Jump to content
Game-Labs Forum

Sailing physics


Recommended Posts

Getting frustrated at the dysfunctional state of backwinding. I can be dead stopped and raise sail backwinded and start forward. Backwinding only seems to work when the ship is nearly dead into the wind. It would be great if we also had greater manual control so we could control sails on individual masts, ie only raise sail on one mast.

Link to comment
Share on other sites

I'm a sailor in real life so sail handling is second nature to me. Yes, I de-power and it used to work before. Something seems to have changed in the sail "physics". I put that in quotes, because the devs mentioned long ago that they didn't intend to make a sailing simulator and the sail physics are artificial. Still, one should not sail ahead from a dead stop when the ship is headed at any angle into the wind with the sails aback.

Link to comment
Share on other sites

51 minutes ago, CaptVonGunn said:

You kind of get that with the sail states.. Dead slow, battle, slow, half . full... Not exact but close

I was beam on the wind and wanted to rotate toward a wreck so I set dead slow and backed the foresail while luffing the main and mizzen (depowered). I sailed in a slow arc further and further from my target.

Link to comment
Share on other sites

Compromises have to be made. If in a port battle you CPU had to calculate the movement of severeal hundred or even thousand sails for each sail individually, it would just surrender.

I have heard that back in Sea trials we had a period where every single sail could be controlled manually, but it was just to complicated. No idea if that is true.

Edited by Batman
Link to comment
Share on other sites

7 minutes ago, Batman said:

we had a period where every single sail could be controlled manually

To have this would make a dream come true.

(never been sailing a square-rigger in rl - so I'd love the expirence in game)

Edited by AlteSocken
Link to comment
Share on other sites

16 hours ago, Hugh Latham said:

I was beam on the wind and wanted to rotate toward a wreck so I set dead slow and backed the foresail while luffing the main and mizzen (depowered). I sailed in a slow arc further and further from my target.

Yeah it gets weird... While not realistic what I end up doing is full sail into the wind. When I stop back sail and opposite rudder. I know it should let us back sail much further from dead on but(shrug)

Link to comment
Share on other sites

53 minutes ago, CaptVonGunn said:

Huh I hit T it is letting the sir out of the sails... Not back sailing. Or should be.. That is kind of what depowering means

The reason you can't sail backwards well is because the power and upwind abilities of the jibs and staysails are very exaggerated. Pressing T douses those sails only, allowing the squares to behave more realistically.

T does nothing at all to the square sails.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...