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admin last won the day on September 20

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  1. Ink is investigating and will reply to you in private. But clan code is very stable and impossible to hack - someone you have trusted the officer role promoted them. Or they were officers, changed names and decided to leave and take all with them. Right now the only mechanic to kick is to find the founder. Clan issues can only be addressed after localization, we added the logs recently (that help a lot) and plan to continue improving the clan functionality. BUT. Having played EVE we know the only way to not lose resources is to keep them in your warehouse because even the trusted online friend can betray. pill sweetener. remember the wipe will come on release so you have not really lost much and they have not really gained anything.
  2. You are not thinking it through. If officers could demote - then a rogue officer can just kick everyone (especially in the case of missing founder) and take over the clan. Now. Officer could only invite alts to clan, promote and steal everything ONLY in once case. You were far sighted enough to hire such officer. Do not promote people you don't trust with you FULL WAREHOUSE. if you trusted them - you should be ok with them taking it all out.
  3. Discussion of moderation is usually not allowed, but moderators should never cross the line and break the forum rules themselves. If they break them you can complain. Moderators are volunteers, and do not have to reply PMs just like you dont have to. The post does not contain anything to discuss. When filing complaints against moderators please provide the subject of the complaint. For example if you complain about verbal abuse (its against the rules) - quote the verbal abuse.
  4. Схема пока такая Энергия определяет пробой - чем выше энергия тем выше пробой Диаметр ядра определяет урон обшивке уточним что чем выше скорость энергия тем аккуратнее будет дыра (лонги) медленное ядро вырывает больше обшивки тем самым нанося больше урона щепой команде (карронады) Шли обсуждения что возможно диаметр не самый лучший определитель урона обшивке и структуре Но пока никуда не привели (есть как доказательства за так и против) Пример - в отверстие оставленное от 24ф ядра даже нельзя просунуть пальцы. Или тут (по моему тоже 24ф) вообще если смотреть по тестам - урон корпусу от ядер не просто минимален - …
  5. Deck guns do not work if deck difference is too high. if you attack one decked ship the guns on the top deck do not work (cant aim that low). Hercules has a technically 3 decks. There is another ship like this - Prince.
  6. admin

    Revised Boarding Mini Game

    This is something that will only work if you hide enemy commands and only know them in the next round. Pick a command according to your knowledge of enemy ship and crew - and commit. This will remove ping dependence - and i think this is a way to go.
  7. Когда будут введены группы в портовом патче - можно будет вернуть часть больших бонусов так как одновременно раскачивать определенную стату одной группой модулей больше будет нельзя. Сейчас бонусы показались большими (особенно на малых кораблях - до 55% процентов).
  8. admin

    Flags Flags Flags

    dev version. allows to switch to old UI
  9. admin

    Flags Flags Flags

    Flags functionality will be added in the next patch. But additional flags will be introduced gradually both as lootable items and as cosmetic purchasable unlock that will unlock all flags.
  10. LRQ was not touched. It is still one of the best light ships in game. And the best raider together with Prince. We dont plan to change LRQ stats. Crew bonuses needed to go down there was not point to wait - 55% bonus for light ships was too big. Upgrade changes will only settle down once port ui patch hits (where player wont be able to stack similar group upgrades any longer). Only then we will see.
  11. Boarding at higher speed on the parallel course should be possible - but it will only increase tactical depth if ships continue on their way if they started boarding at 8knots. If ships board each other on 8 knots - they must entangle and continue on their way at 8 knots in their direction. In addition to that - captain should be able to use [ ] (point blank fire) during boarding. If ships continue on their way - this will drastically increase depth and coordination required for others to help during boarding. And will completely remove the option (hey i boarded - now stern rake it for me) We cannot allocate the programming time to that because we want to finish kill, hunt, search and destroy mission improvements and deliver port UI to players. So it is better to revert until we can remove stoppage.
  12. The goal was to reduce the hugging by available means without programming time (just by tweaking speeds) but higher speed reduces tactical depth of combat. We want to increase the tactical depth and coordination, not decrease it. As a result we will reduce the max allowed speed back to 3.5 knots from 8, but will keep the lower speed difference. All other changes will remain. Hugging and stern camping will have to be solved by musket fire. This will require programming time and cannot be expected until localization is finished (or during localization). One option is to just add another slot to cannons and allow the players to aim them in combat (but adding another cannon slot will require full ship wipe thus can be done only before release of the game).
  13. There were no ropes and no-one pulled in aggressive non consensual boardings. Ships got alongside each other pushing bowsprit into rigging or just rigging into rigging and got entangled. Nothing got torn out. 8 knots its just 15km/h in water. Pulling is needed in game because physx cannot do math on proper rigging entanglement without lowering FPS to 0