still only 4 ships. Two years ago, we heard that there were two more 3rd rates and two more 2nd rates in development, but we've heard nothing about them since then that I'm aware of. In other words, three new 3rd rates in development wouldn't hurt anything. Even if you compare 3rd rates to just 6th rates or just 5th rates, 3rd rates are pretty damn underrepresented by comparison. *LeBoiteux shoots Arvenski* ----------------------- @George Washington: Explain.
  10. Player-selected ship 2017 - Final poll

    Bloody hell. Look at Montanes go. (Sorry, couldn't get get the computer to type the tilde.) Wreker, too. Looks like the Temeraire's in trouble already...
  11. Weekend 2 - Feedback

    Sorry, but with the exception of messages that provide actual useful information to your teammates about your status or the enemy, such as "Help", "Reloading", "Returning to base", etc, most of those radial/F-key instant messages like in WoT or WT are useless crap that only seem to exist to be spammed by idiots. They're idiot-magnets. War Thunder, for instance, has way too many instant messages that constantly get misused. At the start of a battle, somebody will send a message like "Attack enemy troops" or "Attack the B point" (even if half the team's already going to B, lol). Then one or two asses have to reply with "No" or "Never" just because they can. Then the first guy or somebody else responds with "Excuse me" or "I beg your pardon". With the possible exception of the first message, none of that tells the rest of the team anything worthwhile. If radial-F-key instant messages have to be implemented in NA/Legends, I hope they'll be the bare essentials only. "Follow me (perhaps with a player's name included if the sender's mouse hovers over the recipient's ship)", "Help", "Focus fire on (enemy player's name)," etc.
  12. Player-selected ships 2017 - Initial poll

    http://steamcharts.com/app/311310 The 2016 poll thread was closed in April of that year. According to Steam Charts, the average number of people ingame during that month was 1359. In the last 30 days, the average has been 455. While you don't need to be active ingame to be active on the forums, I'd guess that we'll have fewer voters this time around.
  13. Player-selected ships 2017 - Initial poll

    It's a pinned thread, dude... lol
  14. Player-selected ships 2017 - Initial poll

    1861 is way out of the game's timeline, I'm afraid, unless things have changed while I've been away.
  15. Player-selected ships 2017 - Initial poll

    We're really, really short on 3rd rates, if you ask me. I pretty quickly narrowed it down to the Temeraire and the Montañes classes for me, but it wasn't totally easy for me to choose between the two. The Montañes-class is the sort of lovely underdog ship that people should vote for to help it get ingame, IMO, but the Temeraire-class was a very influential design which I feel has been noticeably absent from the game. If the devs were to come out and say that they were already working on a Temeraire, I'd switch my vote to the Montañes. As things are, though, my vote's for the Temeraire: it's time we had one of them ingame. I'll be happy to see either one of them win, though.
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