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wodenpwn

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  1. Hi Nick and crew, I was wondering who was responsible for the art assets of ultimate general, and what sort of design considerations were going into the production of them. it seems like you are using sprites, how animated will they be (if at all) Anything that you would be willing to share about the art production pipeline would be great. I am the lead artist for Full Bore: www.gofullbore.com which is why I am interested in these things. I really appreciate that the game is trying to represent the military organization of the battle, which the total war games completely ignore in all of their games.
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